Turn 017South it is! Clearly this place is full of hostile madness.
[5] You ignore the dragon and continue your journey south. You notice the trees begin to change. You stop and examine your surroundings. Behind you, to the north, are brown normal oak trees. However, in front of your eyes is a vast area of colorful trees. On the floor, it looks as if a black line is drawn, separating the two sides. You step over the line and enter the new land. You hear a caw. You look up and see a bird flying down to you, however, it looks like it's going at a slow pace and will make contact next turn.
((Is the Unarmed combat mastery supposed to be harmful to me (the -1 to damage) or did you word it badly?))
If I'm in the white room with the mysterious person, talk to them, if I'm in real life, then I run over Aris, kick his book away and tend to his wounds.
(We could do with someone to help Lerman, perhaps now Hellhound can try out his !!MEDICINE!!)
[4] You run towards the deity. You step on the blood as you hear a sizzle. It's acid! [Damage : 3, Critical : 3] You jump off! You look at your feet as you notice that the acidic marks are now gone. You try to look around Aris to see if there's a spot that had no acid. [Luck : 2] Nothing. He's completely surrounded in his acidic blood.
Follow Derm, because why not?
[5] You notice Dermonster is leaving and decide to follow him. You knock down a couple of trees while following him. He continues turning and looking at you in annoyance. As he crosses over the line, you follow. You walk over the line and you feel it happening! You feel your body shrink back to human form. [Side-Effects : 4] You feel the same as you examine your body, it's the same! Dermonster looks at you in amazement. You now look up at the sky and look at the bird.
Use powers to regenerate.
[3] You try to summon the power of Azel to try and aid you in your current situation. The titan doesn't answer...maybe Trickery wasn't the greatest Titan to be assigned to. [Pain : 1 - 1 = 1] Your insides burn! You feel your insides burn as you give in and fall unconscious. [Constitution: 1 - 1 = 1] Albeit your unconscious, your body begins to fail. You will die in one turn if you're not attended too.
"Um what the hell just happened" Mark muttered looking around
"Hey I was in the middle of a fight what happened?"
Mark approaches the figure in the white room
[1] You look at the human figure and move your mouth but no words come out. You feel as though you don't even know what to say. You stay silent.
Summon skeletal soldiers to guard where the noise is coming from.
[1] You call on for the book to summon skeletal soldiers to surround the forest in where the sounds are coming from. The book seems to reject your order.
Background : [1] No one notices anything.
Wake up and kill Sinvara.
[1 - 2 = 1] Your slumber is too deep. You stay asleep.
The noises are getting louder...laughter is audible.Statuses :Status: Mask Symbol On Right Wrist (See abilities), Internal Bleeding (-1 to constitution roll, -1 to pain. Will roll for pain each turn), Unconscious (-2 to next physical action), Broken Bones (Can not move), Critical Condition : Bad constitution rolls will eventually lead to death
Location: Near a stream of water.
Equipment:
-Wearing a piece of nondescript white underwear and a ripped t-shirt.
Abilities:
- Summon Azel : You summon the Titan of Trickery and use it to make an object change. The object will have the same old properties, but the outside will look different. Will roll for luck and life essence used. Will apply heavy fatigue (-2 to next action) after used.
- Mask Of The Fools : It allows for pure vision. Any trickery that the host did not cause will be seen by the host and only the host. Can activate to cloak yourself. Will roll for duration of cloak. Will roll for life essence consumed. Will gain Heavy Fatigue (-2 to next action) after used.
Status: Lightning Mark On Right Wrist (See Abilities)
Location: Standing next to Lyeos.
Equipment: Wearing a piece of nondescript white underwear and a ripped t-shirt.
Abilities:
- Lightning Bolt : Can emit a short-ranged bolt of lightning at distances of up to about 30 meters. Rolls for accuracy on any distance greater than 10 meters. Using this ability causes Fatigue (-1 to physical actions) for the next turn.
- Thunder Scar : Gives +1 Resistance to Lightning Damage. Can activate to summon a storm. Will roll for control of storm. Will roll for life essence consumed. Will gain Heavy Fatigue (-2 to next action) after used.
Status: Constantly Changing Mark On Right Wrist (See Abilities)
Location: Standing next to Dermonster.
Equipment: Wearing a piece of nondescript white underwear and a ripped t-shirt.
Abilities:
- Summon Azreal : You summon the fearsome Titan of Transfiguration and change the shape of whatever your action need be. The target will roll for duration. Will roll for luck and amount of life essence used.
- Emblem of Altercation : Allows for the user to change bodies to another organism. The user will be able to change back but will roll for luck and side-effects.
Status: Unharmed.
Location: Outside of the Peaceful Order.
Equipment:
-Wearing a piece of nondescript white underwear and a ripped t-shirt.
-Holding Book Of Judgement : (Check Abilities)
Abilities:
-Book of Judgement : The eternal source of Magic. It's fuel of energy is limitless. Must roll for luck to determine the response of the book to summon what the user requests. Must roll for life essence consumed.
Status: Unharmed.
Location: Standing inside a White Room.
Equipment: Wearing a piece of nondescript white underwear and a ripped t-shirt.
Abilities:
-Emergency Aid : +2 to treating wounded targets. Advanced Failguard (Minimum roll is 3).
-Fortune's Favor : +1 to Luck Rolls.
Status: Unharmed.
Location: Standing in the center of the forest over Mali.
Equipment: Wearing a piece of nondescript white underwear and a ripped t-shirt.
Abilities:
-Unarmed Combat Mastery : Allows for the user to sync their punches together. Grants a -1 to dodge and damage against the target.
NPC's :A beaver that is on side with the Peaceful Order.
Status : Unharmed.
Location : Somewhere in the Peaceful Order.
A lioness that is on side with the Peaceful order.
Status : Unharmed.
Location : Somewhere in the Peaceful Order.
A male deity.
Status : Unharmed.
Location : Somewhere in the Peaceful Order.
A female deity.
Status : Unconscious (-2 to next 3 actions ; no dodge roll ; failguard)
Location : Standing in the center of the forest.
Equipment : Wearing a robe that has a symbol of a mask.
Abilities :
-Deity : +1 to ALL actions. Advanced Fail Guard (Minimum roll is 3) when life essence is being consumed.
-Other Abilities (If any) unknown.
A male deity.
Status : Internal Bleeding (-1 to constitution roll, -1 to pain. Will roll for pain each turn), Broken Bones (Can not move), Near-death condition : Will die in one turn if left unattended to.
Location : Standing in the center of the forest.
Equipment : Wearing a robe.
Abilities :
-Deity : +1 to ALL actions. Advanced Fail Guard (Minimum roll is 3) when life essence is being consumed.
-Other Abilities (If any) unknown.