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Author Topic: Roll To Space Pirate, A Reboot. (OOC Thread)  (Read 40850 times)

Lyeos

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #225 on: May 31, 2014, 07:40:48 pm »

(( Thanks to the Cheesitani-Trap Treaty, I'm not allowed to specifically hunt traps so long as they stay to their temple and 32nd Street. However... snuggle-demons... probably don't fall under that. XD ))
Considering your character wouldn't even know about that... Plus, there are two traps and one woman on the ship. Doubt you'd make many friends going around randomly killing the "ladies". Also, why hurt the snuggle-demon?
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smurfingtonthethird

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #226 on: May 31, 2014, 07:42:19 pm »

What does a snuggle demon do anyway? Does it just jump-hug anything in it's vicinity?
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CaptainMcClellan

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #227 on: May 31, 2014, 07:54:00 pm »

What does a snuggle demon do anyway? Does it just jump-hug anything in it's vicinity?

It grabs you, pulls you in for the biggest, most affectionate (platonic) hug ever, and slowly crushes the life out of you because it snugs too much, too hard, too long. It resembles either the Michelin man, a 2000-lb woman, or a giant rabbit doll on marionette wires. They all still have no problem with mobility and are surprisingly fast. Also, unlike other monsters, they aren't trying to kill you, it's just a side-effect.

~Neri

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #228 on: May 31, 2014, 08:06:57 pm »

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CaptainMcClellan

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #229 on: May 31, 2014, 09:06:38 pm »

~snip~ much too hard, too long ~snip~
Would you prefer "too great an intensity, and an excess of surface area"?

WillowLuman

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #230 on: May 31, 2014, 09:09:19 pm »

Concerning snuggle demons...
(Maybe you should attach it to Ferrous, H, or Deceer, for funny)
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CaptainMcClellan

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #231 on: June 01, 2014, 05:49:55 am »

Spoiler: Character Sheet v2.0 (click to show/hide)
The "almost finished" edition. I need some clarification and examples of abilities and skills and the differences between the two, as well as some time to come up with some. Also, is citing reading as a skill redundant? Are over 99% of the characters literate? Feedback is appreciated.

blazing glory

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #232 on: June 01, 2014, 05:54:54 am »

Spoiler: Character Sheet v2.0 (click to show/hide)
The "almost finished" edition. I need some clarification and examples of abilities and skills and the differences between the two, as well as some time to come up with some. Also, is citing reading as a skill redundant? Are over 99% of the characters literate? Feedback is appreciated.

It's assumed the character can read by default.
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WillowLuman

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #233 on: June 01, 2014, 10:34:59 am »

For the bonuses, bear in mind that we're using a d12 rtd system, so you can specify their +/- value (subject to balance). They have - value because it helps counteract overshots.
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CaptainMcClellan

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #234 on: June 01, 2014, 07:05:32 pm »

Spoiler: Is this okay? (click to show/hide)

Lyeos

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #235 on: June 01, 2014, 07:17:06 pm »

Holy schnike...

Can I steal your brain? I need post length like that. As in, really need.
Of course, your rants are long, so I should have asked sooner.

... And now I can't stop thinking about the Cookie Monster.
« Last Edit: June 01, 2014, 07:27:09 pm by Lyeos »
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~Neri

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #236 on: June 01, 2014, 07:23:33 pm »

Overall, approved, however could you give modifier stats to the equipment and weapons? Not exactly sure what you want them to use and I don't want to make it too underpowered or overpowered with guesswork as your character doesn't have all that much going for him in terms of skills and abilities.
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CaptainMcClellan

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #237 on: June 01, 2014, 07:36:16 pm »

Overall, approved, however could you give modifier stats to the equipment and weapons? Not exactly sure what you want them to use and I don't want to make it too underpowered or overpowered with guesswork as your character doesn't have all that much going for him in terms of skills and abilities.
I don't either. Just balance it enough that he'll survive and use my descriptions as guidelines.

Holy schnike...

Can I steal your brain? I need post length like that. As in, really need.
Of course, your rants are long, so I should have asked sooner.

... And now I can't stop thinking about the Cookie Monster.
Uhhhh... Sure? What do you need help with?

Lyeos

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #238 on: June 01, 2014, 07:38:39 pm »

... Why do people assume I want help? I just want to steal people's brains...
And nothing particularly yet, until I finish some locations, although multiple people have offered assistance.
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CaptainMcClellan

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Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« Reply #239 on: June 01, 2014, 07:49:15 pm »

Mmmmmmkkayyy.
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