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Author Topic: We Are Our Avatars: Bay12 Edition  (Read 256795 times)

IcyTea31

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1410 on: March 20, 2014, 12:23:49 am »

Focus deeper. Gain control of situation. Absorb more time control power. Call future self to help in stabilizing the rift. Go help past self stabilize the rift. Let's try a time loop again, maybe it'll work. I'm not even sure if I'm being insane or the smartest person ever here, finding a way to possibly control time and actually attempting it. Maybe both.
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smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1411 on: March 20, 2014, 01:00:17 am »

Establish trade relations with those aliens. Cooperate militarily.

[2]

They wish to keep their borders closed until further notice.

OH THANK GOD! I'd rather fight a monster than have to deal with more of that.
(then it's time to fight, boy)
[3]

Everyone is walking to the school, and- Be aware, possible xeno cluster detected near to your location. Seek it out and destroy it. Hardlight, you'll be receiving a hardlight armour patch upgrade sooner or later, so be ready for that.

Fuck. Unless you can think of an excuse, we'll go to school now and blow the nest when we get back, or during lunch, or something.

There are aliens?  KILL THEM ALL!!!!

[1]

You realise that there are infinite aliens in the multiverse and skitz the fuck out.

Return cheese wheel to GM's cheese room. Apologise again for the whole MetaGM thing

[5]

CHEESE!

You are forgiven.


You are offered cheesy potato bake.

Focus deeper. Gain control of situation. Absorb more time control power. Call future self to help in stabilizing the rift. Go help past self stabilize the rift. Let's try a time loop again, maybe it'll work. I'm not even sure if I'm being insane or the smartest person ever here, finding a way to possibly control time and actually attempting it. Maybe both.

[1]
(ouch)
The rift is rapidly mutating reality around it, and your energy is depleted. It's out of control.
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WillowLuman

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1412 on: March 20, 2014, 01:03:53 am »

Build trans-dimensional antenna to identify multi-dimensional secret groups operating in this galaxy.
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IcyTea31

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1413 on: March 20, 2014, 01:06:58 am »

To clarify, did I get any power out of the rift? Also, how is it mutating reality? Turning things older until they collapse to dust?
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smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1414 on: March 20, 2014, 01:12:51 am »

No power. You don't get power by being exposed to it, otherwise I'd have radiation powers. You're creating a null void/singularity in time, which obviously messes with space around the area. At this rate, black hole time. Except this black hole will have always existed, and always will exist. This hole destroys this universe completely.

I take a dump for one fucking minute, and boom! Potato plagues, space raptors, permanently existing black holes and at least 4 different parties trying to destroy or conquer Earth.
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IcyTea31

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1415 on: March 20, 2014, 03:04:11 am »

Escape on my raptor, all the while praying for the Ultraversal Council to save this 'verse from metaphysical destruction. There's little I can do, but maybe, just maybe, there's someone else who doesn't want the 'verse to be destroyed.

Also, my apologies to the other players, but I may have ruined the game in just two turns.
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Lolfail0009

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1416 on: March 20, 2014, 03:24:04 am »

Save the aforementioned 'verse from metaphysical destruction as a final apology.

Erils

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1417 on: March 20, 2014, 03:24:29 am »

Is Elephantophis in the same universe as the one with raptors exploring space and potato time-travel malfunctions?
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smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1418 on: March 20, 2014, 03:32:55 am »

Yep.
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Erils

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1419 on: March 20, 2014, 03:35:09 am »

Then that universe MUST be saved!!!

Led a dapper legion of dapper volunteers bearing tea to dapperly save the universe
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smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1420 on: March 20, 2014, 04:58:02 am »

Also, my apologies to the other players, but I may have ruined the game in just two turns.

Then help fix the game. Drunk Science shall preserve us all!
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IcyTea31

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1421 on: March 20, 2014, 05:15:34 am »

Then help fix the game. Drunk Science shall preserve us all!
I already set my action to saving the 'verse. The embarrassing thing, though, is that both I and my character were sober when doing this.

The odds of the world being saved are pretty good, by the way: The chance of landing a specific face on at least one of 3 dice rolls is around 42.5%, and both a 4 and a 5 save us, possibly even a 3 or a 6. The algorithm for calculating our odds escapes my memory at the moment, but I'd estimate this a safe bet. (Cue triple Epic Fail.)
« Last Edit: March 20, 2014, 05:17:54 am by IcyTea31 »
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Lolfail0009

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1422 on: March 20, 2014, 05:17:53 am »

Then help fix the game. Drunk Science shall preserve us all!
I already set my action to saving the 'verse. The embarrassing thing, though, is that both I and my character were sober when doing this.

The odds of the world being saved are pretty good, by the way: The chance of getting a specific face on at least one of 3 dice rolls is around 42.5%, and both a 4 and a 5 save us, possibly even a 3 or a 6. The algorithm for calculating our odds escapes my memory at the moment, but I'd estimate this a safe bet. (Cue triple Epic Fail.)

Multiply the effects by two; I'm saving the 'verse as well.

IcyTea31

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1423 on: March 20, 2014, 05:19:34 am »

Multiply the effects by two; I'm saving the 'verse as well.
The "three dice rolls" I counted in my analysis were mine, yours and Erils'.
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Lolfail0009

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Re: We Are Our Avatars: Bay12 Edition
« Reply #1424 on: March 20, 2014, 05:25:30 am »

Multiply the effects by two; I'm saving the 'verse as well.
The "three dice rolls" I counted in my analysis were mine, yours and Erils'.

Oh. My bad. '^^
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