Okay, sure, let's ask.
Hey, any thoughts about the following anti-armour weapons? Which one would you say is the most effective compared to its price?
1. An armour piercing gauss round
2. A laser that fires very strong but relatively short pulses. Each shot consumes a shell containing a small bluerad bead, probably combined with some coolant to take care of the heat generated by firing such a powerful laser, if a heat sink can't cut it.
3. A shell with a small bluerad bead that uses its energy to create plasma and direct it into an armour piercing jet as it hits the target, like a shaped charge. Either permanent magnets, electromagnets feeding off the bluerad bead or a combination of the two can be used to direct the jet, combined with the natural pressure its heat provides.
4. A shell with a bluerad bead that simply maintains plasma that is created by the launcher using a combination of electromagnets feeding off the bluerad bead an permanent magnets. On impact, it uses its electromagnets to direct a plasma jet towards the target.
EDIT: Irrelevant: Hexsand armour is good at blocking heat, right? So it could be used as some sort of heat sink?
((You could probably up the destructive potential of the plasma by using a material that also causes chemical damage to the armour, but I don't know if something like that is possible.))
EDIT2: 3 is kinda like launching those short range weapons Sean made for BSs, now that I think about it, with the only difference being that it's one time use only and uses a more efficient battery, so it should be a lot cheaper.