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Author Topic: Tale of Dark Tides - A Deadlands Suggestion Game  (Read 2828 times)

adwarf

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Tale of Dark Tides - A Deadlands Suggestion Game
« on: October 07, 2013, 07:18:29 pm »

Tale of Dark Tides

The loud roar of the engine, and the muffled slap of water against the ship's hull fills your ears as you stare at the myriad of lights in the distance that draw closer by the moment. The ship's owner, a rough looking fellow with one eye, a mass of tattoos up his arms, and a double barrel shotgun strapped to his back, hacks over the side of the speedboat before turning back to the lights in the distance. That is your destination, a port and mining town that the locals called Port Royal, before the Reckoning the thing had been a ghost rock mine for the United States but now it was just another town in this hellhole of a world. You've heard rumors that the place might have a few job opportunities for people like you, and from what you've heard since you arrived in the area the town is pretty well off, at least compared to the rest of the world.

After a moment the ship owner notices you staring at him and he starts to reach a hand up to the grip of his gun, you quickly act like you were looking off into the distance before turning your attention back to the lights. With little else to do you think back on your life to this point ...



Your name is ...

You are ... (Male or Female)

You have displayed certain traits throughout your life, they are ...
(List these in order of which you displayed the most of to the least)
Deftness - The measure of your hand-eye coordination and manual dexterity.
Nimbleness - This is your agility and your overall physical prowess.
Strength - The measure of your aw muscle, brawn, and how well you use it.
Quickness - Your reflexes, speed, and the ability to concentrate during stressful situations.
Vigor - The representation of your endurance and constitution.

(List these in order of which you displayed the most of to the least)
Smarts - Wits and deduction. This is your ability to figure things out or piece together clues.
Mien - The measure of your presence and influence, as well as charisma and how you are regarded by others.
Knowledge - The amount of education from book-learning and experience you have.
Cognition - Your perception and general alertness.
Spirit - This is your psyche and spiritual presence.
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freeformschooler

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Re: Tale of Dark Tides - A Deadlands Suggestion Game
« Reply #1 on: October 07, 2013, 07:50:28 pm »

Name: Canna Divola
Gender: Male
Traits:

Nimbleness
Deftness
Quickness
Strength
Vigor

Other traits:
Mien
Cognition
Spirit
Knowledge
Smarts
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Hugehead

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Re: Tale of Dark Tides - A Deadlands Suggestion Game
« Reply #2 on: October 07, 2013, 08:17:19 pm »

Your name's Eustace of course, Eurstace Conway. You're the deftest and wittiest gunslinging man in the west. You're not the strongest or most vigorous person around, but that doesn't stop you from being quick and fairly nimble. You've got the cognition to back up your smarts, but you aren't much of a looker or book learner and you certainly don't believe in that spirit gobbledygook.
Mouse over underlined parts.
« Last Edit: October 07, 2013, 08:21:17 pm by Hugehead »
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Taricus

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Re: Tale of Dark Tides - A Deadlands Suggestion Game
« Reply #3 on: October 08, 2013, 09:35:06 am »

Name: Canna Divola
Gender: Male
Traits:

Nimbleness
Deftness
Quickness
Strength
Vigor

Other traits:
Mien
Cognition
Spirit
Knowledge
Smarts

Despite common sense showing warning signs on this one, I'm going to have to support it.
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adwarf

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Re: Tale of Dark Tides - A Deadlands Suggestion Game
« Reply #4 on: October 08, 2013, 02:06:21 pm »

I'll wait for a few more votes/character ideas before continuing.
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Yourmaster

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Re: Tale of Dark Tides - A Deadlands Suggestion Game
« Reply #5 on: October 08, 2013, 03:06:23 pm »

Name: Canna Divola
Gender: Male
Traits:

Nimbleness
Deftness
Quickness
Strength
Vigor

Other traits:
Mien
Cognition
Spirit
Knowledge
Smarts

voting for this one
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10/10.
Wants to rape and enslave my innocent night faeries ;-;

Xeron

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Re: Tale of Dark Tides - A Deadlands Suggestion Game
« Reply #6 on: October 08, 2013, 03:11:09 pm »

Name: Norex
Gender: Male
Traits:
Deftness
Vigor
Quickness
Strength
Nimbleness

Other traits:
Smarts
Cognition
Knowledge
Spirit
Mien
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Ah, the spoils of pasting one self's face onto women's bodies...

adwarf

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Re: Tale of Dark Tides - A Deadlands Suggestion Game
« Reply #7 on: October 08, 2013, 05:45:57 pm »

Looking back at your childhood you remember just how much you stood out compared to others in someways, you were extremely dextrous and you had an endurance that an Olympic athlete would be jealous of. You were surprisingly smart for your age and displayed an intelligence that was quite abnormal, and you might have been one of the most coordinated fellows alive at the time. However for all your upsides there were of course some flaws, you weren't the most agile of people (and still aren't) and when it came to anything that required some measure of charisma or presence you fell about average among the group with others quickly outshining you. What thoughts follow are of where you came from, and the places you grew up and forged who you are.

