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Poll

What was your favorite part of the journey?

GOBLINS! AND LOTS OF THEM!
- 0 (0%)
The assassins in the town!
- 1 (11.1%)
Gonzou suiciding!
- 1 (11.1%)
The shadow monster encounters of all kinds!
- 0 (0%)
The mountains!
- 0 (0%)
The werewolf incident with Nadarr, leading to us getting arrested!
- 2 (22.2%)
The bandit camp side quests!
- 0 (0%)
The fortress upper levels! (Necromancers, gate, madmen)
- 1 (11.1%)
The caverns! (Dragon, Cotl, Cave Crocs)
- 2 (22.2%)
The Fortress lower levels! (Maze, Grot/Symon/Gonzou Fight, Husks)
- 0 (0%)
The flesh party that was the final battle!
- 0 (0%)
The epilogue (and the end of almost two years of madness)
- 2 (22.2%)
None! It sucked!
- 0 (0%)

Total Members Voted: 9


Pages: 1 ... 149 150 [151] 152 153 ... 344

Author Topic: Lets Play Dungeons and Dragons (4th Edition): 86 Days Remain...  (Read 343345 times)

highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): In Murann...
« Reply #2250 on: March 23, 2014, 03:40:30 pm »

Run outside and ask people whether they have seen a dragonborn walk and try to track Nadarr down! Run!
They said they saw a dragonborn carrying chains head down to the docks. You run there as fast as you can.

Nadarr:
You start to feel something strange going off. You look outside and see the sun starting to lower. You feel sometihng hard hit your head as you hear laughter of four guys behind you. You're awake still, but take (5) damage and are stunned. The one that hit you, grabs your bag of holding and digs inside. He pulls out your gems!

"Lookie 'ere boys, we got sum rich lad wiv' some nice baubles." He pockets them as he takes another swing at you! You take another (3) damage! You count all of your gems gone from the pouch and he sees your coinpurse hanging off of the side of your belt.

"Hand ova' dat purse, dragonborn, or ye' wished ya neva ran in 'ere."

You feel something coming over you. You never before were glad for this to happen at this right time. The sun is almost fully set...

Aurel:
You run towards the docks! You ask around again and they direct you to that warehouse you were at earlier before. You look at the sunset, and dread fills you. There is only minutes of daylight left!

Nadarr:

You take a step back to avoid them. You only need to stall them. You cast mage hand to knock some junk over to distract them as you run off. You look out the window. Seconds left of daylight. You stop and turn to face them. They all have daggers, but what does that matter now? You let the bloodlust flow, and before them, your body begins to change before them. The full moon rises, and the men stand in awe. Your body contorts and deforms as it takes on the shape you grew used to so many years ago. Your jawbones creak and bend as it changes and your teeth turn to fangs. Your pointed fingers turn to claws and fur overtakes your body. The men drop their daggers and stand back as you let out a howl that rips the silent night.

Aurel:
You're about two hundred paces from the building when you hear the howl. Too late, you think and run faster.

(43%) Evening services are held, but not on this day. You're a day early. The priest offers to let you pray as long as you wish though, as long as nothing is damaged.

Symon thanks the priest and begins to pray silently.
As you pray, you hear a howl that sounds fell and terrifying. It doesn't sound like any wolf you know about. The priest hears it and stops a second before continuing with his duties.

Everyone else:
You hear a muffled howl that sounds as if it came from the docks. None of the patrons notice too much, but the guards grab their arms and start to head out. "Damned wolves..." They say under their breath.

Nadarr:
Though you cannot control yourself during this time, you are glad you know what you are doing. You leapt on the biggest one, the one closest to you, and slashed out his throat and began eating his throat. His scream is muffled by the lack of a windpipe, and you watch the others try and run, but you are a hunter; a killer. You run down another and blood flies as you rip his chest open and devour his heart. Two more; the one who hit you is escaping through the caravan doors and slams the door behind him. The other tries to hide. You charge through fallen barrels and other empty containers and leap on top of him! His screams are loud and glorifying as you devour him alive.

Aurel:
You see the horror in the abandoned warehouse as blood covers the walls and ceiling. You can only watch as the werewolf devours a screaming man alive. You see Nadarr's bag of holding on the floor a fair distance away.
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

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Re: Lets Play Dungeons and Dragons (4th Edition): In Murann...
« Reply #2251 on: March 23, 2014, 03:42:30 pm »

Symon immediately grabs his flail, and charges towards the source of the howl.
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apiks

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Re: Lets Play Dungeons and Dragons (4th Edition): In Murann...
« Reply #2252 on: March 23, 2014, 03:44:16 pm »

Quietly go to the bag and get it. Keep a close eye on Nadarr but without him noticing and at a fair distance. If there is a body nearby, go to it and feed, hopefully without Nadarr noticing.

