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Poll

What do you want for next game?

Team Deathmatch
- 8 (21.1%)
Deathmatch
- 1 (2.6%)
Capture the Flag
- 8 (21.1%)
King of the Hill (has to hold a point for some time)
- 9 (23.7%)
Other (comment in thread)
- 4 (10.5%)
Reverse Capture the Flag (You have to deliver a bomb to the enemy camp)
- 8 (21.1%)

Total Members Voted: 17


Pages: 1 ... 3 4 [5] 6 7 ... 17

Author Topic: The Battle for Statisgrad  (Read 14753 times)

Sheb

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Re: The Battle for Statisgrad
« Reply #60 on: May 05, 2014, 03:21:06 am »

Okay, you can now use a buildings for some special effect for 3 AP. I'll also take a page from Battle For Wesnoth and say that you regain full HP on level up. You also gain some extra HP.



Turn 2



Kadzar finds some books related to flying and gains [4][6] 10 XP it seems you cannot learn anything new from the flight school, but you earned a level! You can choose between two abilities:
Flight: You can use 2 APs to take off or land. While in the air, you can move for 0.5 AP, but cannot attack or carry the Heart.
Snipe: You can attack from two hexes away.

Playergamer also study the same books [1][3] and earn 4 XP.

Lyeos moves to the hospital. [4] You find a medikit!

TCM shoots TheFroggyNinja for [5] damage! GlyphGryph claws him for [5] more damage! TheFroggyNinja is dead!
Seeking to avenge his comrade, IcyTea runs up to TCM and send bread down his throat, choking him for [6] damages!



Spoiler: Graveyard (click to show/hide)

Spoiler: Players (click to show/hide)

Spoiler: Map (click to show/hide)


« Last Edit: May 05, 2014, 03:26:46 am by Sheb »
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

LordSlowpoke

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Re: The Battle for Statisgrad
« Reply #61 on: May 05, 2014, 03:26:51 am »

B1908, ATTACK ICYTEA
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IcyTea31

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Re: The Battle for Statisgrad
« Reply #62 on: May 05, 2014, 04:16:32 am »

Attack TCM once and LordSlowpoke twice.
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There is a world yet only seen by physicists and magicians.

kj1225

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Re: The Battle for Statisgrad
« Reply #63 on: May 05, 2014, 06:24:39 am »

Move to B2214
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Trapezohedron

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Re: The Battle for Statisgrad
« Reply #64 on: May 05, 2014, 06:27:20 am »

Move to Hex just above the Gem, attack GlyphGryph

Banzaaaaaiiiii
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Thank you for all the fish. It was a good run.

IcyTea31

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Re: The Battle for Statisgrad
« Reply #65 on: May 05, 2014, 06:32:43 am »

It would be nice if you added outlines or something for the icons on the next map, so one can tell who's on which side easier.
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There is a world yet only seen by physicists and magicians.

Sheb

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Re: The Battle for Statisgrad
« Reply #66 on: May 05, 2014, 06:58:01 am »

Well, players are facing their enemies... If that's not clear enough, I'll try to add something.

Here: Hammer and sickles for the USSR, Blue Descan outline for the 'Scans. What do you guys think of it? (I also switched the colours).

Spoiler (click to show/hide)
« Last Edit: May 05, 2014, 07:07:44 am by Sheb »
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Zanzetkuken The Great

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Re: The Battle for Statisgrad
« Reply #67 on: May 05, 2014, 07:36:49 am »

Move up and attack GlyphGryph as many times as my remaining actions allow.
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Lyeos

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Re: The Battle for Statisgrad
« Reply #68 on: May 05, 2014, 07:37:28 am »

Lyeos:
Move to B0110
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Take a closer look at this text!

stabbymcstabstab

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Re: The Battle for Statisgrad
« Reply #69 on: May 05, 2014, 08:13:40 am »

move to b5207
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

GlyphGryph

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Re: The Battle for Statisgrad
« Reply #70 on: May 05, 2014, 08:15:08 am »

Flee! Flee due northwest!

Sheb, you specifically said this would be one of those situations where not going first would be an advantage somehow, so I hope you are going to back that up! T_T Combat is a lot more dangerous than I though it was going to be!
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GlyphGryph

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Re: The Battle for Statisgrad
« Reply #71 on: May 05, 2014, 08:16:35 am »

Also, people should be allowed to rejoin, but should have to wait at least two turns AND switch out their avatar first.
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Knit tie

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Re: The Battle for Statisgrad
« Reply #72 on: May 05, 2014, 09:08:24 am »

Move to B2313.
« Last Edit: May 05, 2014, 09:10:37 am by Knit tie »
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IcyTea31

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Re: The Battle for Statisgrad
« Reply #73 on: May 05, 2014, 09:08:39 am »

Actually, I am currently at the situation where not going first helps. LordSlowpoke has to burn AP to get near me and can only attack once. I can stand still and get 3 attacks' worth of AP, letting me finish off TCM and still attack LordSlowpoke twice. This said, I propose that we allow players to spend 2 AP to set up a counterattack for the first enemy to come in range.
« Last Edit: May 05, 2014, 09:10:31 am by IcyTea31 »
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There is a world yet only seen by physicists and magicians.

TCM

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Re: The Battle for Statisgrad
« Reply #74 on: May 05, 2014, 09:15:32 am »

Whack Icey Tea with the gun and run back to B1406.

Sheb, if you want to do a randomized turn order, you can do what I do and assign each player a number, go to Random.org, put the numbers in a list and randomize the list. Of course, there's many other methods.
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.
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