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Poll

Duke Knight's Momentum is up for revision? Which version of the skill would you prefer?

Current one, unchanged.
+4 AS and +5 DMG when moving 4 spaces or more.
+2 AS and +3 DMG on Player Phase, with additional +2 AS and +2 DMG when moving 4 spaces or more.
+1 AS and +1.5 DMG for each space moved up to 4 spaces.
Current one but AS bonus is converted to DR from the end of the Player Phase until the next one.
I don't know but I want to see the results.

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Author Topic: The Fire Emblem on Forums Hub! 10 Years of FEF!  (Read 297959 times)

Shoruke

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #616 on: April 16, 2014, 02:32:45 pm »

Allow choice upon beginning of each map
Lol
I doubt anyone would pick that option for any reason other than to troll us...
*inb4 a bunch of Reddit users sign up to B12 and vote for weird options*
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Shoruke

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #617 on: April 17, 2014, 01:14:56 am »

Please excuse the double-post, but I have a question concerning Personal Skills.

Are you able to use the +5 Health Recovered effect with any of the conditions?
Skill 1: If over 1/2 HP, recover 5 health.
Skill 2: If under 1/2 HP, recover 5 health.

This is legal yes/no?
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Xanmyral

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #618 on: April 17, 2014, 01:18:06 am »

We do technically have a character with such an effect, but I'd personally never allow that. Its like getting Regen at max for free. So, I guess that is up to the GM, but I'd personally say that's a terrible, terrible idea to allow such a thing.

As a blanket statement, all personal skills are up to the GM.
« Last Edit: April 17, 2014, 01:21:02 am by Xanmyral »
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Propman

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #619 on: April 17, 2014, 01:43:02 am »

Sounds like a monster-only trait for a trolloid creature.
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Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #620 on: April 17, 2014, 04:06:27 am »

Yeah, lots of trolloids around here, but Xan said it, it's all up to the GM.

Also, the people has spoken. Haspen wins again :V
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Blade Master Model 42

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #621 on: April 17, 2014, 05:56:16 am »

Fack. Oh well, can't win 'em all.

What shall we work on next? If there's nothing else, I suggest a change to Wrath.

Specifically, I think its activation range should be widened to half health or below, rather than 30% or below, and the crit bonus dropped from 40 to 25. This way, characters with Wrath don't need to be a stiff breeze from death to activate their character skill, and the effect on the crit rate is not quite so severe in exchange.

scapheap

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #622 on: April 17, 2014, 05:57:53 am »

Please excuse the double-post, but I have a question concerning Personal Skills.

Are you able to use the +5 Health Recovered effect with any of the conditions?
Skill 1: If over 1/2 HP, recover 5 health.
Skill 2: If under 1/2 HP, recover 5 health.

This is legal yes/no?
I view the +5 health skill as added to hp recovering moves so one would be 'use vern, are you over half health? Yes? 5 more hp is healed.

It worded as '+(plus)5 hp recovered' not '5 hp recovered' point so it only add to active hp recovering(regen skills are passives hp recovering).
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Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #623 on: April 17, 2014, 06:04:27 am »

PS are pretty much all you can imagine and the GM lets slide.

If we change Wrath shouldn't we change Resolve too?
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Blade Master Model 42

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #624 on: April 17, 2014, 06:54:36 am »

If we do, I don't know how we'd change it. A 1.5 multiplier is fairly neat, and aside from adjusting that, the only other change I could see would be dropping one of the buffed stats. If it was a free skill, we could just make it cost and increase the activation range. But obviously that won't work.

But seeing as it increases your speed by half, and therefore boosts your evasion, I don't think it's so bad to be in that danger zone, at least as much as Wrath.

Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #625 on: April 17, 2014, 08:07:57 am »

Since the valkyrie issue is almost over, let's talk about Wrath/Resolve and Fighters.

Suggested Fighter special:
- +10 hit and +5 evade when within 3 range of 2 or more enemies.
- -5 evade to enemies within 3 range of the Fighter and +5 hit and evade when in range of 2+ enemies.
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birdy51

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #626 on: April 17, 2014, 09:36:57 am »

Underpowered. Very underpowered.

However, I think I have an idea. Fighters can be considered one of the few enemies that can really do damage to Knights. Generally, unless there is a mage or fighter-esque around, Knights just don't die. So why not solidify that fact with an ability?

- Heavy Blow - A called attack, the Fighter cuts his STR in half. However, for one attack sequence he is able to completely ignore the enemies defense.

This means that while it is utterly useless against mages or other soft targets, they will have the ability to smash through more defensive targets with relative ease if their natural STR is less than the targets DEF.
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Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #627 on: April 17, 2014, 09:43:42 am »

Def ignoring is more powerful than you think, and there are a lot of anti armor weapons.
Mebbe for warriors though.

Also I'm not sure that's underpowered, but if it is we can give mo numbers.
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Blade Master Model 42

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #628 on: April 17, 2014, 09:50:54 am »

Even at low levels, ignoring DEF is really, really powerful. More importantly, Fighters already do lots of damage, with high base Strength and axes to boot.

Fighters seem to me to be heavy brawlers, wading into the thick of the enemy, so they should have bonuses relating to that. Maybe add 1 to AS as well as +10 hit and +5 evade when within 3 range of 2 or more enemies. That AS wouldn't be factored into Evade though.

Solymr

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Re: Fire Emblem on Forums Balance and Ideas Thread
« Reply #629 on: April 17, 2014, 09:54:43 am »

What's left for Heroes promoting from Fighters? :x
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