Tiruin:I have neither the time nor the energy today to quote your posts and keep my thoughts at all straight, so I will attempt to just do the latter.
First, setup.
Your entire analysis is wrong. There are, at most, seven Town power roles.
Then, each number is turned into a letter as follows:
1-50 = T (Townie. This actually directly influences scum powerroles.)
51-65 = I (Investigation)
66-75 = P (Protection)
76-85 = H (Hiding)
86-95 = K (Killing)
96-100 = R (Flavour Cop)
The mod then notes how many of each letter is generated.
Once the powerroles for town and the scum have been determined, add a number of Vanilla Townies to equal 13 players.
Okay. So, if all the power role claims are correct, in addition to Caz's flip as Vengeful, here's the
only possible setup:PHKKK +
TT = Mafia Goon, Mafia 1-Shot Bus Driver, Mafia JOAT +
6 Vanilla Townies
That assumes two things: role-claims as above plus role reveals
and no further hidden power roles. No one has claimed Tracker or Role Cop, so either they don't exist, or they haven't seen anything useful. If all this is accurate, the Bus Driver is guaranteed to exist. It's possible they acted last night, but that leaves the question of why only one kill.
I was going to go all crazy analysis on the possible sequence of events on Night 1 and Night 2, but damned if I can afford to stay up that late.
Night 2, you claimed to kill Hapah. +!!scientist!!+ claims to have blocked you, making that kill impossible. Except, there's three ways that's possible:
1) JOAT Strongman kill,
2) SK: "If there is a Serial Killer, it chooses pregame between 1-Shot Bulletproof or
Ninja AND Strongman kills as its extra ability. ", or
3) Bus Driver swapped you for another.
This is, assuming all current role claims are honest and accurate. Additional power role claims change the entire dynamic, but I'm going to argue that, whatever else is revealed, there isn't an SK. There haven't been enough deaths. No way is it probable that the same targets were chosen by three power roles each twice in a row. Hard enough to believe the coincidence of two doing that.
Note: SBC's been pretty lurky overall, esp. of late. Could be an SK too lazy to kill or trying to stay under the radar until the numbers are low enough to swoop in and try for the win. Bad play, if so, that's not how an SK wins. Not with the death record to date.
Back. You
claim Vigilante, and lay out your case for why you killed Hapah.
I have two problems with that role-claim.
One, that case against Hapah/UI was weak. Everyone looks suspicious after a townie lynch, but I read your post full of links the first time, and again, and I still don't see where your case adds up. UI had a case against Caz and made it fairly logically to my eye. So did I. So did others, except for TDS, whatever that play was trying to accomplish. Yet, you don't point fingers at the others, you didn't play
Judge Judy and executioner on any of the others, just Hapah.
Two, you
claim zombie urist's death was at your hand N1,
and you make no case for that at all! Worse, zu was actively
defending Caz at the end of D1, as ToonyMan pointed out when he mentioned that zu was "the obvious scum kill" that night. He reiterated that when this assertion was questioned.
Yet, despite that, despite Caz's post-lynch Town-flip and Vengeful action, you still ordered zu's death.
So, here's my take.
1) Two claimed night kills, both flipped Town, one with a weak case, the other with no case at all.
2) A N2 claimed kill that is counter-claimed blocked, said block avoided by two available scum powers if our setup is accurate (2T JK9++, mafia JOAT and Bus Driver).
3) Same N2 night kill block could have been avoided by you as SK Ninja/Strongman, which would exist if your Vigilante claim is a fabrication (3T JK9++, mafia JOAT and SK).
Every way I see it, your role-claim looks either false or weak, at best. And if it's not false, then,
dammit Tiruin, why?
This is what I hate about Vigilantes in these games. Goddamn loose cannons, killing at random without any real evidence, and serving not
only to further the scum win, but
also providing damn good cover for their night actions.
Ya know, for this, I will indulge one quote:
Likelier scenario: one scum and three Town die N1. Ratio is 6:2:1, Town/scum/SK.
Repeat D2/N2. 3:1:1.
Mislynch D3 means D4 dawns with the Town losing.
And that's not all that unlikely a scenario. That is why I harped at you over what I saw as a possible mental slip regarding an SK. That is why I'm concerned that we do have a Vig.
This is also taking into account that the vig survives two days of shenanigans all while being hilariously inaccurate. I agree vig shouldn't shoot if he's just going to flip a coin, but if we lynch right today there's a better chance of hitting scum, especially when we consider the votes etc etc. Lynching is hardly more accurate, especially in the beginning.
Emphasis in the Caz quote is mine.
If you're a vig, you're
that vig. If you're not, you're scum of one variety or another.
Vanilla claims are impossible to disprove in this setting, shy of a Tracker following a killer. Even the Role Cop only gets back Vanilla from a mafia goon.