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Author Topic: [TSG] Lovely Rampage: Thread Needs More Love. Seriously.  (Read 6790 times)

3man75

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Re: [TSG] Lovely Rampage: Thread Needs Moar Love
« Reply #60 on: April 17, 2014, 08:22:58 am »

Get our Spool Gun out, and open fire on him.

On the.officer to be specific. Once he's dead we can hopefully run away and hide again.
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Parsely

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Re: [TSG] Lovely Rampage: Thread Needs Moar Love
« Reply #61 on: April 20, 2014, 10:07:14 pm »

((Lemme be more specific about the room layout first.))

The hangar is pretty big, several dozen square meters. You guys are close to the South wall, located near the middle of it where the connecting corridor is. You have some tall and wide cover provided by the power cells. It's impossible to shoot over them unless you blind fire. The East wall is a giant drop-down door that's over a meter of heavy metal. It's raised right now, and the two hovers have their back ends just under it, backed slightly into the hangar, with their loading ramps down. Crewmen are visible wandering around deep inside them. The West wall is an office and you can also see a few other doors that probably lead to storage and other mechanical facilities. They're all closed and the office is unoccupied.

The middle of the hangar has scattered cargo, crates in a range of sizes and shapes, from small ones the size of your head to ones bigger than a car. Great for hiding. You can see at least twenty Zabi troopers scattered throughout the place, all burdened with some kind of cargo. These are notably unarmored and only some have decent weapons. Assorted sub-rifles and fractals, but at least a sidearm.

The hanger walls have a catwalk that runs around the upper level, forming a perimeter. There are controls and whatnot for messing with the various powered hooks and arms that hang from the ceiling, most suspending vehicles or parts of them. There are ladders at intervals along the walls for accessing the walk.

On the North walk can be seen the Zabi officer and his entourage, a personal guard of seven Zabi troops in standard green-type ceram, all carrying laser rifles. The officer's uniform is far cleaner now and is properly buttoned. He also replaced his hat. He doesn't appear to be armed, but he's wearing some kind of backpack. His hands are folded behind his back as he keeps a watchful eye on the workers below. His guards are evenly spaced, at least one standing at each ladder on that side. Like their leader, they all seem to be preoccupied with watching the workers.

You still don't know the officer's actual rank or status. It's clear that he has general authority over this operation though.

Threats
less than 20 Zabi Grunts [unarmored; a few fractals, a few laser sub-rifles, mostly laser pistols]
 -In the center of the hangar
 -All occupied with carrying cargo

7 Zabi Regulars [green ceram; laser rifles]
 -On North walk
 -Watching Zabi Grunts

Zabi "Captain" [wearing large backpack; unarmed]
 -Watching Zabi Grunts

Superheavy Hover [armored; various defences]
 -Back ramp is open
 -Engines are off
 -Crew is loading cargo

Medium Hover [armored; various defences]
 -Back ramp is open
 -Engines are off
 -Crew is loading cargo


Owen Steiner, Prince
Health: Bruised
Armor: Single frontal hit, low and right

Inventory
Steiner Uniform [Royal, torn]
Royal Badge [Prince, a seal made of solid gold]
Communicator [low power transmitter]
Green-Type C-Vest [ceramics treated to stop lasers; turns white when burnt out]

Arms
Zabi Combat Knife [6 inches, thin and straight, sharp]
Spool Gun [5000/5000]
Laser Rifle [6/20]
- 5x C0^2 cartridges
Gamma Pistol [30/30]
- 2x radioactive cartridges
Pulse Grenade [3x; sends indiscriminate pulses of radiation in every direction]
Scorpion Mines [2x; high-explosive AT mine; has a pressure trigger as well as a time trigger]

Wedge Lestilles, Corporal
Health: Okay
Armor: Numerous frontal hits
Kit: G-TC Vest [antilaser vest]
Communicator
Gamma Rifle [50/50]
- 4x Radioactive Cartridges

Biggs Luft-Deiter, Corporal
Health: Okay
Armor: A few frontal hits
Kit: G-TC Vest [antilaser vest]
Gamma Rifle [35/50]
- 4x Radioactive Cartridges
Rad Driver [0/1]
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~Neri

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Re: [TSG] Lovely Rampage: Thread Needs More Love. Seriously.
« Reply #62 on: April 20, 2014, 10:20:11 pm »

Lob a pulse grenade at the grunts.

Down the captan and the regulars with the spool gun before firing at the remaining grunts.
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3man75

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Re: [TSG] Lovely Rampage: Thread Needs More Love. Seriously.
« Reply #63 on: April 20, 2014, 10:38:30 pm »

Lob a pulse grenade at the grunts.

Down the captan and the regulars with the spool gun before firing at the remaining grunts.

