TURN 5Update Music:
https://www.youtube.com/watch?v=B1BdQcJ2ZYY (This is where the RTD is headed...)
- Sorry I haven't updated the character sheets yet, guys! I'll definitely get to it...sometime. -
Seek something to decimate
You look around for something to destroy. PERCEPTION: [1] =
1;
CRIT FAILSmoke from the building pours into your face, mucking up your wiring and blinding you temporarily.
Call upon the Astral Gods to clear my lungs and lift me out of the building!
You call upon the Astral Gods!
: [6] =
6You feel yourself being lifted up into the air, and before you know it, you are out of the fire. Then, the presence leaves you, and you find yourself falling... ACROBATICS: [5 - 1(DEX)] =
4You tumble as you hit the ground, getting up quickly. You are now in the square.
STOMP STOMP STOMP! BURN KILL MURDER STAB!
"DO NOT MOVE, ASSASSIN!
If the dragon creature moves, aggressively mop him into submission.
"QUERY: WILL A MODEL WITH MULTI-PURPOSE APPENDAGES RESTRAIN THE ASSASSIN? THIS UNIT SHALL HANDLE THE INTERROGATION."
Protect my "client" with my life.
David Initiative: [1] =
1;
CRIT FAILUS-2497 Initiative: [2 + 2] =
4Erizen Initiative: [6 + 1] =
7;
CRIT SUCCESSOverlord AW4-7 Initiative: [6] =
6;
CRIT SUCCESSSUPER INITIATIVE! (Tough luck, Froggy)
Erizen moves in front of his client, preparing to shield him with his body.
Overlord AW4-7 attempts to grab David from behind with his extending arms. GRAPPLE: [3 + 1(Grapple)] =
4 VS [1 + 1(Size)] =
2;
CRIT FAILThe Overlord Model whirrs up behind you and wraps his arms around your chest! (You may attempt to BREAK the grapple as a minor action).
US-2497 barks a few orders, before moving up to the dragon and holding up his mop threateningly. The dragon seems to be too dazed to react. (US-2497 has readied an action to mop David!)
KILL ZACK ABRAMS! KILL
Walk into the SHERIFF building.
Alex
Initiative: [4] =
4 Zack
Initiative: [2 - 1(DEX)] =
1Alex sprints after Zack! RUNNING: [4] =
4As Zack walks into the Sheriff's building, Alex charges him from behind. PERCEPTION:
6*
Zack hears Alex sprinting, and turns around. He breathes in and prepares to unleash his flames on the attacker. FORTITUDE: [2 + 1] =
3Rushed as he is, he only manages to let out a weak line of fire before Zack reaches him. REFLEX: [2] =
2 ENDURANCE: [1 + 1] =
2;
CRIT FAILZack's flames, weak as they are, burn the ground in front of Alex as he is running. The soles of his feet are burned, and he falls to the ground, cradling his feet.
(Since i did not morph i assume am still a tiger?)
I jump out of the builing and run into the narby building
You jump out of the building and look around for a nearby building. PERCEPTION: [3] =
3You are distracted by the burning wreckage of the town hall, and are unable to tear your eyes away.
"Beautiful, but inefficient, statue-man. Let me help you with that."
Throw a Fireball at one of the structural supports of the building.
You grin and breathe in, feeling your body heat. You concentrate your blood in your hands, and try to summon a ball of fire. FIRE: [6 + 2(IQ) - 0(No difficulty for inherent spells!)] =
8;
OVERSHOTA growing ball of fire appears in your hands, but you are so entranced by the flames that you forget to throw it. It grows in strength and intensity, drawing your strength with it. FORTITUDE: [4 -1(STR)] =
3You feel yourself weaken, causing you to lose concentration. The fireball dissipates. (You are now fatigued!)
Argh! Okay, glide towards the pool! It would take much less energy than flapping wildly. How comes that in all my years I have not learned to fly properly?.. This mistake must be purged immediately.
You glide over to the pool gently. WIND: [3] =
3The wind is calm, but there is a slight breeze. You float gently on the currents, and glide past a tree growing next to the pond. (You are now right above the pond)
Kick the wolf off me with my other leg, then, if it's not dead yet, jump up and down on it until it expires.
You try to kick the wolf off. UNARMED: [5 + 3(STR)] =
8Your foot tears through the wolf's innards, and you pull it out. It is now coated in guts. As it pulls out, the wolf's eyes widen and then close.
As the wolf dies, the hole where you kicked it suddenly glows in a bright violent color. Something shoots out of it. LUCK: [6 - 2(Loot Value)]
4;
OVERSHOTA head...and then a body shoots out, splitting the wolf in half! Your wife has materialized! She begins to lecture you on hygiene, and the importance of not being covered in guts, and not bringing your wife to Hell with you, and so on.
Reveal myself to Preator, then head upstairs
You lift your invisibility, but notice no change in Praetor's demeanor. You head upstairs, with him on your heels. You arrive in a room dominated by a large, swirly orb. It pulses with electricity. The room is very static. There are a few control panels against the walls, and wires hanging every which way. The security robot is stationary in front of the orb.
XD joy ride time!
grab the keys, grab a uniform, toss uniform in the seat open the garage and drive west till i find a skyscraper that is tall and above all else far away from here.
You grab the keys and a uniform, tossing the uniform into the passenger seat. You look for the garage opener. PERCEPTION: [1] =
1For the life of you, you cannot seem to find it. As you're lifting up a uniform that was covering the opener, it causes a fire axe that was hanging from the wall to fall! REFLEX: [6] =
6;
OVERSHOTYou dive to the side as quick as a whip, and it clatters to the floor harmlessly. You dive into a box full of assorted shit, and are now buried under a pile of clothing and assorted trinkets.
"Who are you? Whose room is this?
After speaking/hearing, walk to the "bathroom" and go in.
"IDENTITY: SENTINEL AW-27. THIS ROOM WAS OCCUPIED BY CITIZEN 056, NAME: ROBERT. IT IS NOW VACANT."As you listen to the robot, you head into the bathroom. There is a single toilet, shower, and a sink. LUCK: [2] =
2Nothing of value is in the bathroom.
Pick up a shard of broken mirror (I assume it broke, if not, just set it back up) and look at myself with it.
You pick up a shard of the broken mirror and look at your reflection. (AFFINITY:
4)
A man you have never seen before stares back at you. He has combed-back black hair, a thick mustache, and a chiseled jaw. The dog nuzzles your leg as you ponder the meaning of this.
* Did you know? A 6 will not ALWAYS result in an overshot, such as in an initiative roll or special cases in which an overshot is deemed impossible.