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Duke Knight's Momentum is up for revision? Which version of the skill would you prefer?

Current one, unchanged.
+4 AS and +5 DMG when moving 4 spaces or more.
+2 AS and +3 DMG on Player Phase, with additional +2 AS and +2 DMG when moving 4 spaces or more.
+1 AS and +1.5 DMG for each space moved up to 4 spaces.
Current one but AS bonus is converted to DR from the end of the Player Phase until the next one.
I don't know but I want to see the results.

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Author Topic: The Fire Emblem on Forums Hub! 10 Years of FEF!  (Read 305480 times)

Haspen

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #3780 on: August 05, 2017, 06:47:56 am »

FEF6 now looking for 1 extra player!

Entry in about a month or so ;v Check details at linku.

Make that 2 vacant slots after Gigla's departure v;
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SOLDIER First

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #3781 on: August 05, 2017, 07:03:51 am »

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Zetaark

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #3782 on: August 06, 2017, 01:52:25 pm »


Yet another update for the 1.Salt Handbook




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I_Like_Pi

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #3783 on: August 06, 2017, 06:49:43 pm »

As discussed on IRC/Discord Magi Wars, my FEF, is looking for one more player.
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My Fire Emblem on Forums: Magi Wars OOC | IC
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Deidei

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #3784 on: August 09, 2017, 04:12:18 am »

Ptw this thread
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Solymr

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #3785 on: August 09, 2017, 02:52:22 pm »

Here's the idea I had for Battle Mages:

Quote from: Imbue Arrow
Once per map the BM can combine a bow and a tome to make an attack, using QL from both. The attack uses the highest of STR or MAG (or none if using crossbows), and the highest of each stat of the weapons (including weight). The attack has an additional effect depending on the subcategories of the weapons used:
Fire+Recurve = Explosive Shot : adds bonus damage as if Ignis triggered, uses full stat if Ignis actually triggers
Fire+Longbow = Blinding Fireworks: target enemy and adjacents get -20 Hit debuff for 3 turns
Fire+Crossbow = Weapon Blaster: target enemy gets -5 damage done debuff for 2 turns
Wind+Recurve = Seeking Arrow: can't miss
Wind+Longbow = Tornado: target enemy and adjacents get -20 Evade debuff for 3 turns
Wind+Crossbow = Armor Piercer: target enemy gets -5 DEF/RES debuff for 3 turns
Thunder+Recurve = Death Knell: rolls for crit twice
Thunder+Longbow = Arc Lightning: adjacents to target enemy take half the damage target took
Thunder+Crossbow = Paralyzing Strike: enemy loses all MOV for 2 turns
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Tyrant Leviathan

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #3786 on: August 09, 2017, 03:12:32 pm »

Never played fire emblem. Now interested.

Swordstar

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #3787 on: August 09, 2017, 03:17:44 pm »

Well there is at least one game accepting applicants right now! FEF6 run by Haspen! Feel free to look at it and signup if you want.
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Solymr

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #3788 on: August 09, 2017, 03:29:24 pm »

Here's the idea I had for Battle Mages:

Quote from: Imbue Arrow
Once per map the BM can combine a bow and a tome to make an attack, using QL from both. The attack uses the highest of STR or MAG (or none if using crossbows), and the highest of each stat of the weapons (including weight). The attack has an additional effect depending on the subcategories of the weapons used:
Fire+Recurve = Explosive Shot : adds bonus damage as if Ignis triggered, uses full stat if Ignis actually triggers
Fire+Longbow = Blinding Fireworks: target enemy and adjacents get -20 Hit debuff for 3 turns
Fire+Crossbow = Weapon Blaster: target enemy gets -5 damage done debuff for 2 turns
Wind+Recurve = Seeking Arrow: can't miss
Wind+Longbow = Tornado: target enemy and adjacents get -20 Evade debuff for 3 turns
Wind+Crossbow = Armor Piercer: target enemy gets -5 DEF/RES debuff for 3 turns
Thunder+Recurve = Death Knell: rolls for crit twice
Thunder+Longbow = Arc Lightning: adjacents to target enemy take half the damage target took
Thunder+Crossbow = Paralyzing Strike: enemy loses all MOV for 2 turns

On second thought and after debate this is the new option for it:

Quote from: Imbue Arrow
When attacking, the Battle Mage can pick a bow/tome to complement their attack (if using tome/bow to attack respectively). The attack will behave as if the Battle Mage was using the primary weapon used and Ignis had triggered, and uses QL of both weapons. If Ignis triggers on this attack it will use the full stat instead of half.

Also hi new person! If you don't get in FEF6 there will eventually be new games, including beginner ones v:
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GiglameshDespair

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #3789 on: August 09, 2017, 03:49:52 pm »

So they could get +30 dam consistently on every attack if they pumped MAG? With crossbows they could get high crossbow base damage + mag damage so effectively xbows but with a damage stat.
Such it uses up a mage tome QL as well but who gives a shit about a use of Fire etc?
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Solymr

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #3790 on: August 09, 2017, 03:53:21 pm »

Crossbows would need a special caveat that they cannot trigger Ignis normally, if needing to pump SKL and LCK too to get a 60% chance of geting +30 instead of +15 damage isn't enough. It would definitely help since the crossbows eventually falter to high defense anyways.
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GiglameshDespair

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #3791 on: August 09, 2017, 04:38:27 pm »

From how you described it - "Ignis had triggered" - it implies they didn't need to roll to trigger Ignis. So they don't need to pump SKL and LUC beyond what is needed to hit in the first place.

Making crossbows an exception of Ignis is the kind of thing I'm against - it makes the rules ever more finnicky and labyrinthine, which is something FEF struggles with anyway. It would also mean an archer specced for other bows with ignis would never ever use a xbow as then they're not getting a benefit from their skill.

I suppose you could make a build that takes the specific skill to heal MAG as an archer, and level into battle mage. That would  make you change it, take ignis - lose healing but gain +MAG damage to them. Would be pretty good, I iamgine.
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Solymr

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #3792 on: August 09, 2017, 04:40:58 pm »

They don't need a roll for half of MAG, but the other half needs the roll. And yeah, that would mean crossbows can get a lot of bonus damage unless we take the "doesn't use STR" as "doesn't get benefits from offensive stats".
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Zetaark

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #3793 on: August 11, 2017, 07:31:50 pm »


Once again, yet another update for the 1.Salt Handbook, this time with light magic changes, among other things

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SeriousConcentrate

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Re: The Fire Emblem on Forums Hub! Looking For Beginner Players!
« Reply #3794 on: August 11, 2017, 07:35:28 pm »

Shield Wall granting crit doesn't make much sense to me. Maybe Evade would be better?
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