Turn 027
Oh holy fuck why.
Uh. Uuuuuuh.
Stuff.
@GWG
...
NO.
DO NOT WANT. WILL NOT HAVE. SO MUCH GRRR.
Kill the midget. Go for the killing strike. Also, PM thing at the midget. Growl @ GWG because he is trying to take pretty much the only souls in this damn arena I have had ANY real success at, or been able to claim without pissing someone off. Bah. *ahem*
Derm decides that as he is still getting a damned lot of failures, he better get a better body.
[Pot:2]
You body glows slightly, but nothing happens.
At least you can try to do science, right?
[Pot:4]
A golde line appears and draws a tongue. Yeah, a tongue. In line form is less disgusting, fortunately.
[Pot:2]
Nothing happens. Sarcastic woooo!
[Pot:3
+1=4]
Another golden line appears and draws a door. How scarcely interesting.
Well at least you can watch the fight:
[DK spd:5]
[Bigf01t spd:6
-1+1-1=5]
Both combatants jump after the ring in the dwarf's hand, both managing to grab the arm and trying to pull it out for themselves:
[DK str:6]
[Bigf01t str:1]
((Won't even bother to add modifiers))
But sadly for Bigf01t, he is quite wimpy in his body. The imposing strength of the Dragon Knight is not even needed to get the ring for himself. A quick shove proves to be enough.
Now, to kill this midget:
[Bigf01t spd:2]
[DK spd:5]
The Dragon knight just puts his new ring on his thumb (because dwarf fingers and wider than human ones) and attempts his first strike:
[DK dex:5
-1-1=3]
[Dwarf dex:4
-1-1+1-1=2]
[DK str:4
+1+1=6]
And he bashes the dwarf with all his strength, noticing that the golden hammer packs quite a punch. The dwarf futilely tries to evade him, but uses his not-so mauled arm to cover his face. This proves to be marginally useful, as it dampens some of the strikes, until it is reduced to bunch of twisted metal that can't even be moved anymore. The strikes to the face ended up hitting the mouth, making it cave in and twisting the upper part of the forehead forwards, but for some reason the dwarf has not died yet.
Now it is Bigf01t's turn:
[Bigf01t dex:1
+1-1-1=0]
[Dwarf dex:1
-1-1+1-1-1-1=-3]
[Bigf01t str:4
-1+1-1=3]
But he proves to be smarter than the Knight, aiming for the forehead, that little part that survived. With a well-placed strike, the mauled piece of twisted metal attached to a torso and a bear, also known as the dwarf, stops moving. A white smoke comes of the (surprisingly) unharmed chest and slowly floats into Bigf01t's one.
The dwarf is dead, Bigf01t gains two stat points!The Dragon Knight poners why couldn't he kill him first, and then discovers that his golden hammer has suffered the repeated mauling. It has become wider and overall less manageable this way.
Further -1 to dex on its strikes unless fixed!
Fortunately, rubbing the ring against it seems to pull the gold in the direction it used to be, but will take an awful long time to do so.
The blue shades of the portal begin progressively changing their color to red, as the purple ones become black.
I guess pick up the frelling Zeus Spear and try not to electrify myself.
Hmm, what to do, hmmm.
Hey, maybe this:
[Pot:6
+1=7]
A pile of Cloth appears above of the spear. You can see the electricity forming arcs through the outer parts of the pile, which are thinner. It leaves a burned tone in those places it crosses. You are not sure if it will eventually catch fire. Maybe you should find an insulating non-flammable material.
On the other hand, the frequency of the discharges has decreased, but it is still alarming.
The only argument for Derm deserving it I could see is all the science he's done at a 1/12 chance for a Pot:1 and not getting anything really bad- and that's hardly deserving.
"Damn you weak noodly arms! Also hi pig people- that's really f'ed up with the reaper dude!"
Killem!
PM
[Thrakor spd:2
+1=3]
[Flimsy spd:5
-1=4]
The Flimsy Wizard Thinks that he can save himself with some spell he had no idea of what it did until a few seconds ago:
[Pot:6
+2=8]
A glow comes from his whole body and with a flash of light it becomes solid iron. Sweet.
Burned changed for
[Slightly mauled]Gained
[Smooth surface]Thrakor curses and unleashes his spell anyway:
[Thrakor pot:4
+1=5]
[Thrakor dex:5]
[Flimsy dex:5
-1-1=3]
Another burst of magma comes from Thrakor's hand (the other one, he is not so dumb) and hits the Wizard right in his chest. As the magma flows to the floor, he can feel that his chest is really hot, and that the iron has become weaker.
Double damage received until it cools down
Then Thrakor tries to end this with his bone club, but the Wizard tries to run away!
Chase:
[Thrakor spd:1
+1=2]
[Flimsy spd:3
-1-1=1]
And he almost gets to him as the Flimsy Wizard gets to the NW hallway!
[Thrakor spd:4
+1-1=4]
[Flimsy spd:3] ((and whatever))
And he catches him!
[Thrakor dex:4]
[Flimsy dex:4
-1-1=2]
[Thrakor str:1
-1=0]
And he pokes the torso of the Wizard. Yeah the metal is softer, but poking doesn't actually bend it.
A shadow holding a scythe goes past you towards the Arcane Room. What the fuck was that?
Somehow some senseless science is sure to succeed.
Use words on anyone who approaches aggressively otherwise continue experimentation.
You totally ignore the slaughter happening around you and continue your research:
[Pot:1]
Nothing happens. You think that you should be grateful for that.
[Pot:4]
A bunch of coal appears in front of you.
[Pot:2]
A scrap of flesh appears in front of you.
Still no meaning in all this bullshit, right?
