TEAM A
Team A
drink and broom the night away
You clean with booze and then drink your broom.
TEAM BStacy, Team BF Platypus
Be somewhere that isn't being currently bombarded. If I can see a cluster of kill drone insertion pods, try to stay away from those as well.
You abandon your barricade and run north, up toward the airfield.
Team B
Move away from impact zone as fast as possible.
You abandon your barricade and run north, up toward the airfield.
Team B
Would it be okay if I split off and headed to the sword to take up a sniping position? I can stay safer and help the other teams from there, and I'll have a better position to fire from. My rifle is also scoped, so the distance isn't an issue.
Thomas gets out of the way of any incoming death, then heads to the Sword and takes up a firing position.
You're already there.
Jack Catar-Team B
Get away from the bombardment, but remain as close as possible to cover.
You abandon your barricade and run north, up toward the airfield.
Pancaek - Team B - Remains of Bunker 4
"Right, gotcha chief. Allright, team B, you heard the man. Get ready to shoot me some drones, try not to get crushed by debris while you're at it. I'll just stroll over to the laser battery and try to not get it crushed."
Go with miyamoto to D8 and also try and pulse away anything falling towards the laser battery with muh amps.
[exo:6+2 DECOMP 5]
Well, that should be effective, if tiring.
TEAM CTeam C, Grate
After identifying what explosives I got from the sods, keep an eye to the sky. Shoot any sods I see.
Were posts from the last post just missing again? They're frag grenades.
Team C, Skylar, Support
(( Note: I updated the wiki's picture with bombardment locations ))
Boss, I'm moving to support the airfield. Yell if you need me elsewhere.
Head to the top of the administration building near the airfield, prepare for impacts.
You run into the aurora. And considering the admin building is mostly underground, getting on top of it isn't hard.
Bossman, I'm going to stay on the Sword until the next attack, help with the wounded since the doctor is out.
"Just be ready to join up once needed, ok?"
Miyamoto, team C lead
Miya will go somewhere near D8 and try to deflect any debris, kinetic shells or plasma from hitting the laser battery or artillery with bursts of force from manip. Defending the Laser battery has priority. Don't actually stand where the shots will land.
Also, ask question below to Steve.
Grate and Sean stay at C bunker with team C sods.
Sniper team 1 at the F8 tower shoots down kill drones if possible, whichever they can target.
Sniper team 2 goes somewhere around E5 (the sword's cradle) and shoots down kill drones if possible, whichever they can target.
"All teams, get out of impact zones. Don't just scatter though, we need to take out those drones as well once the bombardment is over or else they'll just take out our defenses.
Team D, you handle the drones landing at F4.
Team B, you handle the drones landing at D7.
Team G, you handle the drones landing at F9, and reinforce teams that need it. I'll first need to help defend the batteries, after that I'll head to F9 as well.
Rest of team C, you stay put for the moment.
Jim, Pancaek, help me protect the laser battery. Try to use your amps to deflect any shells or plasma away from it. Without that battery we'll have even more shit raining down with nothing to defend us. Don't go stand in the impact zone of course.
Steve, what the hell are those kill insertion pods? Anything you could tell us?"
[exo 1+1]
Not great.
Things moved around.
>Well, you know scout eyes? Imagine a large pod filled with scout eyes that are equipped with explosives or other weapons. Thats basically whats coming.
TEAM DGorat 'Chin' Ivanos, Team D "Marabou" (Former Team E "Aye-aye")
Ready for wave 2. Get acquainted to the lay of the land and find some calm of mind (Charge Exo bonus).
Unless ordered otherwise:
- If Gorat can see a drone insertion pod, scorch it (expending Exo bonus).
- If not, retain the Exo bonus and help with barricading.
Get away from the kill zone, towards the Sword (keeping the Exo bonus if possible?)
Str 3; Dex 3; End 3; Cha 7; Int 4; Wil 15//Spe 0; Int 1; Han 0 (-1); Con 1; Unc 0; Exo 12; Aux 3 (+1); Med 0
Mk II Suit; Microwave PK Amp; laser rifle (fired once); 3 tokens: normal cigarettes; blue smokes; datapad (with platformer shooter); nanoghosts; shock trigger (with Denzel for the mission); black shell stasis suit worn under Mk II.
Appearance: 5'11'', 170 pounds in a rather unmuscular frame, shoulder-long brown hair, short goatee, brown eyes, a rather long chin that earned him his nickname. Age 32
Half a robot foot. Robot right arm. Wears basic clothes when not in the Mk II.
[Exo:1+2]
Gorat uses fireblast. It's not very effective.
You missed my action last turn, piecewise.
Felix Grant, Team D "Marabou" Leader - Western Makeshift Barricade
Felix slumps against the barricade, and takes stock of how many Sods he has, (Team D received one of the other team's Sods, as well, according to the wiki) while waiting for his squad to assemble.
While waiting for the next assault wave to arrive, he tries to relax and clear his mind, in preparation for continued amp usage. (Exo dynamic bonus)
Felix Grant, Team D "Marabou" Leader - Western Barricade
I'm assuming F4 is where Team D's barricade is, since it was the first sector RC suggested. If not, ignore this action.
"Kinetic bombardment incoming on our position! Get away from the barricade, towards the Sword!"
Felix moves as quickly as he can away from the bombardment zone, towards the Sword. If he can't move quickly enough on his own, have two of the Sods carry him.
All Sods move towards the Sword as well.
Post apparently got eaten. I'm not sure, myself because of the team mixing but I think you've got two grenadiers and a support sod.
