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Author Topic: Robocraft - F2P Minecraft + World of Tanks  (Read 327202 times)

crazysheep

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #915 on: August 11, 2014, 11:46:10 pm »

Alright then. Although I'm pretty sure you can't stack blades while attaching them to the same block.. :P

It also seems that I should spam more SMGs as "front armour" then :3
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Neonivek

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #916 on: August 12, 2014, 12:06:44 am »

Quote
Well, they already had plasma cannons sooo

Going by the arc they are Plasma Catapults.
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LoSboccacc

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #917 on: August 12, 2014, 12:11:19 am »

Weapon armor doesn't work much more as now plasma deals 8% of damage trough the gun directly to the blocks below.

Also known as gunbrella fix
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crazysheep

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #918 on: August 12, 2014, 12:19:16 am »

Don't think my hover design is gonna worry about being oneshotted by plasma, it's the railguns I'm looking out for :p

Going by the arc they are Plasma Catapults.
Tis why I dub them plasma throwers :3
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Neonivek

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #919 on: August 12, 2014, 12:21:28 am »

Depends on the tier crazysheep. Teir 1, it is actually quite possible. (mostly because Tier one blocks are wet tissue paper)

Or if people use my exploit for what I call "Straight shooting Plasma"
« Last Edit: August 12, 2014, 12:24:09 am by Neonivek »
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crazysheep

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #920 on: August 12, 2014, 12:31:03 am »

Eh, my hovertank uses T3 armour cubes, hence the not worried bit.
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GrizzlyAdamz

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #921 on: August 12, 2014, 01:29:35 am »

Alright then. Although I'm pretty sure you can't stack blades while attaching them to the same block.. :P
Nana, I mean like, if you've got two hoverblades in an enclosed 2x4x4 space, anchor them to different walls.
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crazysheep

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #922 on: August 12, 2014, 01:36:08 am »

Oh okay, I get the idea now.
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LoSboccacc

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #923 on: August 12, 2014, 02:03:45 am »

Different walls can also mean one above other same side: you can use triangular shape to 'separate' the above row from the below.

Imagine yor front teeth and attaching the blade above and below. The outher face is flat, the inner form a slope to outside so they do not count as connected 
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crazysheep

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #924 on: August 12, 2014, 02:38:49 am »

Indeed.

And now I'm inspired to try and recreate a scorpion tank with a railgun as its "stinger".. when I get to T4.
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TolyK

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #925 on: August 12, 2014, 03:53:09 am »

That would be a horrible design, crazysheep, in terms of effectiveness. :P


Oh, and I was sure that center of mass was calculated strangely... Well, in any case, I'm really sure that engine thrusts are calculated from the pilot seat, given I wasn't able to turn with thrusters directly to the right or left of it.
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GrizzlyAdamz

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #926 on: August 12, 2014, 11:14:33 am »

more likely, they're calculated based on the block they're anchored to.
Testing...

Just putting down a block, a seat, and a thruster on the side of the block and it's pirouetting away.


Did you have helium in your craft, how big were the jets?
« Last Edit: August 12, 2014, 11:18:18 am by GrizzlyAdamz »
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TolyK

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #927 on: August 12, 2014, 11:28:41 am »

I usually use tier two jets to steer and tier 4 or 5 to go up. Lots of helium in the end, but there was a different craft with no helium that barely turned even though the shoulder of the force was large...
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Aklyon

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #928 on: August 12, 2014, 07:13:57 pm »

I'd say its more they don't understand how to competitive game right at all. Gradual introduction of mechanics (or in this case, blocks) is what a tutorial is for. You don't need to act like the entire game should be a structured tutorial.
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Neonivek

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Re: Robocraft - F2P Minecraft + World of Tanks
« Reply #929 on: August 12, 2014, 07:22:53 pm »

That would be a horrible design, crazysheep, in terms of effectiveness. :P

Please... just allow him... we need more "Not turtles" tanks.

I'd say its more they don't understand how to competitive game right at all. Gradual introduction of mechanics (or in this case, blocks) is what a tutorial is for. You don't need to act like the entire game should be a structured tutorial.

It can work if the early tiers are with simple weapons and each tier sort of increases in complexity and to a lesser extent power.

Heck even allow modes where multiple tier levels can participate so the differences in the tiers are more noticeable. So the higher tier is using homing missiles and the tier 1s are using their laser machine guns.

But honestly they REALLY weren't prepared to do this. They didn't have the infrastructure to make this sort of change.
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