THE PORCUMANCER HAS DECIDED NOT TO ATTACK THE ELDRITCH ENTITY AND INSTEAD CREATE MORE PIGS OF STRANGE MATERIALS AND DO SCIENCE.
HAVE A NICE DAY
You briefly think about facing the entity, but you soon realize that you will get sliced to shreds, get your soul sucked away, or possibly both at the same time if you try, so better not do so.
Then entity, after the wooden pig dies, just grabs his gauntlet, and with a flash of light, begins to fly towards the scythe, that by this time has finished dealing with the blood pig. After grabbing it, it begins to fly towards the same direction to iron man and the space hobo went. You can see that green light coming from that place.
Then you try to become a friend of the little alien pig. It tries to evade you at first, but soon it stops being so shy, so you grab it and put it over your shoulder. It is almost cute with its sharp teeth, zig-zag tail and emaciated body. Almost.
You then try some magic:
[Pot:1
+1=2]
A golden line appears and begins to wiggle, then jumps after you. It's the first time one of these things tries to interact with the outer world.
[Pot:6
+1=7]
Nothing happens. You have a feeling that it is better this way.
[Pot:4
+1=5]
[Str:6
-1=5]
A mass of a dark semi-transparent substance appears in front of you. Suddenly you are getting pulled towards it, but you manage to hold your position and keep the pig safe. As dirt touches it, it ceases to exist, pretty much as the air when it does the same. Fortunately it stops. Phew.
[Pot:2
+1=3]
Nothing happens.
[Pot:2
+1=3]
A golden line appears and draws another small sized pig. After it materializes, you can see that it is made from a kind of semi transparent golden substance that pushes everything near it away. The pigs just loiters around, with some dirt flying as it moves.
A stone arm covered in vines comes of the water in the East side of the room and points at some plants that were struck by the magma. The arm then shakes its index finger. The plants shake too. The arm then begins to gesticulate again, this time the burned parts of the plant are removed from them and thrown away, seemingly being moved by the arm, which is on the other side of the room. After finishing with that, the arm just gets back to the water.
Character sheetsName:Flimsy Wizard
Appearance:A frail-looking man in generic wizard robes.
Stats:Str:0
Dex:0
Spd:0
Wil:0
End:0
Pot:6
Pol:3 (1)
Status effects:-Left arm:
[Slightly mauled]-Right arm:
[Slightly mauled]-Torso:
[Slightly mauled]-Right leg:
[Slightly mauled]Transformation status: Iron man!
[Smooth surface]Inventory:Location:NW hallway. Southt entrance.
Name:Derm
Appearance:I put on my robe and wizard hat.
Stats:+3
Str:1
Dex:2
Spd:1
Wil:0
End:1
Pot:2
Pol:5
Status effects:Transformation status:-Missing left foot!
-1 to dodging and similar acrobatic actions. You can still stand over the stump, though.
-Right foot is a solid iron axe:
Further -1 to dodging!
-1 to speed!
-1 dex to performing physical attacks because it is really uncomfortable to move!
You gained a natural weapon:
[Hacking weapon]Inventory:Location:Portal Room. East entrance.
Name: Bigf01t
Appearance: Generic science dude with a white robe resembling a lab coat.
Stats: +2
Str:0
Dex:1
Spd:0
Wil:1
End:1
Pot:3
Pol:3
Status effects:-Left leg
[Slightly mauled]Transformation status:Black Bio-Metal body
[Light][Yields][Soft][Naturally sharp]Inventory:-Chitin armplate on right arm:
[Smooth surface]-Cloth rags: Will not make a tag for this, you know their uses.
-Paper: you know the drill
-Diamond morningstar:
[Blunt weapon][Heavy][Two-handed][Minor piercing]Location:Portal Room. East entrance.
Name:Thrakor
Appearance: A short guy with an attitude problem. Has a scraggly beard he should probably shave, unremarkable brown eyes, and receding hair that's going grey early. A bit slender.
Stats: +1
Str:0
Dex:2
Spd:2
Wil:0
End:1
Pot:3
Pol:2
Status effects:-Left leg:
[Burned]-Right arm:
[Minor burns]Transformation status:Inventory:-Improvised black bio-metal hat:
[Soft]Does not work with most aimed attacks.
-Improvised bone club:
[Blunt weapon]Location:NW hallway. Southt entrance.
Name: Baldr Sciathan
Appearance: Pale skinned man of Norse-Celtic descent, has light hair and blue-green eyes, stands at about 5'11" and 170lbs.
Stats:
Str: 0
Dex: 0
Spd: 0
Wil: 0
End: 0
Pot: 3
Pol: 6
Status effects:Transformation status:Inventory:-Sturdy stick:
[Blunt weapon]-Alien pig! Just to remember it is with you.
Location: Greenhouse Room. North entrance.
Name:Dragon Knight
Appearance:"Who calls the Dragon Knight?"Stats: +1
Str:3
Dex:1
Spd:1
Wil:0
End:3
Pot:1
Pol:1
Status effects:-Whole body:
[Minor burns]-Left leg:
[Burned]Transformation status:Inventory:-Golden hammer:
[Heavy]Further -1 to dex with it until fixed
-? Golden ring
Location:Portal Room. East entrance.
Name:Athanasios
Appearance:An old monk wearing dark green robes.
Stats:
Str:0
Dex:2
Spd:0
Wil:2
End:1
Pot:1
Pol:3
Status effects:
Transformation status:
Inventory:
Location: Greehouse room. Center.
Name: Cromwell Jackson
Appearance: A tall, lanky man
Stats:
Str:0
Dex:1
Spd:2
Wil:0
End:0
Pot:3
Pol:3
Status effects:
Transformation status:
Inventory:
Location:East hallway. West entrance.