+1
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mastahcheese

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Re: [TSG] Lovely Rampage: Thread Needs More Love. Seriously.
« Reply #64 on: April 21, 2014, 12:19:33 am »

Lob a pulse grenade at the grunts.

Down the captan and the regulars with the spool gun before firing at the remaining grunts.

+1
+1
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Parsely

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Re: [TSG] Lovely Rampage: Thread Needs Moar Love
« Reply #65 on: April 23, 2014, 11:46:53 pm »

You lob a pulse amongst the grunts and duck. It goes off before any of them can react, peppering everything, including the hapless soldiers, with dozens of clean holes each about the size of a man's fist. Eight of the grunts are killed outright, their skulls or chests punched by a direct hit, and only four are unwounded by the deadly beams of energy. The men scream in surprise and pain and fall, crawling and leaping and dragging one another into cover. They're obviously panicked.

The Zabi Regulars are alert, they raise their weapons and sweep them from side to side, searching for the source of the attack. They don't have to look long as the roaring and incredibly distinctive buzz of your Spool Gun echoes throughout the hangar from the far side of the deck. The Zabi officer's eyes widen in the instant before a rain of shells slams into him. You're surprised however when, rather than explode into a mist of red as you expected he would, instead when the shells strike him they deflect and float off of his body. He's thrown against the wall behind him by the sheer impact, but he remains miraculously intact as you continue to hose him. You're forced to quit and duck back behind the power cells as the soldiers on the catwalk hastily return fire. Beams of energy lance over your head and burn the ground and the wall around you.

Meanwhile the crews of the hovers scramble to prepare their vehicles for departure. Their engines cough and spin to life.

Threats
4 Ok, 9 Badly hurt Zabi Grunts [unarmored; a few fractals, a few laser sub-rifles, mostly laser pistols]
 -In the center of the hangar
 -Taking cover

7 Zabi Regulars [green ceram; laser rifles]
 -On North walk
 -Returning fire

Zabi "Captain" [wearing large backpack; unarmed]
 -Against the wall on the North walk

Superheavy Hover [armored; various defences]
 -Back ramp is open
 -Engines are warming up
 -Crew is scrambling

Medium Hover [armored; various defences]
 -Back ramp is open
 -Engines are warming up
 -Crew is scrambling


Owen Steiner, Prince
Health: Bruised
Armor: Single frontal hit, low and right

Inventory
Steiner Uniform [Royal, torn]
Royal Badge [Prince, a seal made of solid gold]
Communicator [low power transmitter]
Green-Type C-Vest [ceramics treated to stop lasers; turns white when burnt out]

Arms
Zabi Combat Knife [6 inches, thin and straight, sharp]
Spool Gun [4122/5000]
Laser Rifle [6/20]
- 5x C0^2 cartridges
Gamma Pistol [30/30]
- 2x radioactive cartridges
Pulse Grenade [2x; sends indiscriminate pulses of radiation in every direction]
Scorpion Mines [2x; high-explosive AT mine; has a pressure trigger as well as a time trigger]

Wedge Lestilles, Corporal
Health: Okay
Armor: Numerous frontal hits
Kit: G-TC Vest [antilaser vest]
Communicator
Gamma Rifle [50/50]
- 4x Radioactive Cartridges

Biggs Luft-Deiter, Corporal
Health: Okay
Armor: A few frontal hits
Kit: G-TC Vest [antilaser vest]
Gamma Rifle [35/50]
- 4x Radioactive Cartridges
Rad Driver [0/1]
« Last Edit: April 23, 2014, 11:49:53 pm by GUNINANRUNIN »
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mastahcheese

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Re: [TSG] Lovely Rampage: Thread Needs More Love. Seriously.
« Reply #66 on: April 24, 2014, 12:02:14 am »

Pulse Grenade at the Regulars, then open fire on the Grunts. Have Biggs and Wedge try to mow down anything that survives.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Parsely

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Re: [TSG] Lovely Rampage: Thread Needs More Love. Seriously.
« Reply #67 on: April 30, 2014, 09:21:11 pm »

So.. +1..?
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3man75

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Re: [TSG] Lovely Rampage: Thread Needs More Love. Seriously.
« Reply #68 on: April 30, 2014, 09:42:29 pm »

Pulse Grenade at the Regulars, then open fire on the Grunts. Have Biggs and Wedge try to mow down anything that survives.

Can't believe I forgot...+1
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Parsely

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Re: [TSG] Lovely Rampage: Thread Needs More Love. Seriously.
« Reply #69 on: May 03, 2014, 08:35:21 pm »

I think I'll replace this with something else. Sorry 3man, masches.
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mastahcheese

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Re: [TSG] Lovely Rampage: Thread Needs More Love. Seriously.
« Reply #70 on: May 03, 2014, 10:33:59 pm »

I think I'll replace this with something else. Sorry 3man, masches.
That's sad, but it's your game. We understand.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
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