Before you read on, my dear reader, I would like you to acknowledge that I am a noob at DF and because of it this revelation worries me. So far I've managed to make it past 2 years in fortress mode and past... well, a season in adventure mode. Back to the topic at hand, though:
Embarked in an apparently cold biome (embark mode said it was temperate but, well, look at the screenshot taken in spring.) Notice the highwood trees, which, according to the wiki only grow in savage biomes. Now notice the feather trees. Have I discovered the rift in biome timespace? Am I about to fight Armok? AM I GOING TO FIND OUT WHAT THE CIRCUS IS?
Screenshot-
Probably not, as my longest lasting fort ended when I failed to meet the needs of my mason. Who was a miner. Who went berserk and killed 3 of his comrades before finally getting his brain torn by the other miner via pickaxe to the temple. Who also went insane soon after, and drowned himself while stark raving mad. The remaining dwarves were almost solely crafters, so if the tantrum aftershocks didn't kill them then not being able to support the food industry did. I'd like to mention that this all happened because of internal affairs. No goblin ambush. No caravan bugging out, going nuts and having its guards wreck my civ dwarves. Just... not having... enough stone. DON'T ASK.
Back to the new embark: I'm honestly very curious as to why there are both savage and good plants here when according to embark the surrounding biomes of the Joyous Wild biome I partially embarked on was calm had flux and both shallow and deep metals, plus neither of them had Aquifers... I couldn't resist! And now I'm probably going to pay the price... somehow.
But yeah, why is this happening?
...I'm going to go lie down for a bit. DF snow is white. Like, really white. Like, my eyes are starting to hurt-white.