Winter of year 6:
Set up a hospital near the banana room, as I noticed we didn't have one. We don't have a safe source of clean water currently, something should probably be done about that.
A couple of dwarves are in the hospital currently with injuries. Not sure why. Probably fell off a banana or something.
The only somewhat significant changes in the fortress layout/infrastructure:
Dining hall is furnished. Enlarged banana stockpile and removed all other food stockpiles in the fort(except for seeds). Kitchen and still with barrel stockpiles are in the alcoves, others have been deconstructed. Hospital in lower right corner. String is set to zero in zone settings and there's a normal thread stockpile in there to prevent candy sutures.Additional bedrooms recently dug out above and below banana area. Lower ones still need to be furnished and designated.
Levers for the bridges that I added are in the banana hall. They have notes on them.
There's a few more military than listed. I accidentally deactivated a banana while looking through the military screen(I fixed it).
Things that need doing(off the top of my head):
- Easily accessible clean water source. There's some in the caverns, but it's quite the walk.
- Military is still quite lacking. I'm not too good in that banana.
- Outside walls aren't finished. Bananas can just come down the mountain side still.
- There was a spike in idlers shortly before my turn ended (30+). Should give them something to do.
- Puppies need to be culled again.
FYI: A dwarf
just acquired a mood, and is currently dragging bananas to a craftdwarf workshop.
Save.Edit: Almost forgot!