And you're all moving back out of the way.
Team DRule 28. Incoming fire has the right of way.
Angel continued to think a number of expletives powerful enough to scorch metal but decided to save his breath for running
Get clear of the Danger zone by heading towards the sword at top safe speed, carry or drag any friendlies who can't evac under their own power
I couldn't resist. Thaddeus Team D "Marabou" Grunt
Thaddeus will go to F5, staying out of the Kinetic kill/injury radius at F4. Then he will find some rubble to hide behind, to think of fun and creative ways to kill things with his mind (Charge exo bonus please)
I'm not the only one cowering over here, right guys? Guys? Boss? Anyone?
Tactical cowardice engage!
Denzel Gaunt- Team D Grunt.
Clear out of the blast zone and take cover while watching for kill drones. Charge an Uncon bonus.
"Well, I'm here too."
Uncon charging, blast zone out getted.
TEAM FTeam F
Shouting curses, Dominika makes a quick exit if any kill drones are in her area. Otherwise, she finds a nice protected spot not to get space-shotgunned from.
Well we'll have you follow the others that are also getting out of murdertown.
Team F
Have I eated the sod bodies? If so, run into cover/the tunnels by the bunker.
Yes. And we'll get you into the tunnels out of the marked danger areas.
TEAM GAnton Chernozorov, Team G(ötterdämmerung) "Cassowary" engineer/pilot/air traffic controller
"Alright we have incoming, all ships mobilize! Party Wagon, off the ground, intercepting drone pods! Tweedledee, screening the Party Wagon! Tweedledum, assist ground troops! I will move the Cross to defend our airspace. General Milno, I advise clustering our flying infantry units in the vicinity of the Southern Cross. Its point-defense lasers can aid against drones, and its bulk can probably shield people against the fragments of orbital bombardment."
Move the Party Wagon and Tweedledee to intercept the landing position of the drone pods, with Tweedledee ahead and above, screening the Wagon from potential incoming fire. Position them so they can quickly move in and start shooting as soon as the pods land. Let Steve control Tweedledum, having it assist with moving anyone and anything important out of the way of incoming projectiles. Move the Cross towards the nearest predicted point of drone pod landing, similarly keeping "at arm's reach", outside of immediate weapons range but ready to move in and start firing as soon as needed.
Tweedledee and the Party Wagon have orders to fire on all targets of opportunity if there is a chance to intercept pods before they land, or if the drones launch immediately and are within their range.
And of course, all ships (except Tweedledum, as needed) take care to stay out of kinetic bombardment target areas.
Well, the drone pods aren't what has been announced as impact areas, but we'll have the ships fly over to them as soon as they do come in.
Flint Westwood - Team G
"Bombardment... Come down here and fight us face to face you yellow bastards!"
@Milno:"Sir, suggest we assign a wizard to cast buffs on the catapult. Er, I meant an amp user to shield the laser battery."
Do not do any of the following action if team leader (Milno) objects:
If there are dangerous projectiles heading towards the laser battery and I could do something to help, try to do that and stop them. Use mining laser, push them with my rockets, fire red mode, punch them with a kinetic punch, whatever it takes.
Else:
Get in the air and start killing enemies with Mining Laser and Violet Mode. Try to stay near the ships and fliers so that we can watch each other's backs.
Also try to focus fire and kill enemies over important targets like the Laser Battery and Sword so that they can't attack them from above.
Give anyone who asks for a ride a ride.
[con:4+2]
Well, thats gonna be effective.
Team G "God Damn It" - Milno "Honey Badger" Enedrasi - Leader
Team G: "Team, we got projectiles incoming so remember you have jetpacks. Avoid the areas of impact without scattering all over the place and prepare for the worst. In case you have an amp or manipulator, get ready to defend vital structures or unprotected allies in case it's needed."
"If you don't have enough time to escape the bombardment areas, then head to the ship indicated by our techie."
Get the hell away from the areas of impact, using the dash system if needed. Also stay the hell away from the kill drones deployment areas.
Tactical cowardice engage AGAIN!
Team G
Jim ascends using his jetpack and scopes out the area from above. He also tries to stay out of the path of incoming projectiles.
With that you're probably gonna be able to see where the pods land pretty well.
Team G
"Orders confirmed. I'll move to repair any crucial stuff when the bombardment is over."
Stick with the others in the air and be ready for a shitstorm. Stay the hell away from incoming projectiles and most definitely the kill drones. Have Steve give me a report on what needs to be fixed in order of priority.
[dex:6+1]
[Con:6+1]
Woo boy you're angry at those pods. You manage to shoot one of the falling drone pods out of the sky. Good for you.
Team G Cassowary, Faith
Continue to hide behind my tree in the not-zone-of-impact-but-probably-killbot-kill-radius.
TACTICAL COWARDICE THE THIRD
Lyra, Team G
Staying with Faith, preping to heat-shield things again.
Prepping.
So bunker 6 and the area around it is pelted with debris and destroyed, but the valiant efforts of Pancaek manage to protect the assents at D8 and F9, but it leaves him basically completely burnt out.
Now, the drone pods themselves are rather small, spike like things that came down using the kinetic attacks as cover. They landed at h5, b7 and h9. Bishop manage to kill one that was coming down toward E7. The pods, after embedding themselves in the ground, begin releasing hundreds of small, autonomous kill droids; what amount to scout eyes armed with everything from high powered explosives to rotating monorazor blades. They're spreading in a dense cloud out from the impact points. I suggest doing something about them quickly before they can spread out too far.