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Author Topic: Mission 12: The Defense of Hephaestus: Don't taunt the dice.  (Read 226269 times)

Corsair

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #630 on: March 20, 2014, 10:32:10 pm »

Quote from: @May
I guess you're team leader, where do we go for Team G?
follow orders of may or any other important person, ready to board
Quote from:
Um, I just got here. What's going on?
You are the veteran so you are the leader, standing by for orders
Quote from:
Give me a sit-rep.
Quote from:
Um, I just got here. What's going on?
[/quote author=@May]
Boarding action will be mounted from the shuttles on enemy fleet in orbit, boarding will be beginning soon miyamoto should have details [/quote]

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So it was like a binary search, except the question is "Has the input been brutally murdered?", and it only ever returns True.

TCM

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #631 on: March 21, 2014, 12:43:59 am »

Quote from: May
"I guess we get in our shuttle then."
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Caellath

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #632 on: March 21, 2014, 08:24:30 am »

After re-checking the teams, Milno notices he made Team G chock full of beginners. Though he did have May assigned to it as an ad hoc doctor and because so far the albino freak has shown good master of manipulators, there's still the fact manipulators exhaust the owner and the freak can revert to the mental capabilities of a potato now and then. He decides upon putting Renen on team G and recruiting Jack Catar from it.

Though he is of opinion it'd be better if he had at least another experienced inmate to form a vanguard, other teams full of vets were formed and he doesn't want to jeopardize the operation's success because barely-equipped newbies were thrown into the meat grinder and failed to capture a few ships. Seems surviving the boarding process will be an accomplishment on its own.
Quote from: Milno to Renen and Jack Catar
You have been swapped.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Grunhill

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #633 on: March 21, 2014, 10:45:08 am »

Team G

Quote
Quote from: Milno to Renen and Jack Catar
You have been swapped.

Quote from: Renen to Milno
Good.

Get weaponry ready. Go to where the rest of my team is now.
Logged
>Probably. They're bad news. Very good at hiding and very good at killing. Then again, no one is better at killing then the HMRC.

"Steve, they're trying to talk to us. We need an orbital bombardment NOW!"

Sean Mirrsen

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #634 on: March 21, 2014, 10:59:30 am »

Anton addresses his remote-controlled team.

"Alright then, gentlemen, let's get this moving. You are now "Team Kappa" for identification purposes, troopers Alpha, Beta, Gamma, and Delta." He alters the team's personal ID transmitters accordingly. "Proceed to boarding preparation area, and await further orders."

Direct sods to their boarding pod. Ask Steve to have the sod team launch first, so as to prevent possible loss of regular ARM forces' troops in the event the enemy point defenses prove effective. When/if the operation begins, make sure to give appropriate orders to the sod team.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Pancaek

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #635 on: March 21, 2014, 01:22:26 pm »

Pancaek - Boarding team A

((you seemed to have missed my action last turn, so just posting it again to be sure))

Get strapped in with team A
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Harry Baldman

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #636 on: March 21, 2014, 01:28:34 pm »

Stacy, Boarding Team A Platypus

Sing! And also prepare to slip the surly bonds of this shithole, put out my hand and touch the face of Steve (not to mention the hull of another spacefaring vessel).
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piecewise

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #637 on: March 21, 2014, 02:24:10 pm »

Felix Grant, Boarding Team E


Felix returned his flamethrower to his locker before boarding Team E's pod.
Aww, don't want to bring flammable things with you in the pod? Fine.


Magilla, Boarding Team E
((I realized I haven't said which items I'l take for the mission. I guess I'l list them here for convienience.))
Items taken for mission: 1 Laser Rifle, 1 Kinetic Amplifier.
EDIT: Go to Team E's pod.

Okie dokie.


Hmm, should I do this? I think so, even if I do die because of it.

Go to the Doc and attempt to form a copy of my brain as it is right now, personality, etc, and give it to him for safekeeping. Then get strapped in, etc.
Didn't you already do that during the time skip?


sell off my battlesuit gear before miyamoto can "donate" it on my behalf.
pocket the tokens then return to waiting for launch.


