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Poll

What was your favorite part of the journey?

GOBLINS! AND LOTS OF THEM!
- 0 (0%)
The assassins in the town!
- 1 (11.1%)
Gonzou suiciding!
- 1 (11.1%)
The shadow monster encounters of all kinds!
- 0 (0%)
The mountains!
- 0 (0%)
The werewolf incident with Nadarr, leading to us getting arrested!
- 2 (22.2%)
The bandit camp side quests!
- 0 (0%)
The fortress upper levels! (Necromancers, gate, madmen)
- 1 (11.1%)
The caverns! (Dragon, Cotl, Cave Crocs)
- 2 (22.2%)
The Fortress lower levels! (Maze, Grot/Symon/Gonzou Fight, Husks)
- 0 (0%)
The flesh party that was the final battle!
- 0 (0%)
The epilogue (and the end of almost two years of madness)
- 2 (22.2%)
None! It sucked!
- 0 (0%)

Total Members Voted: 9


Pages: 1 ... 208 209 [210] 211 212 ... 344

Author Topic: Lets Play Dungeons and Dragons (4th Edition): 86 Days Remain...  (Read 342414 times)

highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): Off Chasing Bandits
« Reply #3135 on: April 28, 2014, 07:17:48 pm »

((Enlarge spell is rediculous. I had a wizard who had that, expanded spell book and time of readiness and all of his spells were AoE, so he could easily have dealt with swarms no problem. The problem was my party wouldn't let him join the group >:( ))

EDIT:
((Just waiting on Cromwell the Walking Teleportation Mishap that revels in teleporting inside people and watching them explode around him.

Cromwell is a total badass; its just he keeps making a joke out of everything that he's not taken seriously :P ))
« Last Edit: April 28, 2014, 10:15:19 pm by highmax28 »
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

mastahcheese

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Re: Lets Play Dungeons and Dragons (4th Edition): Off Chasing Bandits
« Reply #3136 on: April 28, 2014, 10:14:21 pm »

Find some cover towards the back, ready Eldritch Blast.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): Off Chasing Bandits
« Reply #3137 on: April 28, 2014, 11:09:25 pm »

Find some cover towards the back, ready Eldritch Blast.
((NINJA'D!))
Everyone prepares for combat.
Weston stands just behind the rock at 2 squares over, 11 squares down. He will fire off an Explosive Pyre after Thyra takes her shot, aiming for the largest concentration of enemies he can hit.
((I just put your place down, I forgot to mention that is a tree... A poorly drawn tree. Nadarr is above you, just so you're aware

(From top right, clockwise) It is a rock outcrop, a large bush, a tree, a tree, a tall shrubbery (aka bush) and a poorly drawn bush))

Cromwell takes position by what he calls a "tall shrubbery" before dramatic music plays when he says it (but no one hears it thankfully except Cromwell).

The bandits arrive! (?) They don't see you, talknig about recent plunder and a "prize" for the "boss". Since Nadarr has the longest range of everyone, his sleep spell goes off first! They get into position and everyone launches their attacks!

Nadarr casts sleep! ((The non-enlarged form hits everyone of them without hitting your allies, so we'll do that))

(14+4) (13+4) (8+4) (11+4) (8+4) (13+4) (13+4) (15+4) He hits everyone!

Symon swings his flail at the idiot who got close to his tree! (17+9) You hit, dealing (9+5) damage!

Thyra takes a shot at the one that comes closest to her! She hits, dealing (5) damage!

Cromwell fires an eldritch blast at the one Symon smacked! (8+6) You just hit, dealing (10+4) damage! Ba4 is now bloodied.

Karl charges at the one Thyra hit, (17+7) his stern silence is broken as his blade clashes with the enemy she hit, carrying a large greataxe and several handaxes. They are also the strongest looking of the ground, and also the angriest. He hits, activating the blade's power and everyone now gains a +1 to attack rolls and (+3) to damage rolls until Karl's next turn (surprise round does not count towards this). He deals (6+3+3) damage!

Weston, now eager to join the fray, aims right at the driver between the two hulking men. (12+6) You hit, dealing (6+4+7+3) damage to the driver! As he convulses, you notice the driver is carrying a wand at his side.

Before the surprise round begins, the entire enemy team makes a save from passing out before the surprise round begins

(?) Everyone but Br2 and Ba5 pass out on the spot, save ends.

