there most likely is a reason there was no thread about this game before.
this forum proably is the worst suited website to discuss ea games.
as you see... just disliking ea and not buying their games puts you into a pro ea position here.
Ahaha, that's not just here, bud. EA is one of the most reviled companies in the industry pretty much anywhere you ask, and for good reason.Because seriously, I'd
like to be hyped for this. The core idea is cool. But a shooter made by CoD lead devs and EA is perhaps the worst sell you could come up with at this point, both in terms of perceived game quality and periphery support. If it lasts 6 months without any sound of DRM or the rest of EA's anti-consumer bullshit, the price goes down, and the raw gameplay footage (aka not the pre-scripted demo) looks like something more than CoD + mediocre jetpacks + stompy mech, I might pick it up.
In practical terms, I'm already worried. The jetpacking looks very much on-rails (and interviews with devs have already confirmed that that, the wall-running, and boarding attacks on mechs are all automated--e.g., either no control or QTEs) and limited to the predefined flat surfaces (notice how 90% of what they jump off of is the same metal grating?), while the mechs...
Going back to BL:R, which I mentioned earlier, because it had a similar issue. The core dilemma with mixed combat in a FPS is that when you have squishies and big, nasty vehicles, the drivers tend to rack up absurd amounts of kills, while the PBIs avoid them like the plague. Sure, it sounds good on paper, and of course it works when playing with bots, but I suspect that real matches would end up with most of the PBI indoors killing each other while the mechs run around playing grab-ass. Battlefield and PS/PS2 made it work by (respectively) giving PBI a ton of anti-vehicle weapons and making vehicles pretty weak, and by the above + giving everyone the ability to spawn in shitloads of vehicles. That's explicitly not the case here. And, even in those games, you still tend to get a lot of situations where people cower inside. I mean, granted, they could make the mechs unrepairable and weak enough to die to 2-3 rocket hits, but then they become a non-issue when every PBI carries a launcher and mechs die almost instantly.
Call me decidedly skeptical on this one. Everything they're doing has been done before and better, and it's EA + CoD devs trying to do it.