Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

How often do you play Dwarf Fortress?

All the time.
- 2 (13.3%)
Sometimes.
- 9 (60%)
Only when there's a new release.
- 2 (13.3%)
Never. ((get out))
- 2 (13.3%)

Total Members Voted: 13


Pages: 1 ... 526 527 [528] 529 530 ... 685

Author Topic: Rise of the Magic Girls v3 OOC: Stealing combat systems from an eroge  (Read 524895 times)

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7905 on: December 13, 2014, 06:00:37 pm »

Print screen usually works for me, then just paste into Paint and save the image after cropping out the non-essential stuff.
That's what I did. But now that I know I can export it as a screenshot from the base map I'm going to be doing that.
Logged

Sanure

  • Bay Watcher
  • [CREATURE:DRONE][PREFSTRING:MADNESS][ETHICS:NOPE]
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7906 on: December 13, 2014, 06:27:24 pm »

Sweet~
Logged
Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7907 on: December 14, 2014, 01:10:05 am »

Well, I have a random encounter for after the fight.
Spoiler (click to show/hide)
Logged

Akroma

  • Bay Watcher
  • Death and I, we have an understanding
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7908 on: December 14, 2014, 12:31:06 pm »

so, when is it gonna be zombie time?
Logged
Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

Projeck37

  • Bay Watcher
  • what is love, baby don't hurt me
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7909 on: December 14, 2014, 12:37:05 pm »

All of my PCs, except Tobias, will attend your fight, Akroma.
Logged
I be the Pillow Pirate of the 12 Bays!

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7910 on: December 14, 2014, 12:46:00 pm »

so, when is it gonna be zombie time?
Whenever everybody makes a post saying they go to the expected area of operations.
Logged

Akroma

  • Bay Watcher
  • Death and I, we have an understanding
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7911 on: December 14, 2014, 12:48:12 pm »

sigh, this is my only vacation in the next 4 months, and I was really hoping I could start my plot here, but I sense this may take a while...

who still needs to post?
Logged
Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7912 on: December 14, 2014, 12:50:40 pm »

Well, one final post for all those going would be nice.
Logged

Akroma

  • Bay Watcher
  • Death and I, we have an understanding
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7913 on: December 14, 2014, 12:54:05 pm »

Usec and me already posted
Logged
Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7914 on: December 14, 2014, 04:39:09 pm »

Smurf, Please delete the dead links before I need to kill you.
Logged

Sanure

  • Bay Watcher
  • [CREATURE:DRONE][PREFSTRING:MADNESS][ETHICS:NOPE]
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7915 on: December 14, 2014, 05:34:10 pm »

I over slept a tad bit. Also, Which Elfs are still available?
Logged
Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7916 on: December 14, 2014, 05:36:23 pm »

Four.  It is fortunate that I accidentally added Linda to the ground team.
Logged

Sanure

  • Bay Watcher
  • [CREATURE:DRONE][PREFSTRING:MADNESS][ETHICS:NOPE]
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7917 on: December 14, 2014, 05:42:49 pm »

Okay. I added AoE damage to two of Sen's larger attacks. I am going to be expanding on Sen's Paper abilities more after this battle due to 1. them being currently useless (seriously, have you seen me use them in battle?) and 2. something I discussed with Kansa. Spoilers :P Anyways, KJ, Since your current GM, Take a look and tell me if you think that is fair. If they are I'll have smurf look at them and approve them. Also, These additions do not apply to this battle. No AoE for Sen, yet.
Logged
Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7918 on: December 14, 2014, 05:58:44 pm »

Looks fine. To be honest this encounter isn't meant to be 'beat' in that you kill the bosses. Partly because only three of the enemies are above average. And AOE is going to be a big thing for dealing with the mob.
Logged

Sanure

  • Bay Watcher
  • [CREATURE:DRONE][PREFSTRING:MADNESS][ETHICS:NOPE]
    • View Profile
Re: Rise of the Magic Girls v3 OOC: Game mechanics fun time
« Reply #7919 on: December 14, 2014, 06:03:46 pm »

Well, I still need Smurf to approve these changes so :P

Also, Was that entrance fine for Fredericka? It's kinda asspulled, but also kind of true.
Logged
Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under
Pages: 1 ... 526 527 [528] 529 530 ... 685