((Time to roll the stealth checks!))
« Last Edit: March 23, 2014, 03:46:20 pm by apiks »
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TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): In Murann...
« Reply #2253 on: March 23, 2014, 03:50:04 pm »

((Well damn, that wasn't meant to happen. Stupid lack of padlocks!))
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mastahcheese

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Re: Lets Play Dungeons and Dragons (4th Edition): In Murann...
« Reply #2254 on: March 23, 2014, 04:09:23 pm »

Stealth. Head to the docks.
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Might as well chalk it up to Pathos.
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TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): In Murann...
« Reply #2255 on: March 23, 2014, 04:17:59 pm »

((Hey, hey! Let's not get excited! It's just a wolf, people, go back to sleep!))
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Sirus

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Re: Lets Play Dungeons and Dragons (4th Edition): In Murann...
« Reply #2256 on: March 23, 2014, 04:19:45 pm »

((So we have a vampire AND a werewolf. Lovely.))
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apiks

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Re: Lets Play Dungeons and Dragons (4th Edition): In Murann...
« Reply #2257 on: March 23, 2014, 04:21:56 pm »

((So we have a vampire AND a werewolf. Lovely.))

((What could you possibly be talking about? *whistles*))
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Re: Lets Play Dungeons and Dragons (4th Edition): In Murann...
« Reply #2258 on: March 23, 2014, 04:22:10 pm »

((So we have a vampire AND a werewolf. Lovely.))

((Yep. Now we just need an unusually unexpressive girl and we can reenact Twilight.))
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TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): In Murann...
« Reply #2259 on: March 23, 2014, 04:23:30 pm »

((So we have a vampire AND a werewolf. Lovely.))

((Yep. Now we just need an unusually unexpressive girl and we can reenact Twilight.))

((Hm? What? Course not! *Whistles*))
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): In Murann...
« Reply #2260 on: March 23, 2014, 04:41:03 pm »

Symon immediately grabs his flail, and charges towards the source of the howl.
You grab your flail and run towards the docks, where the howl was heard. You see a couple guards mobilizing and follow them.

Quietly go to the bag and get it. Keep a close eye on Nadarr but without him noticing and at a fair distance. If there is a body nearby, go to it and feed, hopefully without Nadarr noticing.

((Time to roll the stealth checks!))
(10+7 vs 3+4-5(screaming+distraction)) Thank the Raven Queen he's busy feeding on that poor sod. You grab the bag and the man stops screaming and the sounds of devouring flesh end. You dive behind a container as you hear him sniff the air. (11+7 vs 16+4) you hear the werewolf walk towards you and sniffing the air. You start sweating bullets as the beast gets really close. You start to crawl slowly away, not trying to get his attention, fear pounding through your body as heavily as you heart pounds through your unliving chest. You hear the door slam open as a man runs out, screaming for his life! Nadarr gives chase and you take the chance to run!

Stealth. Head to the docks.
(8+2 vs ? ? ? ? ? ?) Several people see you as you walk towards the docks. Namely a couple of guards leaving the inn.

At the Inn... :
Thyra stops playing and excuses herself as she grabs her gear and rushes out towards the docks while putting away her harp.

((So we have a vampire AND a werewolf. Lovely.))
((When you ask the DM to make decisions for your character, and I randomly have one selected, !!FUN!! ensues))
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

apiks

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Re: Lets Play Dungeons and Dragons (4th Edition): In Murann...
« Reply #2261 on: March 23, 2014, 04:43:35 pm »

Run like the wind but keep a look out on Nadarr from a fair distance. If I see guards or somebody from the party approaching him, stop them.
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Re: Lets Play Dungeons and Dragons (4th Edition): In Murann...
« Reply #2262 on: March 23, 2014, 04:44:37 pm »

Symon follows the guards and heads to the docks.
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TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): In Murann...
« Reply #2263 on: March 23, 2014, 04:44:52 pm »

((Run like the wind, bullseye!  :P))
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highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): In Murann...
« Reply #2264 on: March 23, 2014, 04:47:50 pm »

Run like the wind but keep a look out on Nadarr from a fair distance. If I see guards or somebody from the party approaching him, stop them.

Symon follows the guards and heads to the docks.

You book it out of the warehouse and see guards and Symon approaching. You tell them to stop (14+12+4 vs 19) and they do, and Symon is heavily taken by your words

((does he stop?))

The guard questions you.

"What is going on in there that you are so out of breath, and why is there howling heard here?"
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.
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