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Author Topic: TINKER: Miya's Hubris  (Read 229628 times)

Parisbre56

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Re: TINKER: Saint's Death Warrant
« Reply #990 on: March 31, 2015, 12:42:06 am »

I know what a battlesuits' size is. I've been using one since forever ago.
I just used the battlesuit to compare it to the mining exoskeleton, which is just an exoskeleton with a layer of armour. And I used those two to show the power and capacity to lift of robotic strength enhancements.
Like comparing a bike to a car. You can say that a car, while larger than a bike, is not that much larger. And you can carry something large and heavy with either.

Hapah

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Re: TINKER: Saint's Death Warrant
« Reply #991 on: March 31, 2015, 12:45:09 am »

I wish I could get my hands on one of those mining suits. It's pretty damn close to what I wanted to try to engineer up, just an exo with a crapload of armor bolted onto it.
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Unholy_Pariah

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Re: TINKER: Saint's Death Warrant
« Reply #992 on: March 31, 2015, 04:55:47 am »

((Im kinda tempted to sell you mine, but its kinda become half my character.))
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Radio Controlled

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Re: TINKER: Saint's Death Warrant
« Reply #993 on: March 31, 2015, 11:10:00 am »


@ tryar: council idea is that 2-3 tokens for the launcher is alright, and that the price of the missiles and stat requirements is ok as well. Anything else?
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tryrar

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Re: TINKER: Saint's Death Warrant
« Reply #994 on: March 31, 2015, 04:05:03 pm »


@ tryar: council idea is that 2-3 tokens for the launcher is alright, and that the price of the missiles and stat requirements is ok as well. Anything else?

Well, the only other thing I can think of is getting a prototype done, because that's just about everything I can think of(it's not a complicated weapon, just a tube and guidance)
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

DoctorMcTaalik

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Re: TINKER: Saint's Death Warrant
« Reply #995 on: March 31, 2015, 09:41:41 pm »

Poking around the wiki, I noticed that the kinetic amplifier, while described in the armory as a glove, is elsewhere "a device about the size of a postage stamp". Does this mean that the gadget itself is a smaller component fitted onto a glove, or is the inconsistency simply an error?

If the amplifier is itself a small, salvageable component, then I will probably try my hand at tinkering.

Also, any info on the glove material- how bulky it is, whether it stretches, etc.- would be pretty useful.
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Xantalos

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Re: TINKER: Saint's Death Warrant
« Reply #996 on: March 31, 2015, 09:43:30 pm »

The glove is just a thing the person wears, the actual kinetic amplifier is the postage stamp thing. It's been used in other things, like clubs studded with them and stuff.
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DoctorMcTaalik

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Re: TINKER: Saint's Death Warrant
« Reply #997 on: March 31, 2015, 09:55:30 pm »

The glove is just a thing the person wears, the actual kinetic amplifier is the postage stamp thing. It's been used in other things, like clubs studded with them and stuff.

That's sort of what I have in mind.... But with a Gauss slug, instead of a club.
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Xantalos

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Re: TINKER: Saint's Death Warrant
« Reply #998 on: March 31, 2015, 09:57:17 pm »

Now that'd be pretty damn effective, but I think it might be prohibitively expensive if you're trying to a make it anything beyond single-shot. A modification for LESHO shots might be viable though.
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tryrar

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Re: TINKER: Saint's Death Warrant
« Reply #999 on: March 31, 2015, 09:57:51 pm »

The glove is just a thing the person wears, the actual kinetic amplifier is the postage stamp thing. It's been used in other things, like clubs studded with them and stuff.

That's sort of what I have in mind. Except with a Gauss slug, instead of a club.

Done before :P basically, it turns the impact into a wider area shockwave that has a 10x force multiplier. We've tried using kinamps in warheads, with spikes, and just about everything you can think of. Most things have come back not very practical due to the cost of kinamps and danger to the wielder of in a melee weapon
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Sean Mirrsen

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Re: TINKER: Saint's Death Warrant
« Reply #1000 on: March 31, 2015, 11:48:16 pm »

Hammerheads were fairly effective though. :P
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renegadelobster

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Re: TINKER: Saint's Death Warrant
« Reply #1001 on: April 01, 2015, 12:59:22 am »

Random thought while playing CoD:AW for you tinker people. Have any of your thought about making a laser LMG using the blueradite as the shells/ammo? Make it belt fed and you'd have a decently strong squad support weapon
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Sean Mirrsen

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Re: TINKER: Saint's Death Warrant
« Reply #1002 on: April 01, 2015, 02:58:15 am »

Random thought while playing CoD:AW for you tinker people. Have any of your thought about making a laser LMG using the blueradite as the shells/ammo? Make it belt fed and you'd have a decently strong squad support weapon
While there are, as discussed earlier, certain benefits to a pulse-firing laser, there's almost no point in bothering with an "automatic weapon" that uses small disposable shells, if a single bigger shard can replace a whole belt of them with no moving parts involved. Unless you're planning a whole line of "energy firearms" that could use interchangeable ammo like that, I guess.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

renegadelobster

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Re: TINKER: Saint's Death Warrant
« Reply #1003 on: April 01, 2015, 03:17:32 am »

That was part of it, yeah. Like I said, it was a random thought, that's about as far as I got
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Comrade P.

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Re: TINKER: Saint's Death Warrant
« Reply #1004 on: April 01, 2015, 12:35:41 pm »

Random thought while playing CoD:AW for you tinker people. Have any of your thought about making a laser LMG using the blueradite as the shells/ammo? Make it belt fed and you'd have a decently strong squad support weapon
While there are, as discussed earlier, certain benefits to a pulse-firing laser, there's almost no point in bothering with an "automatic weapon" that uses small disposable shells, if a single bigger shard can replace a whole belt of them with no moving parts involved. Unless you're planning a whole line of "energy firearms" that could use interchangeable ammo like that, I guess.

I'll get this out of my system: I want a blueradite revolver. If I'll live long enough, I'll get one.
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