I am not opposed then, the guild seems fair, but due to the lack of members I must insist you find at least 2 more before the year is over.
Coldbones Oceanmansion (+2*) Proposes the miner's guild
For:2
Against:0
The promised report for Mr Mountain:
5 Whips (2 iron 3 copper)
7 Battle Axes (1 iron, 1 silver, 2 copper, 2 bronze, 1 steel)
16 War Hammers (12 iron, 2 copper, 1 bronze, 1 bismuth bronze)
3 Short Swords (3 iron)
3 Maces (1 iron, 2 copper)
35 crossbows (2 iron, 1 copper, 1 platinuim (the artifact), 1 bismuth bronze, 5 oaken, 5 willow, 4 chestnut, 3 alder, 3 birchen, 4 ashen)
1 Bow (1 iron)
3 Halberd (1 iron, 2 copper)
4 Two-handed Swords (1 iron, 2 silver, 1 copper)
2 Long Swords (1 iron, 1 copper)
8 Large Daggers (4 iron, 2 silver, 2 copper)
1 Scourge (1 silver)
4 Scimitar (1 silver, 3 copper)
9 Training axes (1 willow, 1 tower-cap, 2 highwood, 2 chestnut, 1 alder, 2 ashen)
5 Picks (3 copper, 2 bronze)
897 Bolts (674 iron, 50 copper, 35 bronze, 33 bismuth bronze, 55 oaken, 1 willow, 29 highwood, 1 chestnut, 11 alder, 4 birchen, 4 ashen)
17 Arrows (17 copper)
30 breastplates (17 iron, 13 copper)
420 misc leather/wool/slik clothes and armor
30 helms (18 iron, 12 copper)
245 misc leather/silk/wool hoods, caps ect
195 Legware, leather, large deal of which is too large for use
29 Shields (23 iron, 5 copper, 1 highwood)
36 Backpacks
22 Quivers
22 Lowboots (22 iron)
630 misc foot wear
22 Iron gauntlets (22 iron)
422 misc gloves
We have many bars, most of which is Iron (320) with little steel (2), gold (6), silver (9), copper (7), and other misc metals that you don't need to hear about.
Full-time military, they all dabble in some skills like striking, kicking ect:
Skilled Hammerer
Skilled Marksdwarf
Talented Fighter
Skilled Archer
Novice Wrestler
Dabbling Armor user
Talented Dodger
Equipment: Iron set, Platinum Crossbow (OOC: Copper in my save, but assume it should be the new artifact one)
Health:NA
Kills:NA
Notes:Slow to tire, rarely sick, tough and agile. Astounding feel of his own bodies position, willpower.
Proficient Axedwarf
Noivice Shield user
Expert Fighter
Dabbling Armor user
Adequate Wrestler
Proficient Dodger
Equipment: Iron set, Iron axe
Health:NA
Kills:2 goblins
Notes:Inexhaustible, Extremely agile, Iron Will
Talented Hammerer
Competent Marksdwarf
Novice Shield user
Dabbling Armor user
Expert Fighter
Adequate Wrestler
Skilled Dodger
Equipment:Iron set, Iron hammer
Health:NA
Kills:1 kobold 1 goblin
Notes:Basically unbreakable and agile. Iron will, great feel of surrounding space, very good sense of body postion, great intuition, impatient.
Dabbling in many unarmed skills, armor and shield user as well.
Equipment:Armor is unassigned, assumed you will get a iron set and your preference of weapon
Kills:NA
Health:NA
Notes:Very rarely sick and agile, but is weak and quick to tire. Good intuition and Unbreakable will.
Skilled Hammerer
Skilled Marksdwarf
Dabbling Shield and Armor user
Proficient Fighter
Skilled Archer
Novice Wrestler
Talented Dodger
Equipment:Iron set, oaken crossbow
Kills:NA
Health:NA
Notes:Inexhaustible and tough, really susceptible to disease. Bad intuition, patient, great spatial and kinesthetic sense. Also a little bonkers imo.
OOC
Is that all of them?
*the miners hall design was approved so she should have 2.
This was more of a pain to do than I thought, and I still half-assed it, it should be enough for a general idea of our military situation.