Planet stats:
Planet: Earth
Mass: 1 M⊕ (Earth masses, may be changed to Jupiter or solar masses when needed)
Atmosphere: Nitrogen (78%), Oxygen (21%), Argon (1%), Carbon Dioxide (0.04%), traces of other gases (other noble gases, water vapor etc.)
Global Dry Biomass (in million tonnes): 388,000
Total Water Volume: 1,338,000,000 km3
Human Population: 6,950,000,000 (epidemic)
S.A.D.I.S.T.S.
Members: Detoxicated, Yourmaster, Scood, 10ebbor10, Urist Mc Dwarf, TopHat, Yourmaster, Ddynamo, wer6
Resources: Metal (0 tonnes), Oil (105 km3)
Industrial and economic assets:
Metal production facilities (Earth) (50t of metal/post)
Asteroid mining stations (Asteroid belt) (150t of metal/post)
Oil production facilities (Earth) (15km3 of oil/post) (env. damage/post)
Tank factory (Earth) (5 tanks/post, -10 metal/post)
Militiary assets:
S.A.D.I.S.T.S. Elites (550 soldiers)
S.A.D.I.S.T.S. Regulars (4000 soldiers)
S.A.D.I.S.T.S. Tanks (10)
Other assets:
Research labs
Particle Collider
Underground Bases
The Sunshine Squad
Members: LegendaryWoodBurner, adwarf, GreatWyrmGold
Resources: Resources: Metal (25 tonnes), Oil (85 km3)
Industrial and economic assets:
Metal production facilities (Earth) (70t of metal/post)
Oil production facilities (Earth) (5km3 of oil/post)
Jet and Tank factories (Earth) (5 tanks/post, 5 jets /post, -25 metal/post)
Militiary assets:
Sunshine Squad militias (500,000 soldiers)
Sunshine Squad regulars (395,000 soldiers)
Sunshine Squad spec ops (195 soldiers)
Militiary dolphins (50)
Sunshine Squad Tanks (5)
Sunshine Squad Jets (5)
poketwo's faction
Members: poketwo
Resources: Metal (100 tonnes), Oil (5km3)
Industrial and Economic assets:
None
Militiary assets:
None
Use the stealth suits to start sneaking inside of sunshine malita bases and stealing resources. Also try to free sociopaths From asylums and convince them to join us. Only sociopaths. They know pain, and should be physically or mentally hardened. If they refuse, kidnap and force them
You manage to steal some resources from the Sunshine Squad. You also manage to free some sociopaths from mental asylums and hospitals, they are grateful and join your... cause. They join the ranks in your army.
Alright! with metal production now at 4 times the enemies, we can begin mechanizing and growing our armies.
Construct Jet and tank factories and begin production with an emphasis on fast, overwhelming global response at a moments notice.
Begin the process of subverting the worlds governments to fall in line with our administration, the ultimate goal being a world state under the Sunshine Squad
Begin another recruitment drive for militia volunteers, taking in as many as we can support, and continue training current militia into regulars.
Have the current Sunshine army (any not assigned to other duties) patrol and guard our facilities.
Improve Oil and fuel production facilities with any left-over resources when the turn is finished, in order to support mechanization.
Lastly begin research into space-flight technologies
I'm surprised by how evil an organization like the Sunshine Squad is, but i guess the only way to fight chaotic evil is with lawful evil.
Sunshine Squad!
The Sunshine Squad is turning into X-Com. You create new militiary factories, but they drain at your metal and oil production. Keep in mind that your things are still powered by oil. Oil is not exactly beneficial to the environment.
The governments of the world start falling into Sunshine Squad administration, if not peacfully, using bribes, threats and sometimes coups. The process is only at its beginning, however and will take a little while to complete. Popular support for the Sunshine Squad is not exactly high though, because they destroyed the popular Granola Jack Jack candybar and they're letting diseases ravage the population.
You continue training the militias into regular soldiers.
You assign them to guard industrial facilities.
You don't have enough resources to improve the mining facilities at the moment, however.
Interplanetary flight and permanent bases on other planets are now possible.
Sadist
Encourage the production of Particle Colliders
Who knows, maybe one will create a black hole on accident, or even strange matter of that......matter
You have enough metal to construct the particle collider. Keep in mind that all of the SADISTS's stuff is currently located on Earth and is very vulnerable to Sunshine Squad attacks.
