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Author Topic: Bizarre Magical Items  (Read 85120 times)

Ozarck

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Re: Silly/Useless Magical Items
« Reply #300 on: September 24, 2017, 01:47:45 am »

that makes it a curdsed item, which is neither silly nor useless. It is cursed.

Egan_BW

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Re: Silly/Useless Magical Items
« Reply #301 on: September 24, 2017, 02:17:02 am »

But it's cursed in an amusing way?
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Ozarck

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Re: Silly/Useless Magical Items
« Reply #302 on: September 24, 2017, 02:22:04 am »

eh, your armorpiercing gloves are certainly humorous. I like those.

wierd

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Re: Silly/Useless Magical Items
« Reply #303 on: September 24, 2017, 03:01:08 am »

Armor piercing glove is not useless though...

Properly equipped on a suitable hand-to-hand specialist, (like an oldschool monk, or ninja), it could be combined with martial arts to do some very profane things to an armored foe. (Like doing a chest stab to remove somebody's heart.)

Especially if the gloves are classified as clothing, and not armor.
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IcyTea31

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Re: Silly/Useless Magical Items
« Reply #304 on: September 24, 2017, 06:04:08 am »

Genius Rock: A supergenius mind, in the body of a rock. Immune to telepathy and astral projection. Mute, deaf, and blind. It's a rock. But it's reeeaaaaallllly smart. Trust me.
My first thought upon reading this was "What if I cast Stone to Flesh on it?" Then I realized how messed up the results of that would be.
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GigaGiant

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Re: Silly/Useless Magical Items
« Reply #305 on: September 24, 2017, 08:02:24 am »

Ribbit Shield
A shield capable of blocking any attack.  Can only be wielded by frogs.
Mask of Penguins
A frozen mask that can be worn to make the user appear as a harmless penguin to others.  The mask stops working if it thaws.
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Paxiecrunchle

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Re: Silly/Useless Magical Items
« Reply #306 on: September 24, 2017, 09:51:39 am »

Genius Rock: A supergenius mind, in the body of a rock. Immune to telepathy and astral projection. Mute, deaf, and blind. It's a rock. But it's reeeaaaaallllly smart. Trust me.
My first thought upon reading this was "What if I cast Stone to Flesh on it?" Then I realized how messed up the results of that would be.


It would be a Helen Keller flesh golem with sign language I guess?

Ozarck

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Re: Silly/Useless Magical Items
« Reply #307 on: September 24, 2017, 09:53:59 am »

Genius Rock: A supergenius mind, in the body of a rock. Immune to telepathy and astral projection. Mute, deaf, and blind. It's a rock. But it's reeeaaaaallllly smart. Trust me.
My first thought upon reading this was "What if I cast Stone to Flesh on it?" Then I realized how messed up the results of that would be.


It would be a Helen Keller flesh golem with sign language I guess?
I would imagine it wouldn't have sign language. It doesn't have appendages. It would simply be a rock made of flesh, with all the other aspects listed. Well, at least it could be grilled at that point and eaten - though rock eater types could have eaten it anyway, so whatever.

AzyWng

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Re: Silly/Useless Magical Items
« Reply #308 on: September 24, 2017, 03:05:02 pm »

Unless you’re in ADOM or some other rogue like where you literally are what you eat, I don’t think eating the rock-turned-flesh would do much good.

Also, Ozarck’s long list just sounds like a list of things a con artist would sell.

Or maybe the sort of thing some other person could trick another into buying.
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Ozarck

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Re: Silly/Useless Magical Items
« Reply #309 on: September 24, 2017, 03:17:36 pm »

Unless you’re in ADOM or some other rogue like where you literally are what you eat, I don’t think eating the rock-turned-flesh would do much good.

Also, Ozarck’s long list just sounds like a list of things a con artist would sell.

Or maybe the sort of thing some other person could trick another into buying.
IF they are what they eat, tehn they become a rock or flesh thing which is blind mute deaf and has infinite knowledge but no sapience.

But yeah, that list is a list of terrible items, that I don't really feel fit the spirit of the game here. The Idea of the game is to create interesting artefacts who's primary use is either pointless, or silly - not to create a bunch of powerful cursed items. I feel like a lot of the items people have created are similar: "Has x useful power. Has y curse making x power useless."

That's why I separated out the ring of anniversaries. Sure yo ucould concievably find a use for it, but in itself, it's just silly. If a random adventurer found that in a loot bag, she'd probably keep it, and maybe use it to make bar bets, but it probably wouldn't be much use in combat or anything.

NAV

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Re: Silly/Useless Magical Items
« Reply #310 on: September 24, 2017, 04:00:26 pm »

Ribbit Shield
A shield capable of blocking any attack.  Can only be wielded by frogs.
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ATHATH

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Re: Silly/Useless Magical Items
« Reply #311 on: September 24, 2017, 04:47:22 pm »

Circlet of Mediocrity: The wearer always rolls a 10 for 20-sided die rolls.
This is an incredibly good item in, say, D&D 3.5. Some prestige classes even have class features that let you "Take 10" on specific skills as significant class features. It keeps you from auto-failing saving throws on a 1, and lets you achieve a 100% success rate with UMD on certain items 9 skill ranks/bonuses earlier than you would normally.

It could also serve as a way to "weigh" dice in gambling scenarios (or if you ran a die-repair/purchase/selling service), although you'd likely be accused of throwing dice in an improper manner if you did so.

Amulet of Heinous Evil: An amulet that, once per day, lets you determine the most Evil (according to your personal moral/ethical standards) action that you can perform within the next 10 minutes (your time, not the Prime Material Plane's time or the amulet's time) and how to get into a position that would allow you to perform said action. The ring calculates the information that it provides its wearer based on the wearer's knowledge, not through a Divination effect, so if its wearer is misinformed or if there are unpredicted factors in play, it could fail to provide the most Evil action available and/or a safe way to be able to execute it, and instead provide an "incorrect" answer. Theoretically useful if you need to prove your worth to a deity of Evil or something.

Ring of Bad Luck: Worsens the wearer's luck and erases the presence of itself from the wearer's mind (even if it is directly looked at, felt, etc.) for as long as it is worn.
« Last Edit: September 24, 2017, 04:53:37 pm by ATHATH »
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VoidSlayer

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Re: Silly/Useless Magical Items
« Reply #312 on: September 24, 2017, 05:26:21 pm »

Ring of good luck

When in a dangerous or stressful situation this ring tells you "good luck".

Egan_BW

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Re: Silly/Useless Magical Items
« Reply #313 on: September 24, 2017, 05:29:10 pm »

Ring of Choice:

This ring grants the user Free Will, which ends up looking about the same as a lack of free will anyway.
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Khan Boyzitbig

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Re: Silly/Useless Magical Items
« Reply #314 on: September 24, 2017, 05:34:58 pm »

Seal Club.

A club in the form of an elephant seal, identical to a regular club otherwise baring the fact that animal rights campaigners will hate you.
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