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Author Topic: The Saviors of Vault-222: A Fallout Role-playing game  (Read 65349 times)

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #345 on: February 20, 2014, 10:45:15 pm »

Kyle follows Kira nervously.
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RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #346 on: February 20, 2014, 10:50:14 pm »

Selina follows numbly, clearly not fully there.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

USEC_OFFICER

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #347 on: February 20, 2014, 10:51:17 pm »

Selina follows numbly, clearly not fully there.

Kira snaps at Selina, "Pay attention, damn it!"
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darkpaladin109

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #348 on: February 21, 2014, 06:52:59 am »

Dirk follows Kira.
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mastahcheese

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #349 on: February 22, 2014, 11:23:47 am »

Cromwell follows along to the armory.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #350 on: February 22, 2014, 03:40:48 pm »

Quote from: Everyone’s Actions
Kira: Head towards the Armory
Everyone Else: Follow Kira
[[Time: 0310 (3:15 PM) Day 2]]

Once again the group defers to the superior [they hope] military skills of Kira and they decide to head to the armory hoping that, perhaps, whoever did this left the armory intact. It takes several minutes of walking to reach the Armory. In a turn of luck it would appear the door hasn't been opened. Unfortunately you soon find out why. The damn thing's locked.

Spoiler: Entire Group (click to show/hide)

Quote from: Vault Wall
< Entrance/Cafeteria/School/Stairs
V Overseers Office


Quote from: The Rolls
None

Spoiler: Kyle Johnson/Kj1225 (click to show/hide)


Spoiler: Selina/Ranger Cado (click to show/hide)


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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

mastahcheese

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #351 on: February 22, 2014, 03:44:52 pm »

"There's probably a key to this in the Overseer's Office."
Head to the Overseer's Office.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

USEC_OFFICER

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #352 on: February 22, 2014, 03:45:45 pm »

Kira halts and nods, "Good. I doubt that raiders would lock the door after themselves."

"There's probably a key to this in the Overseer's Office."
Head to the Overseer's Office.

Kira follows Cromwell.
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darkpaladin109

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #353 on: February 22, 2014, 05:04:52 pm »

"This is strange."
Follow Cromwell.
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #354 on: February 22, 2014, 07:11:19 pm »

Kyle examines the door and tries to figure out if he can cause the door to open mechanically.
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RangerCado

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #355 on: February 22, 2014, 07:32:18 pm »

Selina follows numbly, clearly not fully there.

Kira snaps at Selina, "Pay attention, damn it!"
Selina flinches, but otherwise doesn't react.

Selina stays near Kyle.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #356 on: February 22, 2014, 09:13:50 pm »

Quote from: Group Actions
Kyle: Examine Door
Selina: Stay with Kyle

Cromwell: Head to Overseer's Office
Kira: Follow Cromwell
Dirk: Follow Cromwell
[[Time: 0315 (3:15 PM) Day 2]]

The group decides to split up momentarily. While Dirk, Kira, and Cromwell head to the Overseer's office to search for a key Kyle stays with the armory door and attempts to see if he can get it open mechanically. Selina elects to stay with Kyle for reasons she doesn't share, though the group figures it is to be away from Kira.

Spoiler: Kyle and Selina (click to show/hide)



Quote from: Armory Vault Wall
< Entrance/Cafeteria/School/Stairs
V Overseers Office

Quote from: Overseer's Vault Wall
^ Armory/Cafeteria/School/Stairs/Entrance


Quote from: The Rolls
Kyle: Examine Door
Difficulty: 50 [Repair]
Roll: 9 + 26 = 35

Spoiler: Kyle Johnson/Kj1225 (click to show/hide)


Spoiler: Selina/Ranger Cado (click to show/hide)




You might notice you don't have a reputation, at all, within Vault-225 anymore. That's because as far as your characters know there is no more Vault-225 as it used to be. Yay!
« Last Edit: February 22, 2014, 09:37:35 pm by Nerjin »
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #357 on: February 22, 2014, 09:17:47 pm »

"... It would seem we need a red key card. You up for some adventure Selina? I'm sure the others can fend for themselves while we look."
Kyle turns to his ghoulish companion.
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #358 on: February 22, 2014, 09:39:09 pm »

Also, note, that I made some changes to your character sheet. Mostly formatting. Notable changes include:

- Pink Text indicates that mousing over the words will give more details about the item in question.
- Traits and Perks can now be moused over to see what they do directly.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

kj1225

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  • A tricky dick that can't be impeached
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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Vault 225]
« Reply #359 on: February 22, 2014, 09:40:55 pm »

By the way, are successful rolls over the difficulty or under? I forgot.
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