Take aside 1,000 of the Sunshine regulars and send them through a super intensive training regimen aiming to make them into the perfect special ops unit to ever exist.
Construct a fleet of frigates and submarines to patrol and protect the worlds oceans.
Team: Sunshine Squad
Of the 1,000 soldiers that went through the training, only 200 survived or finished the training. These guys are the best the Sunshine Squad has. You don't currently have enough metal to construct any fleets at the moment.
Sadist, Using what metal we have, Continue building up Space stations for metal, we need LOTS of metal! Also, Make sure that if Sunshine comes up to space, sabotage there space ships, With our troops.
You create asteroid mining facilities aswell. The Sunshine Squad doesn't have any proper spaceships at the moment, so the SADISTS operations here should be safe for the moment.
Sunshine Folks.
Continue militia-training programs.
Write a book which uses actual evidence to disprove the book which discredited us, while also bringing to light the connections between said book and the SADISTS.
The training programmes continue. You disprove the book that discredited you, slightly improving public support for you.
I sense sarcasm, so I will back off for now anyways start my own fraction, witch wants to take over mankind and the world, with me being the one in charge, but I will share some power.And start targeting those hippies with death, with their environmental stuff and such. DO YOU WANT HUMANITY TO NOT TAKE OVER THE UNIVERSE? Or be conquered by aliens.
Okay, you start your own faction. You don't have much though. You'll have to work pretty hard to get anywhere. You threaten environmentalists and hippies, but they don't really take you seriously. You don't have much at the moment. How long before the Sunshine Squad will try to get rid of you? Or maybe cooperate with you? Oh, also, the SADISTS are humans, not aliens.
After going on my idea, if I still have time, hand Poketwo to the sunshine squad. He is a possible threat.
Your faction doesn't really have enough influence on Earth to do something like that, at the moment. Also, what do you think the Sunshine Squad would do to YOU if you handed him over to them?
((Uhm, just FYI, those underwater communication lines are the backbone of transcontinental file transfer. A service also known as the internet))
Anyway, let's start with base defense.
Build several underground secret bases. A few on deserted islands, a few at active volcanoes, and some under the world's landmarks
Begin development of Project Pluto. (A nuclear ICBM) Of course, also refine and enrich uranium to make the actual warheads
Get our bioweapon experts to dig out a few all time favourites. Anthrax, poison gas, you name it.
Develop or steal the technology behind Project CHAMP. A simple missile emitting a microwave pulse, capable of generating a pinpoint or widespread EMP
Make sure all our troops have stylish biohazmat suits and such.
We also need resources:
Hijack The Sunshine squad's orbital and asteroid field metal mining facilities
Partially switch the nuclear facilities to the production of Hydrazine, a highly toxic and highly energetic fuel
And some more actions
Send our elite stealth troops to the CDC laboratory in the United states, and the VECTOR labs in Russia. They're to retrieve the last 2 remaining culture of smallpox.
Write another bestseller showing what deeds Sunshine has done. Reveal the split between the totalitarian environment protection folks, and the tolitarian folks.
Begin supplying weaponry to any protest organization in order to sabotage Sunshine. You can't stop the will of the people.
And well, recruit troops Who am I kidding. Begin the development of automated machines of war. (EMP proofed)
Well, the Sunshine Squad surely has their own communication network. And soon they will patrol the seas, if they get the metal, so any damage will be repaired rather quickly.
You use the remaining metal to construct the underground bases. Currently you don't have enough to build anything else.
The scientists start working on said weapons and bioweapons. Without more resources, it won't be possible to construct them.
You successfully hijack the mining station from the Sunshine Squad, you guys have your troops mainly outside of the Earth and the bulk of them stationed on Earth. Both sides suffer losses during the operation. The station is damaged and doesn't work at full capacity at the moment.
The elites manage to steal one of the two smallpox cultures. Despite Sunshine Squad efforts, the story gets medialized and causes widespread panic. The other culture has been destroyed, to prevent something like this from happening again.
You expose Sunshine Squad interests once again, using the new information on their agressive efforts to owerthrow the world governments. Popular support diminishes once again and that slows sown their plans on unifying the world.