Hello there, I am looking to start an Indie gaming company and find myself in need of some capable staff.
As it stands, I am in need of a coder, one who is proficient in their chosen coding languages.
Additionally, any experience is sound/music would be an asset.
The projects that the team will be working on will be 3D in nature, however, the nature (genre, style, etc...) will be discussed by the whole team before work begins, so all ideas are welcome.
Pm me if you are interested.
Post in the thread if you have any questions or feedback.
The Project ItselfDo any of you recall:
http://en.wikipedia.org/wiki/MissionForce:_CyberStormIt was a great game, and I am hoping to create a spiritual successor to this great game. I hope to make a game that maintains the same feel as the original, but contains much more content, a more involved campaign, and more gameplay options.
Specifics are still a ways off, but rest assured that when work is finished, it will be a memorable product.
In essence, I want to supply the consumer with a memorable and high quality Mech strategy game, at an easily affordable price-No one else is currently working on a similar project, leaving fans of Cyberstorm with no viable alternative
-The game will use new mechanics, to make up for the shortcomings of Cyberstorm's system, and deliver a more interesting and complete experience
-The game will also be easily accessible to veteran and rookie gamers alike
-Possible online features
Additional DetailsFunding: 40 Thousand in Funds, Kickstarter Funds Possible, Additional Funding from Investors if needed (Estimated at 30 Thousand from friends, associates, and family)
Team Size: Small, All members have equal input in project design and will share in profits equally
-Ideal team size is 9 (Myself, 3 3D artists, 3 Coders, and 2 Sound/Music Staff)
-All staff would be part time, though any wishing to work full time are welcome
Project Duration: Ideally, the project would last no more than a year and a half. The project would be cancelled at roughly two years if significant progress has not been made.
In the event of project failure, all staff will be paid according to my own assessment of their contributions to the project.
The Time zone we shall be working on (Atlantic, Pacific, Etc..) will be determined before work begins, to ensure that everyone can work with it.
After completion, I intend to continue support of the game with:
-Bugfixes
-Expansions
Those working on these additional tasks will continue to share in profits, those who decide not to will not receive any funding from the project.
After project completion, new projects will be proposed and decided upon by ALL team members.
Lastly, I have the final say in all disputes between staff.
Business Plan: Focusing on 3D games to be sold online for low prices
Current StaffMyself: Administration, Planning, Accounting
Deon: 2D/3D artwork, Sprites, etc...
My personal Credentials-Certified 3D Artist
-2 Years Experience in 3D modeling Career
-Trained as project director and management
-Experience is writing contracts, project documents, etc...