The more cautious thinking people of the shelter asked for the formerly dug out aspects of the living quarters that were being constructed in the area of the Gateway to be repurposed into a staging and defensive area to protect the rest of the facility against any hostile attackers. While there were those that desired to immediately attempt dialing outwards, the majority thought the idea of a defensive area was good, if only to prevent what was perceived as a spot of hope from destroying them utterly. Unfortunately, the proximity to the main living spaces and storage, and nearly all the rooms being taken due to crowding, four of the five rooms were turned into a command center, two barracks, with some minor, careful expansion to accommodate all the soldiers, with the weaponry begin held with the soldiers, due to the distance between the Gateroom and the armories, and a temporary storage for objects brought back through the Gateway. The final room had the hallway to the Gateroom redirected through, the old being filled in with concrete and steel. The entrance and exit into the room had steel blast doors added in. In order to avoid contagion, a 24 hour wait time was instituted for travelers, with a window into the area with a lowerable blast gate in case of assault. The walls and ceiling of the area outside of the gateroom proper gained plating cast in steel, with the floor having a covering of concrete.
Cameras are mounted in the Ruins now serving as a Gateroom that sent signal to various cameras in the command center. Once set-up, the control device was moved to the gateroom. A few of the scientists overseeing the process were curious if it still worked properly from there, or if it had to remain in place, so they attempted a dialing, but without using the 'point of origin' that was deciphered to be necessary for use as the final symbol. When the Gateway was observed to work properly, and the symbols cleared when the red crystal on the center of the pedestal was pressed.
Thirty scientists are put on study of the assorted items discovered in the Ruins. It has been determined that the six humanoid corpses are of a race similar to the Khünii species, to the surprise of the researching team. The progress of the snake-like corpse is progressing, but with the mostly skeletonized corpse proving difficult to analyze, especially with the difficulty in finding similar beings on the planet. The analyzation of the weapons is proving even more difficult, the technology far more advanced than any weapons technology currently available. Preliminary trials do show that there is a required cooldown time of a second or two every three shots.
Since there is now a need for soldiers to be trained, the various militia forces within the shelter are assigned to teaching the children basic techniques. Since all available soldiers that are not needed for advice on the construction of the outpost, the class size is one soldier teaching five children.
One of the air recyclers is taken offline for a short time to be cleaned, which is done successfully, but there is a fair amount of buildup in the other recyclers.
Capacity: 530
Population: 526
l- 26% Children (125)
l- 22% Unskilled Laborers (122 <46 available>)
l- 16% Skilled Laborers (86 <34 available>)
l- 15% Engineers (79 <61 available>)
l- 14% Scientists (76 <15 available>)
l- 7% Soldiers (38 <0 available>)
Facilities
2 Geothermal Power Plants
1 Nuclear Power Plant
7 Water Tanks
l- 0%
l- 5%
l- 7%
l- 8%
l- 9%
l- 6%
l- 4%
3 Air Recyclers
l- 68% clogged
l- 39% clogged
l- 73% clogged
10 Greenhouses
l- 1 turns
l- 3 turns
l- 5 turns
l- 7 turns
l- 9 turns
l- 10 turns
l- 2 turns
l- 4 turns
l- 6 turns
l- 8 turns
2 Archives
4 Armories
l- 35 .30 cal Bolt-action Rifles (12 CR / 2d10)
l- 20 .35 cal Pistols (14 CR / 3d6)
l- 14 .35 cal SMGs (5 - 10 CR / 1d6 for each hit)
l- 120 .30 cal Rifle Clips
l- 75 .35 cal Pistol Clips
l- 140 .35 cal Sub Machine Gun clips
l- 120 Children
l- 30 Soldiers
3 Laboratories
l- 4 unknown staff shaped weapons (6 turns)
l- 6 human corpses - near totally skeletonized
l- 1 snake-like corpse (1 turn)
2 Food Storages
l- 650 units of food
l- 500 units of food
1 General Storage
l- 19 general purpose supplies
1 Manufacturing Facility
1 Gate Room
l- Gateway
1 Gate Control Facility
l- Command Center
l l- Gateway Control
l- 2 Barracks
l- 1 Temporary Storage
l- 1 Quarantine
1 Medical Facility