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Poll

Was the increased caps good?

Yes.
- 4 (50%)
No.
- 0 (0%)
Indifferent about it.
- 4 (50%)

Total Members Voted: 8


Pages: 1 ... 212 213 [214] 215 216 ... 308

Author Topic: Fire Emblem on Forums: The Gates of Rundum OOC thread: COMPLETED!  (Read 205102 times)

Chevaleresse

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  • A knight, returned from a journey weary and long
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GM of Trespassers V2.
If you like my work, consider becoming a patron. (Since apparently people think this is a requirement: no, my game(s) are free to play and always will be.

Praefectus Screptum

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I noticed she has 4 def instead of 3 there, and your character gains 2HP instead of 1 when you add a point on HP. But I will just fix it in my sheet, rolls probably will be up tomorrow.
« Last Edit: July 30, 2016, 12:25:16 am by Praefectus Screptum »
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SOLDIER First

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If Murdoc is accepted, does that mean you won't be taking anyone else in? I'm writing up a Cavalier now.
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Praefectus Screptum

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I probably will. We currently only have 5 players.

SOLDIER First

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Alright, good to hear.
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SOLDIER First

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"Sena, you're supposed to stay behind us when you have a bow...!"
Spoiler: Cavalier (click to show/hide)
« Last Edit: March 31, 2017, 07:24:02 am by Sentient Bowtie »
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Praefectus Screptum

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That sheet needs to be fixed. The growth limit is 70%(The only exception is for HP) and even if you used your 5% growth from 1st class on STR, you would reach 75%, plus Adept is a cost skill, not free. And finally, that is a very gimmick build, as you don't have the defenses to tank, and no speed to work it as proper offensive build so I suggest you to look for some advice.

SOLDIER First

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Oh, geez. I forgot about the limit on stats... My bad.
I knew Adept was free, I just added the extra 35% from Strength on.
I guess I could definitely use some advice on it. :P
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Caellath

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You mean you knew Adept is Cost. And you'd only get an extra 35% growth if you applied 70% to both STR and MAG. It's a rule for hybrid builds that use both stats like KingMurdoc's.

If you want a tip on builds, since you're getting Adept, Strength is less important than buffing SKL and SPD so you can have a shot at getting four attacks if you double an opponent.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

SOLDIER First

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Yeah, that was my mistake. I thought it meant Strength or Magic.
I'll have it fixed soon. Thanks for the help.
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Caellath

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Strength is still important due to damage, mind you. High HP growth isn't that important if you want to go offensive—which seems to be the case—so you might be better off taking some of that growth and slapping it somewhere else.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Chevaleresse

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mug for now, i might change it because his head is kinda huge for his body

edit: based sordsturr made a better version
« Last Edit: July 30, 2016, 02:17:04 pm by KingMurdoc »
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If you like my work, consider becoming a patron. (Since apparently people think this is a requirement: no, my game(s) are free to play and always will be.

Praefectus Screptum

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Tiruin said she might post tomorrow.
« Last Edit: July 30, 2016, 04:19:52 pm by Praefectus Screptum »
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Praefectus Screptum

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Level up rolls are here. Check them to make sure I didn't miss something. http://pastebin.com/n3EaRA5w

Edit: Also I think we might move weapons to 1.22(With some changes yet) while class skills and other stuff will keep at 1.20. Any objections?
« Last Edit: July 30, 2016, 09:33:07 pm by Praefectus Screptum »
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SOLDIER First

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I fixed the statting issue and I think these growths are alright for an offensive build. Working on the mug now.
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