From the personal log of Monitor Lizard, overseer:
Daria organised a knife training for her squad a few days ago. She showed her impressive skills by sparring with one of the recruits - he cuoldn't even land a single hit.
We need more furniture! Some masterfully-made cabinets will certainly make this place look better.
Somedwarf said that we have a pack of ruthurers roaming the cave under the fortress. What are those things? Firecrazy says they're pretty large, covered with thick fur, and have long tails.
One of our engravers claimed a craftsdwarf's shop. I hope he makes something useful.
A kobold! As soon as he was discovered, he tried to flee. I ordered everyone to kill him.
There's more of them! We managed to strike one down, but the second one ran away.
We started mining out the adamantine. The craftsdwarfs are now processing it, extracting strands of precious metal.
Spring has come! My tour of duty has ended, and now it's the time for the crew to choose the next overseer."So, as you see, Chamberdrums has been doing fine recently. Walls are being smoothed, rooms are being furnished, and we have also started mining the adamantine. Here're some notes to the next overseer:
1. Try trading with every caravan that comes to the fortress.
2. Construct more gold and adamantine stuff to make the fortress richer.
3. The diplomats have been talking with the major, for, like, a long time. I tried redesignating major's roo, but they are still conducting meeting.
4. We have plenty of blocks, so you can make more roads to attract the king. Kings love roads.
5. If possible, continue assigning dining rooms to the dwarves.
Here's the save:
http://dffd.wimbli.com/file.php?id=8220