Spoiler (click to show/hide)

Symon begins the surprise round charge, followed by Karl, Cromwell, Thyra, Weston and Nadarr
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

apiks

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Re: Lets Play Dungeons and Dragons (4th Edition): Off Chasing Bandits
« Reply #3138 on: April 28, 2014, 11:16:04 pm »

((You go, Nadarr! Only 2 enemies left. This is the best encounter we've had so far I'd say.))
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): Off Chasing Bandits
« Reply #3139 on: April 28, 2014, 11:26:57 pm »

((You go, Nadarr! Only 2 enemies left. This is the best encounter we've had so far I'd say.))
((The sleepy heads still have save throws so they may get back up if they don't drop these guys right away))
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

apiks

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Re: Lets Play Dungeons and Dragons (4th Edition): Off Chasing Bandits
« Reply #3140 on: April 28, 2014, 11:29:55 pm »

((Fetch them an Avenger and a paladin on one and the rest on the others, and we're set.))
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Founding Father of Necrothreat I, Necrothreat II, Necrothreat III, Necrothreat IV and Necrothreat V
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): Off Chasing Bandits
« Reply #3141 on: April 28, 2014, 11:53:15 pm »

((Fetch them an Avenger and a paladin on one and the rest on the others, and we're set.))
((*laughs* Yeah... Keep thinking that))
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Sirus

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Re: Lets Play Dungeons and Dragons (4th Edition): Off Chasing Bandits
« Reply #3142 on: April 29, 2014, 01:06:57 am »

((Good start!))
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Hanzoku

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Re: Lets Play Dungeons and Dragons (4th Edition): Off Chasing Bandits
« Reply #3143 on: April 29, 2014, 03:04:36 am »

((I'm thinking we want to take the mage out - I'd rather not find out what the wand does, or find out if he's capable of also throwing around Sleep.))
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USEC_OFFICER

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Re: Lets Play Dungeons and Dragons (4th Edition): Off Chasing Bandits
« Reply #3144 on: April 29, 2014, 08:53:46 am »

((Ba4 and Ba1 are sleep so I can move past them without taking an attack of opportunity, right?))
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): Off Chasing Bandits
« Reply #3145 on: April 29, 2014, 08:59:03 am »

((Ba4 and Ba1 are sleep so I can move past them without taking an attack of opportunity, right?))
((Yep, and they also suffer from Coup De Grace. I'm also not sure if you can bash anyone awake unless you drop a miraculous ranged attack that I forgot about. Mostly because getting over the caravan with a charge doesn't work and you can't pass through the horses square. In which case, someone is taking 17 or more damage...))
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

USEC_OFFICER

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Re: Lets Play Dungeons and Dragons (4th Edition): Off Chasing Bandits
« Reply #3146 on: April 29, 2014, 09:16:33 am »

Symon moves as far right as he possibly can, using his standard action to climb up on the cart to harass the mage.
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): Off Chasing Bandits
« Reply #3147 on: April 29, 2014, 09:44:37 am »

Symon moves as far right as he possibly can, using his standard action to climb up on the cart to harass the mage.
You spend a move action to climb on top of the cart. (17+6) (?) You jump on top of the cart and feel something under your foot as things shift about. You realize you're standing right on top of a man who is knocked unconcious, buried under junk and tied up. You see this because you just landed right on top of his chest and his leg as things began to shift. The man takes (4+2+0) damage for taking a hit from both of your feet. He's still out like a light but you knocked the wind out of him.

Karl begins his surprise round attack!
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Hanzoku

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Re: Lets Play Dungeons and Dragons (4th Edition): Off Chasing Bandits
« Reply #3148 on: April 29, 2014, 04:33:27 pm »

((Hi Aurel's new character! *waves*))

((Minor Action: Sheath the Vanguard's Shortsword +1
  Minor Action: Draw the longsword
  Standard Action: Bolstering Strike on Br2))

Karl sheaths his short sword and draws out his ancestral weapon, turning the move into a vicious stab towards the still standing thug. "You would have been better served to have fallen asleep, like all of your companions." he says as calmly as talking about the weather.
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): Off Chasing Bandits
« Reply #3149 on: April 29, 2014, 04:36:48 pm »

((Hi Aurel's new character! *waves*))

((Minor Action: Sheath the Vanguard's Shortsword +1
  Minor Action: Draw the longsword
  Standard Action: Bolstering Strike on Br2))

Karl sheaths his short sword and draws out his ancestral weapon, turning the move into a vicious stab towards the still standing thug. "You would have been better served to have fallen asleep, like all of your companions." he says as calmly as talking about the weather.
((Surprise round is one standard action. Its what the goblins and the kruthiks had on you guys. Just bolstering then? Or draw the longsword and end?))
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.
Pages: 1 ... 208 209 [210] 211 212 ... 344