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Author Topic: Dungeons and Dragons 3.5: Memories of Twin'kaali  (Read 21307 times)

Kassire

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #241 on: July 19, 2014, 03:10:49 pm »

Slash at them with my long sword
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Tawa

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #242 on: July 19, 2014, 05:50:40 pm »

Cantup beheads a cat right off the bat, but everybody else's attacks miss their marks.
Code: [Select]
..........
..........
..........
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...cc.c...
...TC.....
...KD....
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...FF.....
...FF.....
...ccc....
« Last Edit: July 19, 2014, 05:54:18 pm by Tawarochir »
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kj1225

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #243 on: July 19, 2014, 05:52:15 pm »

Mace again.
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ShadowHammer

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #244 on: July 19, 2014, 06:05:24 pm »

((Haven't left yet))
Run down three tiles and right one, then draw and throw a spear at the nearest cat.
Help ogre. Fight cats. Dangerous cats. Silfr! Kill cat!
Silfr leaps at the cat that attacked his master, intent on ripping its throat out.
((Where is Silfr, by the way? Also, I won't get AoO'd if I move away, will I?))
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My Name is Immaterial

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #245 on: July 19, 2014, 07:11:42 pm »

Switch to non-lethal fists. Punch cats until no more cats are standing.

Kassire

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #246 on: July 19, 2014, 07:54:15 pm »

Slash at another cat
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Tawa

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #247 on: July 23, 2014, 02:05:17 pm »

Fist outright misses.

((Autoing Talc)) Talc quickly destroys another cat.

Mercifully, all the cats' attacks miss their marks. ((What luck! All crappy d20 rolls.))

Cantup beheads another one.

Kyle's mace finds its mark and crushes the third cats' skull.

((Aw crud, forgot to put your dog in. No worries, I'll have him in this turn.)) Dagran's spear hits its mark. The cat goes flying backward, a spear through its torso. Silfr, who had been a good way away sniffing at something, far behind the party, comes running at one of the last, which deftly dodges.

[20!] Fist knocks one more cat down for the count.

Code: [Select]
..........
..........
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..........
..........
..........
...TC.....
...K.....
..........
..........
.....D....
...FF.....
...FF.....
..sc......
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Parsely

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #248 on: July 23, 2014, 04:02:13 pm »

((Autoing Talc))
((wot? But my action says 'longbow ze cats'? It's right there after the previous turn.))
Longbow more cats!
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kj1225

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #249 on: July 23, 2014, 04:04:49 pm »

Go hit a cat.
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Tawa

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #250 on: July 24, 2014, 03:26:09 pm »

Talc's arrow flies out of line, but Kyle caves the cat's face in with his mace.

Monsters perished
┌──┐┌───┐
│XP││105│
└──┘└───┘
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Parsely

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #251 on: July 24, 2014, 05:00:49 pm »

Step carefully over the dead bodies as we move on. Man. Can't swing a dead cat without hitting a dead cat around here.
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My Name is Immaterial

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #252 on: July 24, 2014, 05:19:29 pm »

Fist picks up the cat he knocked out, and carries it in his giant hand.
"They're not all dead."

Parsely

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #253 on: July 24, 2014, 05:26:13 pm »

Shoots the knocked out cat. You were saying?
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kj1225

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Re: Dungeons and Dragons 3.5: Memories of Twin'kaali
« Reply #254 on: July 24, 2014, 05:27:38 pm »

"... Praise the light?"
Kyle says not very sure about what he should say.
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