Turn 044Damn. One more time.
[Pot:2
+1=3]
Your axe-foot glows and with the predictable flash of light, becomes an inert foot again. Yay!
((Back to old stats))
This means, that you can now do science freely!
[Pot:3
+1=4]
You can feel how nothing itself if being disturbed over you.
[Pot:3
+1=4]
Your right arm emits a familiar golden glow, then it stops.
[Pot:3
+1=4]
Now the same thing happens with your left hand.
Well, at least you have a foot, but you felt that the magic was weak this time.
Words.
You congratulate your partner on his reacquisition of the inert bodypart, then do some science yourself:
[Pot:5]
A golden line appears and draws a book. Yeah, boooooooriiiiiiing.
[Pot:5]
A blob of pitch appears in fronts of you and falls to the ground, slowly but steadily dispersing.
Maybe you can find a use for it?
"Well hello there. We're all not going to kill each other, right?"
Move away from the man holding nunchuks. Maybe the alien is nice. I've already seen hell, after all.
Speaking of which, let's try some of this again. Speaking words is fun. Speaking other words if people try to hurt me is less fun, but necessary.
No person holding diamond two-handed nunchuks is to be trusted, your grandfather said. Or maybe you are just curious about the alien. You are going to die anyway, right? It looks friendly enough (that is, he is not trying to rip you to shreads and instead is toying around with his morningstar)
Well, you have science to do:
[Pot:6]
Your left leg emits a golden glow, but it seems that the magic was expecting something more, so it faded away.
[Pot:6]
Thoughts of feathers, talons and beaks invade your mind this time. Swiftly running through the desert, flying from the sky, identifying prey from afar, but also taking care of nests, exhibiting themselves with beautiful colours, and feeding youngters. A bird's life.
[Pot:2]
Something attempted to happen, but you are not sure what.
[Pot:4]
The floor beneath you begins to glow with those golden particles. Maybe the fact that you had your arm just lying and perpendicular to it had something to do?
[Pot:2]
Again, you are not sure about what happened.
[Pot:1]
And now you got a brief and mild headache for some reason. Yeah, things are only getting better.
More words.
Well, maybe you find something useful this time?
[Pot:5
+1=6]
A thick golden line appears and draws a huge leg out of itself.
[Pot:1
+1=2]
Nothing happens.
[Pot:1
+1=2]
You get a golden line. It moves. Then it disappears. You are not impressed
[Pot:2
+1=3]
A golden line appears and draws a short humanoid. Or so you think it is. You are sure that you coudl draw better than that.
Anamnteibu = Seal
Umerata = Monkey
Cumlintede = User's Body?
Ritutuan= Fangs
Quaremru= strange spreading squares?
Iampeur= CAT
Isqua= Fire
Periamquaes= X goes forward
Quesiibu= Right leg
Antse= X jumps at your face
Issper= EXPERIMANTION
Tusru= Blood
Ererum= Hand
Sttat= needs experimantion
Itaquaestan=needs experimentation
Erante= Steampunk shit
Entam= ALLIGATOR
Tersse= Electricity
Etta-ORC!
Copeus- Book
Aeem- Needs experimentation
Go to the Portal Room. Portal Room PARTAY!! Say G-895 Tisuiiamri and a couple of other words on the way.
You begin going to the Portal Room, and shout a word:
[Pot:2
+1=3]
Nothing happens! How exiting!
Well, but at least you can do your private science while you cross the infinite abyss through the bridge. Just so that your mind gets distracted muttering bullshit and watching pretty lights.
[Pot:4
+1=5]
A golden line appears and draws some bolas. Yeah, those stones joined held together by a string that are used to trip wild animals.
[Pot:4
+1=5]
Now one of those polearms that the samurai used to use appears. Those cutting ones, that seem to have a reversed scythe on the end of the stick. Hmm, you think that those are called naginatas.
You arrive to a room in which there is a guy with two-handed diamond nunchucks, an alien with sharp claws and a diamond morningstar, some bearded guy and another dude in a bathrobe sporting an image of Harry Potter. Yeah, you are going to have fun here.
That slow asshole.
Interesting. One more thing he wanted to try...
One more thing!
[Pot:2
-1=1]
You feel like nothing itself has gotten angry for some reason. Maybe you messed with it, or killed its nothinglings, or you raped and killed its whole family. You are not really sure what actually happened there.
"Oh look! People! I used to be People! HELLO PEOPLE!"
Swing around the Morningstar, press each button in turn
Don't practice with The Morningstar on people. Please.
Also words and associated science.
Your odd squeaky voice creeps everybody out, but you pay no mind.
You press a button from your morningstar. The spikes retracts, to the inside of it, producing a glassy sound that is utterly uncomfortable. Pressing the button again, the spikes come back. It is worth mentioning that the holes which were left once the spikes retracted were covered by diamond parts, simulating doors, so that the morningstar doesn't have holes in it. Pressing the other buttons causes the rubik-cube interface to begin moving, the squares interchanging laces, until all the spikes are facing the same side. Well, it gives the morningstar more pokey capacity. You press the button again, and the interface moves the spikes back to their original places.
