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Author Topic: Orbtrances 2  (Read 6604 times)

Getix Kain

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Re: Orbtrances 2
« Reply #60 on: January 20, 2014, 04:06:51 am »

Can't wait for the next update  ;D
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Generic Wizard

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Re: Orbtrances 2
« Reply #61 on: January 20, 2014, 11:15:28 pm »

Taking my first look through the save right now, real deal will be up in a bit.
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Generic Wizard

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Re: Orbtrances 2
« Reply #62 on: January 21, 2014, 12:33:12 am »

Spoiler (click to show/hide)

I swear this was not intentional! We will live on despite the minor setback!
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Getix Kain

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Re: Orbtrances 2
« Reply #63 on: January 21, 2014, 04:01:47 am »

"There.. ahem.. had been an .. impromptu .. spilling of water in the lower levels.."  :D
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4maskwolf

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Re: Orbtrances 2
« Reply #64 on: January 21, 2014, 09:54:22 am »

I... Told you there was an aquifer.

ShadowHammer

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Re: Orbtrances 2
« Reply #65 on: January 21, 2014, 07:23:15 pm »

I swear this was not intentional! We will live on despite the minor setback!
"oops"
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Necrisha

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Re: Orbtrances 2
« Reply #66 on: January 24, 2014, 07:33:44 pm »

ptw- Also what is the size of the map, out of curiosity?
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EDIT: Keas restricted to tropical forests where they belong.  Those evil, EVIL, foul little things.
 
Edit: The baby murderer became a friend of the fortress, which started a loyalty cascade, and now most of the squad is dead.

4maskwolf

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Re: Orbtrances 2
« Reply #67 on: January 24, 2014, 07:35:34 pm »

Crap, I don't even remember. Probably large, in keeping with the idea that it is the same world (it isn't, because I didn't feel like doing something stupid in order to pass 100 or so years).

4maskwolf

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Re: Orbtrances 2
« Reply #68 on: January 24, 2014, 07:36:24 pm »

Also, generic wizard, can we expect an update anytime soon?

Getix Kain

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Re: Orbtrances 2
« Reply #69 on: January 31, 2014, 01:57:27 pm »

Any update coming? :D
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4maskwolf

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Re: Orbtrances 2
« Reply #70 on: January 31, 2014, 01:59:50 pm »

If he doesn't respond within the day, Jerbot can go ahead.  I'm gonna pm both of them.
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