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Author Topic: The Saviors of Vault-222: A Fallout Role-playing game  (Read 64179 times)

mastahcheese

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #210 on: January 20, 2014, 08:15:19 pm »

"Good enough for me."
Cromwell heads over to Kira.
"Check to the east-north-east. They should be in that direction."
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The Derail Thread

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #211 on: January 20, 2014, 08:15:58 pm »

"Good enough for me."
Cromwell heads over to Kira.
"Check to the east-north-east. They should be in that direction."

Kira nods and looks towards the east-north-east for any signs of movement.
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #212 on: January 20, 2014, 08:19:48 pm »

[[That's the overmap. Not the local one. He's just telling you where the Main Camp is. Sorry for not being more specific on tht one. My bad.]]
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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #213 on: January 20, 2014, 08:21:53 pm »

[[That's the overmap. Not the local one. He's just telling you where the Main Camp is. Sorry for not being more specific on tht one. My bad.]]

((I knew as much. Just checking for any potential enemies or people chasing after this guy.))
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #214 on: January 20, 2014, 10:14:18 pm »

Kira nods and looks towards the east-north-east for any signs of movement.

Despite having what some have called "Eagle Eyes" Kira fails to see anything out of the ordinary.
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #215 on: January 22, 2014, 04:56:57 pm »

[[So yeah... You guys are sitting there with a wounded criminal begging for some help with his crippled limbs and obviously diminished nutrition. Input of some sort required to further the story.]]
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #216 on: January 22, 2014, 04:59:54 pm »

Well, help the criminal with his wounds and then move along.

((Also question, How did the perception check say that the guy was a criminal rather than a knowledge check telling that?))
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #217 on: January 22, 2014, 05:30:50 pm »

Well, help the criminal with his wounds and then move along.


Kyle takes several moments looking over the man's wounds. Standing up and walking away from the pleading man he quietly whispers to the group "There's nothing I can do. He's probably just going to die soon... Of infection if not blood loss."


Quote from: The Roll
Kyle: Help the Criminal
Difficulty: 40
Kyle's First Aid: 54 [Moderate]
The Roll: 22 + 9 = 31 [Fail]
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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #218 on: January 22, 2014, 05:48:23 pm »

((I would leap in right now to check the guy's wounds, seeing as Kira has the First Aid skill tagged, but I just realized that Kyle has 10% more First Aid skill than Kira, despite not tagging it. Mind explaining?))
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kj1225

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #219 on: January 22, 2014, 05:49:21 pm »

((And why are we using rolls when flat checks are a bit better?))
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #220 on: January 22, 2014, 06:33:10 pm »

((And why are we using rolls when flat checks are a bit better?))

A couple reasons.

1) It keeps people from just pushing it all the way up so that they can handle EVERYTHING that I throw at them. This is the game reason.

2) The Chance also shows that your character isn't a machine that functions perfectly every time but does get better through time as they get better.


((I would leap in right now to check the guy's wounds, seeing as Kira has the First Aid skill tagged, but I just realized that Kyle has 10% more First Aid skill than Kira, despite not tagging it. Mind explaining?))

I beg to differ.

That being said you can pretty much go with a combat focused on AS you level up... Just saying. Either way do what you want. Just post a new sheet [do not edit] and state that it's a second character.

Alright, here's my second character. It's kinda hard to make an effective fighter if you start out as a talker after all.

[spoiler=Application #2]Name: Kira Pasternak
Age: 19
Gender: Female
Level:  01   Exp: 0/1,000
Statistics – Must equal 47 to be considered a complete application
Strength: 4 (5)
Perception: 7 (8)
Endurance: 4 (5)
Charisma: 1 (2)
Intelligence: 8 (9)
Agility: 9 (10)
Luck: 7 (8)
Traits: Gifted, Fast Shot
Tagged Skills: Big Guns, First Aid, Doctor
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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #221 on: January 22, 2014, 06:36:26 pm »

-snip-

I have no idea what are you trying to say. Can you explain it more clearly for me?
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #222 on: January 22, 2014, 06:49:07 pm »

-snip-

I have no idea what are you trying to say. Can you explain it more clearly for me?

I'm a deathclaw sized dick who decided that your idea for a character was dumb so I made it more to my liking.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #223 on: January 22, 2014, 06:51:43 pm »

I'm a deathclaw sized dick who decided that your idea for a character was dumb so I made it more to my liking.

...

And... I'm out. Have fun with the rest of the game, guys.
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Nerjin

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Re: The Saviors of Vault-222: A Fallout-based Role-playing game [Debriefing]
« Reply #224 on: January 22, 2014, 06:53:05 pm »

I'm a deathclaw sized dick who decided that your idea for a character was dumb so I made it more to my liking.

...

And... I'm out. Have fun with the rest of the game, guys.

Are you uh... serious?
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.
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