Swinging the morningstar around brings enough information for you to conclude that it can be swung as a normal morningstar should.
[Blunt weapon][Minor piercing]Extra mode A: no piercing damage
Extra mode B: -2 blunt damage, +1 bleeding damage.
Well now you can do science, having relieved of your mind the curiosity.
[Pot:3
+1=4]
A golden line draws a whip.
[Pot:3
+1=4]
Nothing happens.
[Pot:2
+1=3]
Now a square with a handle appears.
[Pot:5
+1=6]
A thick golden line appears and draws the hell of a squid. That would be scary had it been alive. Or probably pathetic as it choked on air, you don't know.
"Well I expect there will be some people that are really powerful so sticking together would make it easier to survive"
Words
Nobody cares about your sayings. You are going to kill them anyway, right? Well, at some point in the future.
[Pot:2
+1=3]
A golden line appears and draws a pair of fangs. Well, a small pair of fangs. With a flash of light they materialize into...fire? And they fall to the ground. You are sure that touching them is a bad idea, and that they have no practical use.
The magic lingering on your chest is still there, doing nothing, and awaiting some orders, apparently.
Character sheetsName:Derm
Appearance:I put on my robe and wizard hat.
Stats:+4
Str:1
Dex:2
Spd:1
Wil:0
End:1
Pot:3
Pol:5
Status effects:[On ground]Transformation status: Iron man!
[Smooth surface][Yields]-Missing left foot!
-1 to dodging and similar acrobatic actions. You can still stand over the stump, though.
-Right foot is solid inert iron:
-1 to speed!
Inventory:-Clockwork iron/fire spear:
[Piercing weapon][Two-handed][Heavy][Minor burning. This also cauterizes flesh wounds] (Currently on)
[Energy based:5/7]Location:Greenhouse Room. North entrance.
Name: Bigf01t
Appearance: Generic science dude with a white robe resembling a lab coat.
Stats: +3
Str:1
Dex:2
Spd:0
Wil:1
End:1
Pot:3
Pol:4
Status effects:-Left leg
[Slightly mauled]Transformation status:Black Bio-Metal body
[Light][Yields][Soft][Naturally sharp]Inventory:-Chitin armplate on right arm:
[Smooth surface]-Cloth rags: Will not make a tag for this, you know their uses.
-Paper: you know the drill
-Futuristic diamond morningstar:
[Blunt weapon][Minor piercing]Extra mode A: no piercing damage
Extra mode B: -2 blunt damage, +1 bleeding damage.
Location:Portal Room. Center.
Name:Dragon Knight
Appearance:"Who calls the Dragon Knight?"Stats: +3
Str:3
Dex:1
Spd:1
Wil:0
End:3
Pot:1
Pol:3
Status effects:-Left leg:
[Burned]Transformation status:Inventory:-Golden hammer:
[Heavy]-Repair Golden ring
Location:Greenhouse Room. North entrance.
Name:Mark Hound
Appearance: Mark wears a robe with hood and large wizard hat both black and has his face hidden by the hood and wears the hat at the same time he is average height and loves explosions
Stats:Str: 1
Dex: 1
Spd: 0
Wil: 2
End: 1
Pot: 2
Pol: 2
Status effects:Transformation status:Inventory:Diamond nunchucks:
[Blunt weapon][Two-handed][Heavy]Location: Portal Room. East entrance. Name:Testurr, Thie
Appearance: Guy in a really geeky bathrobe meant to look like a wizard's robe. Has underwear on underneath, thankfully. They have dice on them.
Stats:
Str:0
Dex:1
Spd:0
Wil:1
End:0
Pot:1
Pol:6
Status effects:
Transformation status:
Inventory:
Location:Portal Room. Center.
Name: Robert Todford Williams
Appearance: Around 6 feet tall, with an average build. He has a full beard that has grown long enough to reach the bottom of his neck. He wears a trucker cap, red plaid shirt, jeans, and boots.
Stats:
Str:0
Dex:1
Spd:1
Wil:0
End:1
Pot:3
Pol:3
Status effects:
Transformation status:
Inventory:
Location:Grand Room. Center
Name: Systar
Appearance: A sneaky devil of a man, with a well-trimmed beard and slicked down hair.
Stats:
Str: 3
Dex: 2
Spd: 2
Wil: 0
End: 1
Pot: 0
Pol: 1
Status effects:
Transformation status:
Inventory:
Location:Portal Room. Center.
Name:Miol
Appearance: Male garbed in a turquoise robe upon which branching symbols are sewn with gold colored thread.
Stats:
Str:0
Dex:1
Spd:0
Wil:1
End:0
Pot:3
Pol:4
Status effects:
Transformation status:
Inventory:
Location: Magma Room. North entrance.