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Author Topic: The Saviors of Vault-222: A Fallout Role-playing game  (Read 64013 times)

mastahcheese

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #720 on: April 04, 2014, 07:00:53 pm »

Assist with the shanking of the scorpion.
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The Derail Thread

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #721 on: April 06, 2014, 10:59:58 am »

I think I'm gonna go ahead and run the turn here in a bit. Why? Mainly because Selina's going last and I get the feeling that you guys will manage to deal enough damage without her. BUT if Cado posts his turn before I run the turn... That'd be great.
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RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #722 on: April 06, 2014, 11:09:19 am »

((...You can poke me on THE DAY the turn if posted, I wouldn't mind. During a school day, I switch computers and will miss this coming up so... yeah, you can poke me right as the turn is posted, or a day after.

Also, I thought I said she shot twice...))

Selina waits.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #723 on: April 06, 2014, 11:21:45 am »

Also, I thought I said she shot twice...))

You did. But shooting the 10mm Colt takes 5 AP. You only have 9 AP max so... You couldn't shoot the second time.




STARTING THE UPDATE!
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #724 on: April 06, 2014, 12:03:06 pm »

 The Vault Dweller’s Turn

Quote from: Kira’s Actions
Stab Lesser Radscorpion 5 [-2] [Knife]
Stab Lesser Radscorpion 5 [-2] [Knife]
Stab Lesser Radscorpion 5 [-2] [Knife]
Stab Lesser Radscorpion 5 [-2] [Knife]
Stab Lesser Radscorpion 5 [-2] [Knife]
End Turn [10/10]
 

With a cold professionalism Kira draws her knife and wrestles the Radscorpions tail to the ground. She didn’t really know much about the mutated variety but she was familiar with the idea of a scorpion. Shortly after that the creature attempted to contort in order to grab her leg. This wasn’t enough to stop Kira from beginning her methodical stabbing of Skitter’s carapace. The first knife blow was deflected but the second pierced the creature’s eye. Seeing the opportunity Kira used her knife to dig around Skitter’s eye chamber. Through dedicated digging Kira was able to reduce Skitter’s brain into a useless mush. Skitter fell still.

Quote from: The Rolls
Stab Radscorpion
Chance to Hit: 80 – 3 = 77%
Roll: 90 [Miss]

Stab Radscorpion
Chance to Hit: 80 – 3 = 77%
Roll: 29 [Hit] [2]

Stab Radscorpion
Chance to Hit: 80 – 3 = 77%
Roll: 16 [Hit] [1]
Stab Radscorpion
Chance to Hit: 80 – 3 = 77%
Roll: 15 [Hit] [5]

Stab Radscorpion
Chance to Hit: 80 – 3 = 77%
Roll: 56 [Hit] [2] [Dead]


COMBAT ENDS
All Vault Dwellers gain 120 EXP
Combat VIP Kira gains a total of 126


KYLE JOHNSON has reached Level 2!
Kyle gains +3 MAX HP!
Kyle has 25 Skill Points to distribute.

DIRK BROWN has reached Level 2
Dirk gains +4 MAX HP!
Dirk has 15 Skill points to distribute.

SELINA has reached Level 2
Selina gains +4 MAX HP
Selina has 15 Skill points to distribute.

CROMWELL JACKSON has reached Level 2
Cromwell gains +4 MAX HP
Cromwell has 15 Skill points to distribute.

KIRA PATERNAK has reached Level 2
Kira gains +4 MAX HP
Kira has 23 Skill points to distribute.
 

Spoiler: Pip-boy Map (click to show/hide)

Spoiler: Kyle Johnson/Kj1225 (click to show/hide)


Spoiler: Selina/Ranger Cado (click to show/hide)



Spoiler: Group Inventory (click to show/hide)

Spoiler: Current Tasks (click to show/hide)

Congratulations on your first level up. Please tell me which skills get extra points and how many. Don’t forget, that for each point you put into a tag skill it goes up by 2 points while other skills go up by 1.

Then, you should probably tell me what you want to do.
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #725 on: April 06, 2014, 12:07:12 pm »

Ten points in energy weapons, ten points in repair, and ten points in barter.

"That was fun..."
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RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #726 on: April 06, 2014, 12:10:10 pm »

Put 10 into Speech, 5 into First Aid.

"Um... sh-should we camp here for the night? Or keep going for a little longer?"
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #727 on: April 06, 2014, 12:11:31 pm »

Ten points in energy weapons, ten points in repair, and ten points in barter.

... No... You don't have enough Skill Points to do that. You have 25 total.
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #728 on: April 06, 2014, 12:12:17 pm »

I meant five into barter.
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darkpaladin109

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #729 on: April 06, 2014, 12:19:35 pm »

So, is my shotgun a big gun or a small gun?
It's important for deciding on which skills I'l put the points into.
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #730 on: April 06, 2014, 12:21:50 pm »

So, is my shotgun a big gun or a small gun?
It's important for deciding on which skills I'l put the points into.

It is a small gun. ALl weapons of the same color fit into the same category. Big guns are green while Small Guns are teal.
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Is the admiral of the SS Lapidot.

darkpaladin109

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #731 on: April 06, 2014, 12:25:42 pm »

5 points into small guns, 10 points into meele. I'm propably gonna need to use my knife, and my meele skill isn't that bad so I'm putting it there.
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USEC_OFFICER

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #732 on: April 06, 2014, 03:04:05 pm »

10 points into First Aid, 10 points into Small Guns, 3 points into Doctor.

((Need some skill in Small Guns to get some perks I want. Big Guns can wait until I actually get one...))

"We should press on for a while at least. Simply to avoid anybody or anything that might have been alerted by our gunshots."
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RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #733 on: April 06, 2014, 03:07:52 pm »

"True I guess..." Selina checks the time before following the group.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Rat Colony]
« Reply #734 on: April 06, 2014, 03:29:40 pm »

Quote from: Actions
Selina – Check the Time
Votes to Keep Travelling – 2/3
 

[[Time: 2201 (10:01 PM) January 16th] Day 5]]

As the group discusses what to do next Selina checks the time. It would appear that fight only took a minute. Odd… These fights seemed to last for days while happening but when you stood back and looked at it, you’d usually see that it had only been a minute.



Quote from: The Rolls
None….
Spoiler: Pip-boy Map (click to show/hide)

Spoiler: Kyle Johnson/Kj1225 (click to show/hide)


Spoiler: Selina/Ranger Cado (click to show/hide)



Spoiler: Group Inventory (click to show/hide)

Spoiler: Current Tasks (click to show/hide)


What an excellent opportunity for me to go ahead and update most of your sheets. Make sure to double check this just in case I missed something.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.
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