Slings are free and can use just rocks as bullets, so purchasing ammunition is unnecessary.
I've got spare money, so I'll get a crossbow anyway.
Other then needing to slower the sling down to a 1d3 for rockammo I did notice that you put a 3 misc mod for your class skills. Um. Unless this is 3.5e rules again, thats not spos to be there. If its cause you believed that you needed to make that boost for the first rank in class skills, Mythweavers already does that calculation for you and its only when you put the rank into that skill...
Also I think you might want to look into what your spos to do for your familiar. Something important I think as he is the Witches "Spellbook" when you commune to reslot your spells...
Sheet in progress.
Thanks for those who helped clear up the statbuy problem thing but I just want to say.
1: You forgot to assigning your class skills and put ranks into them, click the box next to them to mark them as class skills then put a rank into any skill you want but remember that the first point you put into a class skill automatically becomes a +4 instead of the usual +1
http://www.d20pfsrd.com/classes/core-classes/cleric2: Um, your oldman is crumpling under the weight of everything he is carrying. Max load is 40 everything he is carrying is 50... He ain't going nowhere...
3: Where did you get the walking stick information??? Oh and your attack bonus for the Mace isn't +1, can't physically be can it...
4: We are in the Pathfinder universe, Vecna is a DnD god...
5: Elven Scalemail source materiel please. Haven't seen this before...
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ALSO this is for all, don't forget about the Traits, you can choose one found from that of the first post and one found from here
http://www.d20pfsrd.com/traits