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Author Topic: Einsteinian Roulette: OOC and NEW PLAYER INFO  (Read 2546536 times)

Pancaek

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #31215 on: June 05, 2016, 06:22:16 pm »

Don't know so much about the first bit. If it works out it'll be great. But when have things worked out before for us, really. 

I think splitting up won't be such a bad idea though. Even if afterwards it turns out we should have stuck together, we can get back together fairly quickly with the portals anyway, right?
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Xantalos

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #31216 on: June 05, 2016, 06:25:17 pm »

Too bad Xan won't be going as Vanessa. It would be fun seeing the locals react to that.

Hopefully, he'll find something just as fun in the infirmary.

...

Also, I just realized something. I was thinking about who had the skills to use the medical battlesuit and nobody living and active came to mind. Vanessa was the last medic. There are no competent medics left.
Oh I'm taking my Vanessa body with me too, just not inhabiting it for the time being.
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Kedly

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #31217 on: June 05, 2016, 06:33:17 pm »

No slaves!
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Xantalos

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #31218 on: June 05, 2016, 06:34:15 pm »

No slaves, I promise.
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spazyak

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #31219 on: June 05, 2016, 06:35:14 pm »

No slaves!
no no. you're getting this wrong, I want to liberate a couple so I can have a couple to help me with some tasks since they should be able to follow simple commands and to run tests on. I also want one for death cube experiments....think I could make her count as a weapon if i tape a shiv you her?
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Ozarck

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #31220 on: June 05, 2016, 09:28:52 pm »

To be fair, it went more like this:
"Let's bypass the dungeon and dig in.*
"Oh, no! The murderous robots are coming!"
"Quick, seal the door with goop and hack the computer."
"We've hacked the computer and disabled the robots."
"Mission accomplished! Let's sweep for hostiles and valuables loot the shit out of this place!"
"Oh, a big sealed door. I wonder what's behind it."
"We're all getting a very bad feeling about this door. I know, let's open it!"
"Kill anyone who tries to open that door."
"You're insane!"
"I don't want to die for no reason. action stands."
"You're not even on this mission, so there."

*boom*

Radio Controlled

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #31221 on: June 06, 2016, 01:41:19 pm »

Quote
>Are you familiar with the works of Tom Godwin?

I'm gonna guess 'The Cold Equations', anyone else care to take a shot? I'll admit I'm not all that familiar with his work, but this one seems relevant.

EDIT:
"Can't say I am, sir. I didn't have much time for literature in service. Only form of art I cared for was music."

Not.
>I'd suggest reading "The Cold Equations".

HEY PIECEWISE WHAT DO I WIN?
« Last Edit: June 06, 2016, 02:31:35 pm by Radio Controlled »
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Einsteinian Roulette Wiki
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Kedly

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #31222 on: June 06, 2016, 08:30:36 pm »

I realise that this forum is hosted on the dwarf fortress subforums, so this may create a facepalm moment for some of you... But did you guys realise that there is now a mod that runs dwarf fortress in 3d? This is it running adventure mode

This blows my mind... although I'm still likely to run it with vanilla or stonesense
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Parisbre56

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #31223 on: June 07, 2016, 12:11:08 am »

It does look pretty cool.

TheBiggerFish

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #31224 on: June 07, 2016, 12:19:20 am »

I realise that this forum is hosted on the dwarf fortress subforums, so this may create a facepalm moment for some of you... But did you guys realise that there is now a mod that runs dwarf fortress in 3d? This is it running adventure mode

This blows my mind... although I'm still likely to run it with vanilla or stonesense
What makes me confused is 'why here', but cool!
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Radio Controlled

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #31225 on: June 07, 2016, 02:06:04 am »

Hey corsair, are you sure you can take away 5 points from a stat you have 0 points in to give you negative points and a negative level? I thought that you could only have negative skill levels from char gen. Anyone else knows if this is possible?
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Einsteinian Roulette Wiki
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Egan_BW

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #31226 on: June 07, 2016, 02:24:13 am »

It sure sounds possible, but you would have to ask PW to be sure.
Otherwise, how would a 0-mission noob be able to sustain brain damage?
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AoshimaMichio

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #31227 on: June 07, 2016, 03:40:28 am »

Hey corsair, are you sure you can take away 5 points from a stat you have 0 points in to give you negative points and a negative level? I thought that you could only have negative skill levels from char gen. Anyone else knows if this is possible?
Why it wouldn't be possible? It simply means you end up in worse state than you arrived in. We lose stat points all the time* here. Templates at least are totally fine with negative numbers.


* Relatively often.
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Radio Controlled

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #31228 on: June 07, 2016, 03:44:28 am »

Dunno, but I think there's a difference between taking away points you had gotten from a level up and allocated somewhere, or taking away points that were never there. And because, if one can choose where to remove the points, it kinda lowers the impact from 'loosing' a level up since you can just (further) lower a dump stat.
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Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Xantalos

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #31229 on: June 07, 2016, 03:46:19 am »

*points to the at least two occasions I've permatempdied due to not having enough points in dump stats*

These problems solve themselves.
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