TEAM ADTeam A - Ship Alpha | Skylar - Support
Milno, go check the door, I'll patch Flint up.
Team H controller, hostile's down. Think you can get any other information out of their controllers regarding what's left between us and the bridge?
We may also want to play that message to other Sods under their control, starting with a group far away from the bridge, just to confirm that they're correct.
Plug the holes in Flint. Use a charge of the advanced kit if necessary.
[med:2+1]
You sort of just jab at him with the advanced kit box, becoming increasingly frustrated that it doesn't seem to be working.
"BOX SUPPOSED TO STOP HURT. WHY NO STOP?! WHY?! SKYLAR MAD!"
Team D, "Dead Dirtbags in a box" - Thaddeus - Disguised Grunt - Ship Alpha
((So, standard ARM procedure for injured allies? Loot everything and drag them along behind?))
Huh. My stuff is fairly minor compared to Flint. Mind If I borrow some of your stuff? Thanks bubs.
Loot the sods for anything useful, and move the bodies out of the way so the cart can drive around them. If the team wants to stay stealthy, drive the cart to the bridge. Otherwise, re-equip the Model C sub-exo suit, and if Flint doesn't need his Mk. II, put that on too. Help out with Flint however possible.
Well, you should know the old song and dance about sods by now. Best you can get from em is batons.
As per driving the cart around...well thats gonna be hard. See, the Sods shot it up and then Milno slammed a big ass metal shield into it. It isn't what you'd call functional any more. It's more...a piece of modern art now. Because it's big, ugly, takes up space and is ultimately useless!
Thats a cynical joke about the state of modern art, friend.
You might wanna put Flint IN his MK2. It would probably provide better medical aid them Skylar right now.
TEAM BTeam B: Wild Weasels
"Found it. Let's turn up the heat, shall we?"
Crank the heat in the room to around 325 Kelvin (~50 Celsius).
Team B
Meeeehhhh
Stick around outside of the room while I wait for Morul to finish stuff.
Morul turns up the heat in the room, and waits as it slowly begins to warm up. Hopefully it won't take too long.
It's gonna take a while, isn't it?
Xan stays safely outside, away from the mild warmth.
TEAM CDenzel Gaunt- Team C, Audax
Keep fighting! Use that +1 1/3 uncon bonus and 1/3 decomp! Use it!
((On another note, don't we have a wounded comrade? We should probably do something about that.))
Auron, team C.
Stab the sod not attacking Denel.
((Yeah i should probably go back and loot our other teammate once we deal with the sods.))
And angel...angel can't really fire with her teammates just standing in the way .
Her? Wrong gender there
, not that it would bother Berach, he's an equal opportunities psychopath, so long as the mission gets done I don't think the gender of any participants would even occur to him as anything more than an abstract descriptor
Dark Angel, Team C
The Phoenix Reborn!
Well plan b then: charge the Sod that's holding Denzel's wrist and take the Sod's arm off with the monorazor
(I think the wounded comrade was actually a phantom. Corsair getting stuck into team C because he put it as his team accidentally. )
Auron stabs the Sod again, who retaliates by clocking Auron upside the head with his baton. The thin piercing sword is effective, but doesn't seem terribly fast at killing, as things are going.
Denzel jerks his hand free and then, in some Shigurui level shit, cuts both sods in two with a single swing. The third sod retreats again, running back down the hall, the metallic "tink" of something being dropped onto the ground coming shortly after he rounds the corner.
TEAM ETeam E
Stop the idiot from throwing the corpse early and just rig the grenades up so they are all primed when the corpse is thrown. The grenades don't have to explode all at the same time, but they all have to explode after the bomb is thrown, so don't do anything overly complicated. Once rigged, go ahead and let him throw the bomb when I'm in cover.
Well, luckily HE DIDN'T POST HIS TEAM NUMBER So I guess he doesn't exist this turn. Also, you decide to just do the easiest possible thing: You duct tape the grenades to the corpse and arrange them so you can press their activators just before throwing the body in. That should give you a whole 5 seconds to get to cover. Plenty of time.
Assuming you don't trip.
TEAM FShip Beta: Team F: Grate: I Blame You And Your Cesspool Even Though They're Mostly Unrelated To My Muting (Which Had To Do With Replying To Really Old Posts About Civilization V)
Examine the control panel. Open the door to the Bridge if the way to do so is fairly obvious. Enter the bridge. Run away if I get shot, attacked, and/or killed.
((...I never posted? Deeeerp.))
Brother Lars: Team F Chaplain
"May the shielding hands of Algis watch over us. O Cog-Azaon, please grant us insight into this control panel!"
Mostly keep an eye out and my gauss rifle out, but also look over Grate's shoulder and try to help.
Team F
Gwt to cover and watch for traps/other trouble things.
The control panel is easy to use, but there's a password on it. You suppose you could attempt to guess it using your clearly mighty brain power, or you could attempt to bypass it all together using your technical wizardry. Or you could have someone who isn't an immortal 12 year old blow the door open. Any of these work.
TEAM GTeam G
Get ready to run if the manip user overloads her manipulator. Run enough to flee the area of effect.
Team G
follow in renens footsteps albiet more clumsily, else repeat throw then laser (on another turret)
Team G - May
Melt the Turrets around the corner using the MFM.
[3+1+1]
May, after a great period of staring dully into space, suddenly wakes up just long enough to type a few things in to her MFM, melt all 4 turrets at the same time with seemingly no effort and then pass back into a trance. Some sort of Manipulator Idiot Savant or something.
TEAM HHasala Nabin - Team H Sod Controller
Team H controller, hostile's down. Think you can get any other information out of their controllers regarding what's left between us and the bridge?
We may also want to play that message to other Sods under their control, starting with a group far away from the bridge, just to confirm that they're correct.
"...Yeah. Yeah, sure."
Determine what else is between Team AD and the bridge, and most importantly what is on the bridge itself. Pass anything I get on to Team AD.
Get other command codes - and recordings - from the hostages, in the same method. Test their meaning on any Sods that don't appear to be close to the bridge, as appropriate. Get a code to accept codes from another person (me), if possible.
Promise no harm will come to them if they cooperate.
According to the controllers, 223 is the code for accepting a new controlling voice. There are others, such as a few that are basically the same as "Stand down" or "Do not attack until given the order, regardless of stimuli". If you had something specific to ask how to do, this would probably go better.