Second chance round
Try to untangle the grenade and throw it at the lizard. Then run away and shoot at it.. If I still cant get rid of the nade then suicide bomb the lizard.
You attempt to dislodge the grenade. You are panicking. Your hands are trembling. You can't find it. You can't grab it. It's slipping through your hands. All you manage to do is waste valuable seconds.
You get up and start running towards the beast. You're close. You're really close. And then your chest explodes and everything goes dark.
((You rolled four 1s in a row with that grenade. It didn't want to let go of you, it seems. Like it was stuck to you.
I guess one could say it was...
a sticky grenade.
YEEEEEEAH))
I'm not getting near one of the other people again, after they instantaneously murdered me with one hit. Instead, I'll just sit back until these launchable spikes are ready, at which point I will fling them at the prone figure. If he gets up and runs the other direction, aim at his legs. If he gets up and runs at me, aim directly at his face, then press down to the ground until he gets close enough to lunge, at which point I will lunge for his neck, hoping to sever the head from the body.
You grow a few spikes and prepare to launch them as the prone man gets up, screams "Adios, amigo!" and charges at you. He moves very quickly, not giving you a chance to hit him with your spikes.
However before you can do anything, the man disappears in an explosion of blood and gore, throwing bone shrapnel everywhere around him. Some of them hit you in the eyes, blinding you. You don't even feel any pain, so it takes you a few seconds to realise that you can't see.
You finally realise you're blind when you hear something whiz past you, like someone cracking a whip through the air, and try to look for its source.
"Hraghrhghgh"
Drag myself to the nearest person I can find, and try to kill them with telekinesis.
You sense a large amount of fear, anger and pain and pain nearby, coming from everywhere around you, the surge of powerful emotions making it hard to sense them properly. It's hard to discern amongst all the soldiers getting killed for nothing on this hill, but one of them stands out. It is the same thing you sensed earlier in the other contestant, human emotions in the body of an animal.
You launch a desperate attack on it, but you don't feel it getting hurt. You don't feel any pain coming from it. Unless it has somehow made its body immune to pain... But one thing you do know is that its emotions shift. It definitely noticed your attack.
The darkness is closing in. You manage to stall it for a while longer, but it's coming for you and there's little you can do about it. The only thing you can do is feed it the blood of your enemies as sacrifice and hope that will abate it.
Campaign
Help untie Alan's sleeves.
You put your newly repaired hands to good use and help get Alan out of the tangled mess he got himself into.
Hmm. I think I need to power up again or something, my couch powers aren't doing what they used to.
Wait until my sleeves are untied, then crutch over to where River is and lightly kick him until he wakes up.
Hey Rover, wake up! I need your help and exposition.
You lift your giant sleeves and try to get them to stop dangling. You also try to tuck your shirt's back inside your pants so that you don't end up stepping on it. You look kinda like Mickey in the Sorcerer's Apprentice... after drowning his sorrows with booze, smokes and junk food for 30 years.
That done, you grab your crutch, get up from your couch and use your crutch to poke Rocky while stating your demands. He growls and shifts his tail and head a bit, but doesn't open his eyes.
<Make it quick. Or loose a limb.>Campaign
Zechariah stumbled backwards, disoriented from his experience. Though it left him quite exhausted, he was proud that he was able to muster the strength to help River out for as long he needed to revive Alan and Nikolai, especially considering that he didn't have his staff with him. Might it have been a stroke of luck? Maybe he managed to muster some willpower after all. Or, maybe he drew on some reserve power that would probably disadvantage him at a later point.
Who knows? He doesn't. The only thing Zechariah knows right now is that he is starving, dehydrated, and in need of sleep. Oh, sleep - what a wonderful thing. He called back to the days where he would suffer from severe sleep loss due to disorientation from being in the Medium for so long. It was like an extreme version of jet lag, only with the catch that you're not actually adjusting to a different time zone. He was zipping around different space-time continua and expecting to be able to sleep regularly. Of course, he eventually got used to it, but that doesn't undo the damage of insomnia.
He rubs his eyes and succumbs to fatigue, falling down and remaining supine. He groans and says weakly, "River? I'm... I'm gonna need some.. some rest. And food. And water. That took.. a lot out of me. I'm gonna need.. need a nap. For a day.. or two."
State my condition to River and attempt to sit up, facing him.
You sit up and face River. Even staying conscious takes some effort. Every time you blink and close your eyes, you have to remind yourself not to doze off.
River does not react to your words beyond moving his ears a bit, but he replies nonetheless.
<Yes. Tired. Sleep needed.>He doesn't appear to be in a better state than you. His fur has lost its shine and has become matted where the blood from his broken leg has stained it. At least the bleeding appears to have mostly stopped.
<The energy here helps. Food is better.>He's just lying there in his four-legged form, sleeping with one of his improvised bags as a pillow. Or at least trying to sleep. Alan's meddling seems to be preventing that at the moment. Which is probably why there is a bit of agitation mixed into the tiredness in his voice... wait, not voice... telepathy? Eh, magic is weird.
<Others can help. When they return.>He rubs his eyes and succumbs to fatigue, falling down and remaining supine. He groans and says weakly, "River? I'm... I'm gonna need some.. some rest. And food. And water. That took.. a lot out of me. I'm gonna need.. need a nap. For a day.. or two."
"Oh good, you're awake. Some mission we've been having, huh?"
(After helping Alan get untied) help Zech up and onto the couch.
Then disassemble the empty bag and get dressed. See if I can spare a piece of cloth to tie around my face like a mask.
It takes some effort to disassemble the bag (Damn knots. What's wrong with a simple bow knot? And do they have to be so tight?) but you manage to do so and get some slightly singed clothes as a reward, which you promptly wear.
You rip a piece of cloth off a shirt and use it to form a mask. It's a bit too long, so you kinda look like you're wearing a scarf. Which with this heat is a bit out of place. Eh, whatever, you can pretend to be some sort of mysterious exotic traveller with a horrible fashion sense.
I might be better off being unconsious, but I don't know that, so I still need to wake up!
True, but your body does, and the dice say it says no.
Campaign, Ike!
Add more bandages. Just wrap it all up, eh?
Then follow that trail. Be ready for copious stabbing of wizards.
You completely mummify Irine using the bloody cloth taken from your enemies clothes, tightly wrapping her entire body in cloth like you have some kind of bondage fetish.
Foxes don't need to breathe that much, right? They can stay underwater for hours.
Or was that whales?
Nah, probably foxes.
That done, you grab your sword, heft the mummified Irine on your shoulder by the tail (good thing it's nice and hard) and follow Kassiver's trail. It's quite easy to do so. Even if the strong scent wasn't there, the blood and disturbed ground alone would be enough.
You don't have to follow the trail for long before you find him. First the blood drops in the trail lessen. Then you can see and smell marks of other humans next to him. And by the time you've reached the other side of the supply tent, you can see him.
He is no more than 10 metres away, being guided by an unarmed woman back towards the supply tent. He has obtained a small knife. There is a circle made of various grey line segments hovering a few millimetres above his eyes and ears, like someone started drawing a blindfold on him but neglected finishing it.
He is being escorted by a short man with an even shorter sword, who is walking in front of the two. He looks young, no more than 15. He appears to have noticed you. He has stopped moving and is currently staring at you wide eyed.
OOCLooks like that round is going to end soon...
Still busy busy busy. Had actually started writing the turn when Coolrune posted, but had to pause for a while to do other things.