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Author Topic: Let's Play OpenXcom! (always recruiting)  (Read 69849 times)

Sirus

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #240 on: January 26, 2014, 01:42:39 pm »

So funny story.

I thought I had the rest of the day off, and I was going to play the next update...but then I got an assignment and so there will be no update today :P
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Star Wars: Age of Rebellion OOC Thread

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SOLDIER First

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #241 on: January 26, 2014, 05:10:40 pm »

Jesus rollerblading christ.
It seems OpenXCOM is almost as difficult as (dare I say it??)...

Dark Souls.


ON TO NEW SOLDIER!
Name: Samantha Curringer
Preferences (weapons, stats, etc): Guns.
More specifically, pistols.
Bio: Graduated from [REDACTED] at the age of 18. Heard of the death of a previous [REDACTED] and decided to fuck up some aliens.
Extensive research shows she is a [REDACTED].
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Black lives matter.

MaximumZero

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #242 on: January 26, 2014, 05:38:46 pm »

So funny story.

I thought I had the rest of the day off, and I was going to play the next update...but then I got an assignment and so there will be no update today :P
BOOOOOOOOOO! Wait, you get paid, right? In which case, I guess we can wait. The whole 'money' thing is kind of important. :P
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RAM

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #243 on: January 26, 2014, 06:04:12 pm »

Jesus rollerblading christ.
Is going to be joining the roster?
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mastahcheese

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #244 on: January 26, 2014, 06:36:31 pm »

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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Xanmyral

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #245 on: January 26, 2014, 06:43:45 pm »

It seems OpenXCOM is almost as difficult as (dare I say it??)...

Dark Souls.

I'd put that as a distinct yes, considering that he isn't even playing on the hardest difficulty. At least, I don't believe so, he may well be.

Sirus

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #246 on: January 26, 2014, 06:45:04 pm »

So funny story.

I thought I had the rest of the day off, and I was going to play the next update...but then I got an assignment and so there will be no update today :P
BOOOOOOOOOO! Wait, you get paid, right? In which case, I guess we can wait. The whole 'money' thing is kind of important. :P
Yes, I get paid. This company can be annoying sometimes, but they're pretty above-board when it comes to assignments and payment. No "unpaid favors" here!

@ Xan: Second difficulty.
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Xantalos

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #247 on: January 26, 2014, 06:46:08 pm »

...
We need some brave soul to try this out on the hardest difficulty.
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Steelmagic

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #248 on: January 26, 2014, 06:48:40 pm »

There's a difference between bravery and masochism. I think that is well over the line between the two, Xantalos.
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Zanzetkuken The Great

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #249 on: January 26, 2014, 06:50:15 pm »

...
We need some brave soul to try this out on the hardest difficulty.

I could try it.  Updates would be sparse, and my strategies would wind up working horribly, but if enough people want the LP, then I could run it.
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mastahcheese

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #250 on: January 26, 2014, 06:53:31 pm »

...
We need some brave soul to try this out on the hardest difficulty.

I could try it.  Updates would be sparse, and my strategies would wind up working horribly, but if enough people want the LP, then I could run it.
Do it!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Xanmyral

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #251 on: January 26, 2014, 07:40:17 pm »

...
We need some brave soul to try this out on the hardest difficulty.

It's not that terrible. Just play smart and don't take chances, things tend to fall readily in line. And don't make mistakes, you can't really afford any at that difficulty.

Mr Space Cat

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #252 on: January 26, 2014, 09:48:23 pm »

...
We need some brave soul to try this out on the hardest difficulty.

...and then we move on to play Terror from the Deep, right? And then after that, we have someone volunteer to drive rusty spikes between their fingernails and superglue their fingers up their nose. Because the games just were not masochistic enough.  :P
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Aseaheru

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #253 on: January 26, 2014, 10:34:55 pm »

Right, signing up!

Name: Owen, Everett
Preferences: accuracy, reactions, lazer rifles and sniping.
Bio: A bluespace accident teleported him into the armory. He proceeded to attempt to "hack" the wooden door and escape, screaming about how "he was going to kill that *expletive* Nanotessen officer who conned him into that *expletive, we think* experiment". We believe that he was in some sort of military force, and he states that "All your guns are crap. Not a fucking CR-20 in sight!". When told that we where X-com he laughed, and stated that "this is some kinda joke, right? According to you morons the aliens wont invade for another two hundred years, and what is this "x-com" bullshit? Every green recruit knows that is is S-Com."

A copy of his passport is to follow:
Spoiler: Passport (click to show/hide)
« Last Edit: January 26, 2014, 10:42:49 pm by Aseaheru »
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EuchreJack

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Re: Let's Play OpenXcom! (always recruiting)
« Reply #254 on: January 26, 2014, 10:37:23 pm »

...
We need some brave soul to try this out on the hardest difficulty.

I could try it.  Updates would be sparse, and my strategies would wind up working horribly, but if enough people want the LP, then I could run it.
Do it!
Do it!
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