Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3

Author Topic: The Escapists ~Kickstarted!~  (Read 5165 times)

Sinlessmoon

  • Bay Watcher
  • [Trollinging Intensifies]
    • View Profile
The Escapists ~Kickstarted!~
« on: October 30, 2013, 01:41:06 am »

Hey guys, browsing through RPS I happened upon an interesting article about a new game that is being Kickstarted called: The Escapists (As per the title reveals :P ) Anywho, I looking around on the forums to see if there was any discussion about this game going on, I found none, so here I am!

The basic premise about the game is to escape from the prison that you are incarcerated in, to do that you need tools as well as a plan to escape. You will have to plan involving the prison schedule, figure out when the next patrol comes by, and also by making friends with fellow inmates.

Here are some of the game features (Taken from the Kickstarter page.)

Game Features

More idea's will come along during development, but here are a few to get things started. Some are already in-game at this early stage.

Schedules: To escape you'll have to work around the strict prison schedule as best you can to avoid any unwanted attention from the guards.

Crafting: Weapons and tools can be crafted together using everyday things you find or steal around the prison. Just beware of cell shakedowns.

Reputation: The way you interact with fellow cons and guards affect how they treat you. Those on your side could help you out in a fight, overlook if they catch you doing anything unusual, or give you access to certain favors/jobs, and assistance.

Digging: Get hold of a shovel and you can start working on an escape tunnel. Of course you'll need some lights and timber supports below ground if you plan to survive. Just make sure you make it back for the guard patrols- and that the hole is hidden!

Skills: Train your agility and strength in the gym, or spend your free periods in the library boosting your intellect. All such skills play a part in your escape as well as your survival inside the prison.

Combat: When it comes to crunch time, you might have to engage other inmates or guards in combat. If one of them finds your escape tunnel you will probably have to overpower, bind, and stash them in the hole you've been digging below your cell. If it's a guard, taking his uniform might come in handy.

Gangs & Friends: Be careful who you pick fights with- some of the inmates might start plotting against you with their gang-mates and friends.

https://www.youtube.com/watch?v=O9ScliZaQco

So far I think it sounds pretty interesting, what do you guys think?

Kickstarter link: http://www.kickstarter.com/projects/chrisd/the-escapist
« Last Edit: December 01, 2013, 10:42:10 pm by Sinlessmoon »
Logged

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: The Escapists -Kickstarter-
« Reply #1 on: October 30, 2013, 01:43:46 am »

This sounds really cool.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Sinlessmoon

  • Bay Watcher
  • [Trollinging Intensifies]
    • View Profile
Re: The Escapists -Kickstarter-
« Reply #2 on: October 30, 2013, 01:44:54 am »

Come to think of it, this is would be what it's like being a prisoner in Prison Architect. :P

Mictlantecuhtli

  • Bay Watcher
  • Grinning God of Death
    • View Profile
Re: The Escapists -Kickstarter-
« Reply #3 on: October 30, 2013, 04:15:49 am »

This concept is not explored nearly enough.
Logged
I am surrounded by flesh and bone, I am a temple of living. Maybe I'll maybe my life away.

Santorum leaves a bad taste in my mouth,
Card-carrying Liberaltarian

Sinlessmoon

  • Bay Watcher
  • [Trollinging Intensifies]
    • View Profile
Re: The Escapists -Kickstarter-
« Reply #4 on: October 30, 2013, 01:31:56 pm »

This concept is not explored nearly enough.

No Its not, that's why I'm incredibly interested in it.

Graknorke

  • Bay Watcher
  • A bomb's a bad choice for close-range combat.
    • View Profile
Re: The Escapists -Kickstarter-
« Reply #5 on: October 30, 2013, 01:40:04 pm »

Interesting. I won't back it right away or anything, but I'll keep an eye on it.
Logged
Cultural status:
Depleted          ☐
Enriched          ☑

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: The Escapists -Kickstarter-
« Reply #6 on: October 30, 2013, 02:09:21 pm »

Honestly I can't get into games still in kickstarter, or jail sims without pro wrestling moves.  I'll keep an eye on it nonetheless.

Logged
Shoes...

Sinlessmoon

  • Bay Watcher
  • [Trollinging Intensifies]
    • View Profile
Re: The Escapists -Kickstarter-
« Reply #7 on: October 30, 2013, 10:15:19 pm »

Honestly I can't get into games still in kickstarter, or jail sims without pro wrestling moves.  I'll keep an eye on it nonetheless.

I hope that's a reference to Hard time, which believe it or not, I actually like.

Megaman

  • Bay Watcher
  • What is love?
    • View Profile
Re: The Escapists -Kickstarter-
« Reply #8 on: October 30, 2013, 11:19:14 pm »

Hard Time is terrible in the precise right ways to be entertaining.
Logged
Hello Hunam

TerryWogan

  • Escaped Lunatic
    • View Profile
Re: The Escapists -Kickstarter-
« Reply #9 on: November 22, 2013, 07:07:38 am »

Logged

Elfeater

  • Bay Watcher
  • Max Yeskly the dwarf
    • View Profile
Re: The Escapists -Kickstarter-
« Reply #10 on: November 22, 2013, 07:53:52 am »

Looks great, but an idea I would like to see implemented, wont happen, would be to have you set in a prison from prison architect.
Logged
I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

Sinlessmoon

  • Bay Watcher
  • [Trollinging Intensifies]
    • View Profile
Re: The Escapists -Kickstarter-
« Reply #11 on: November 22, 2013, 11:54:47 am »

-snip

That's pretty interesting, If I had money I would totally back this game. :D

LeoLeonardoIII

  • Bay Watcher
  • Plump Helmet McWhiskey
    • View Profile
Re: The Escapists -Kickstarter-
« Reply #12 on: November 22, 2013, 01:28:33 pm »


Fantastic. After seeing the other videos I don't know whether he should correct the grammar or just leave it as it is! Seems like one game where it's totally fine to screw that up.
Logged
The Expedition Map
Basement Stuck
Treebanned
Haunter of Birthday Cakes, Bearded Hamburger, Intensely Off-Topic

Graknorke

  • Bay Watcher
  • A bomb's a bad choice for close-range combat.
    • View Profile
Re: The Escapists -Kickstarter-
« Reply #13 on: November 22, 2013, 07:07:00 pm »

Looks great, but an idea I would like to see implemented, wont happen, would be to have you set in a prison from prison architect.
The reason Introversion worked on PI rather than continuing Subversion was because of the prison generation code. So...
Logged
Cultural status:
Depleted          ☐
Enriched          ☑

Sinlessmoon

  • Bay Watcher
  • [Trollinging Intensifies]
    • View Profile
Re: The Escapists -Kickstarter-
« Reply #14 on: December 01, 2013, 10:41:45 pm »

Alright guys! A couple days ago this was backed!
Pages: [1] 2 3