Oh

sell off my battlesuit gear before miyamoto can "donate" it on my behalf.
pocket the tokens then return to waiting for launch.


METAAAAAAAA

But sure, I'll play along. Let's dance  :P

Miya opens a general comms channel: "Men, you'll be leaving for the final part of this mission. Unfortunately, I won't be able to join you in this cause it seems they don't build giant-sized boarding pods anymore. Now, I'm not sure what you'll find up there, but whatever it is, I'm sure you guys can take it. Just try to, y'know, not destroy the ships in the process. We need those.

Good luck and Godspeed."


Dear


Thaddeus-Boarding Team D-Grunt

Alright, lets go and make someones day suck even more than usual

Go and get strapped into Team D's pod. Thaddeus will try to not whimper too much, when he realizes he is about to BECOME the artillery
No doomguy, you are the artillery


Team G

Quote
Quote from: Milno to Renen and Jack Catar
You have been swapped.

Quote from: Renen to Milno
Good.

Get weaponry ready. Go to where the rest of my team is now.

Ready steady, time to get stabbing.


Anton addresses his remote-controlled team.

"Alright then, gentlemen, let's get this moving. You are now "Team Kappa" for identification purposes, troopers Alpha, Beta, Gamma, and Delta." He alters the team's personal ID transmitters accordingly. "Proceed to boarding preparation area, and await further orders."

Direct sods to their boarding pod. Ask Steve to have the sod team launch first, so as to prevent possible loss of regular ARM forces' troops in the event the enemy point defenses prove effective. When/if the operation begins, make sure to give appropriate orders to the sod team.

Sending them up first? Watch them be immediately killed OR the only ones who make it up.


Pancaek - Boarding team A

((you seemed to have missed my action last turn, so just posting it again to be sure))

Get strapped in with team A

Understood.


Stacy, Boarding Team A Platypus

Sing! And also prepare to slip the surly bonds of this shithole, put out my hand and touch the face of Steve (not to mention the hull of another spacefaring vessel).
Death song or victory song? The only difference is that one is higher pitched.

piecewise

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #638 on: March 21, 2014, 02:24:51 pm »

We launch monday. Anything left to do, do it now.

darkpaladin109

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #639 on: March 21, 2014, 02:28:47 pm »

((Do we get to take Mark 1 Armor on this mission? If so, go retrieve some for myself if I don't have it already.))
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Xantalos

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #640 on: March 21, 2014, 02:31:57 pm »

Yeah, he was trying to do it again since he saw the first one was a bit ... small. If you want to veto it, go ahead.
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Harry Baldman

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #641 on: March 21, 2014, 02:32:32 pm »

((Do we get to take Mark 1 Armor on this mission? If so, go retrieve some for myself if I don't have it already.))

((You are assumed to have a MKI suit on you at all times, even if you haven't specifically retrieved one. And it most certainly isn't armor.))
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Sean Mirrsen

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #642 on: March 21, 2014, 02:43:11 pm »

((Do we get to take Mark 1 Armor on this mission? If so, go retrieve some for myself if I don't have it already.))

((You are assumed to have a MKI suit on you at all times, even if you haven't specifically retrieved one. And it most certainly isn't armor.))
Well, for a given definition of "armor" it's definitely armor. Heat and radiation resistance of a concrete bunker, physical resistance of wet tissue paper.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

GreatWyrmGold

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #643 on: March 21, 2014, 03:03:36 pm »

Grab gear and head for the appropriate pod.

Wonder why Idiots in Space isn't linked in the OP
, that seems like a useful little thing.
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Kriellya

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #644 on: March 21, 2014, 03:35:38 pm »

Wonder why Idiots in Space isn't linked in the OP, that seems like a useful little thing.

(( Because it's helpfully located in the Character Descriptions section of the wiki, located here! ))
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