Strike at a mook
hit = true;
dam = 44;You punch one of the funnels and it shatters into a thousand pieces. For a couple moments, your pain from overheating is a bit more bearable.
Lightning Boltify the MINI-BOSS TWICE!
hits = 2;
dam = 40;Your hands crackle with electricity, when your caffeine-fueled brain gets a idea. You have two hands, so you can lightning the mini-boss twice! Genius! Enacting your brilliant plan you begin to zap TEC with bolts of lighting, one after another in an impressive display of magical process. Under your unrelenting assault large chunks of armour are sheared off of the robot, along with its legs and part of an arm.
Taking a break from the death-dealing, you hand Sakura-chan one of your MP potions, seeing as she needs it.
Start working mook control.
hits = 2;
dam = 20;
dam = 20;Feeling bad about your combat prowess, you and Cheyanne fling a couple firecrackers at the drones. Neither the bright colours nor the exploding bits of funnels improve your mood by much.
Sakura-chan casts heal on herself twice.
hpSakura += 32You surround yourself with magical energies, healing your wounds and soothing your burns until you feel healthy and energized again.
missiles into the drones spare into TEC
hits = 4;
dam = 0;Feeling rather bored, you fling more missiles at the security robot. Predictably, nothing happens. A bit of a shame that you don't have some kind of magical spell to attack it with, huh?
Fireball the Security Robot
hit = true;
dam = 20;After Rosie-Lou-Lou finishes her lightning barrage, you take the kick the robot while it's down by chucking a fireball at it. The ensuing explosion is quite pretty.
Ack!
hitAngel = 1;
damAngel = 31;
hitRosie = 1;
damRosie = 23;Despite being battered with lightning, fire and (largely ineffective) missiles, TEC is still hanging on by a thread. Raising its laser rifle, it shoots a couple shots at Angel and Rosie-Lou-Lou. The shots strike true, with Rosie-Lou-Lou gaining a large hole in leg, while Angel takes one too many laser shots and dies. Only for a couple seconds though, for TEC (having gotten its revenge) promptly shuts down due to an error.
With the security robot collapsed into a big pile of junk, and the funnels reduced to bits, the alarms in this server shut off quietly. Angel groggily wakes up, back to 1 HP now that combat's over.
HP: 1/30
MP: 10/40
HP: 24/40
MP: 25/60
HP: 83/110
MP: 17/30
Overheat (1): -14 HP a turn.
HP: 65/65
MP: 40/45
HP: 25/50
MP: 28/30
HP: 4/50
MP: 27/45
Summon Coffee (1): +1 Action
HP: 30/30
MP: 38/80
HP: 50/50
MP: 112/115
Friendly reminder that this server has exits to the north, west and east (which is where you came from).