Your origins are ...

Lost Angels, Born and Raised - You were brought up in the city of Lost Angels, you were there when Famine came knocking, or at least near enough to know she got driven off soon after. You've spent a great deal of your life in Lost Angels, supporting your 'hood and making your living as best you could plying your trade on the waters of the mostly sunken city. Like most in LA you made enough to keep yourself going, but hunger always seemed to fill your life no matter how hard you tried.

Survivor of the Last War - You fought in the Last War before the bombs fell and the Reckoning turned this world into its own hell, what side you fought for doesn't matter much nowadays all the really matters is that you survived. The stuff you been through would be enough to break even some of the toughest survivors, you learned the skills to survive in this new world but what you've seen haunts your dreams even to this day ...

Technical Genius - You had a knack for everything from programming to mechanics, at a young age you were accepted to a prestigious college in the United States and two years after that you got a job as head engineer in one of Hellstromme's Factories. It wasn't long after you got that job that the Last War broke out, and even shorter after that all hell was breaking loose across the world. Somehow you managed to survive that and ever since you've been working your trade to make it by.

Shoulda Stayed Six Feet Under - You are a Deader, a tin can. You used to be dead and buried in the ground, but you just refused to stay buried. You came back from the dead somewhere along the line and some nutcase thought it'd be a good idea to go digging around in your head. Now you're part man (if you can really be considered that) and part machine though you don't know how or why you ended up here, you just have the desire to survive.

Brave of the Sioux Nation - You are one of the Sioux Nation, a brave who left your home to discover the goings on of the world and hunt for the those who betrayed your people. Your people detest technology, preferring their bows, knives, and battle-axes to the vile things that brought about the end of the rest of the world while your people who had forsaken technology survived the bombs and even War himself when he turned his sights to them.


Spoiler: Canna Divola, ??? (click to show/hide)
« Last Edit: October 08, 2013, 06:59:47 pm by adwarf »
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GiglameshDespair

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Re: Tale of Dark Tides - A Deadlands Suggestion Game
« Reply #8 on: October 08, 2013, 05:49:46 pm »

Shoulda stayed six feet under
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Hugehead

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Re: Tale of Dark Tides - A Deadlands Suggestion Game
« Reply #9 on: October 08, 2013, 07:06:57 pm »

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Dragor23

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Re: Tale of Dark Tides - A Deadlands Suggestion Game
« Reply #10 on: October 08, 2013, 10:37:19 pm »

I got press ganged into this.


Lost Angels, Born and Raised
« Last Edit: October 08, 2013, 10:44:14 pm by Dragor23 »
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adwarf

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Tale of Dark Tides - A Deadlands Suggestion Game
« Reply #11 on: October 09, 2013, 07:37:21 pm »

Pretty much everything else after your childhood is a haze or not there at all, your memory cuts from your fifth birthday party to you waking up fully grown on a slab in the middle of an operating room with scientists and soldiers all around. It was from that you knew you were dead, brought back to life when a vile spirit called a Manitou latched itself to your soul and brought you back to use as its host. According to the lab-coats the Manitou that had latched itself to you was one powerful SOB, they said it was an extremely rare occurrence of course then shoved you into training and from there in the Confederate States of America's special forces group known as the CEALs.

You spent the years in the war running black ops missions up and down the Great Maze, and when all hell broke out and the Four Horsemen rode you quickly found yourself abandoned to your previous duties but no enemies to fight or places to raid. It didn't take long, but eventually the AI smashed into your head burnt itself out, gave out, or got busted up enough that you finally gained your freedom minus the few things it likes to chime in and zap you into doing. Ever since then you've been wandering the Great Maze selling your skills here and there to get by, and perhaps find some record or reason why you actually exist in this damn world.

'That is what has brought me here ...', you think as you look at the lights once more, however know they are no longer lights but you can make out houses, stores, walkways, and even a trio of towers in the distance. Port Royal they called it, a town built on the remains of a US naval base that made its name by supplying raw ores, and ghost rock (the source of power in the world nowadays) to various other settlements in the less ore rich parts of the Maze. Its not long before you draw up close enough to make out the outskirts of Port Royal in all its vicious glory, of the three towers you had spotted two were of pre-war (for the most part) origin while one of those two was only half of its former glory yet still bristled with machine guns and three cannons you could only assume to be black powder weapons.

The third tower you see is less of a tower and more a gate, a construction with the sole purpose of acting as a winch system for the thick metal chains that spanned the gap in the walls and the thick corded mesh net that sat beneath the water. When you draw close to the winch tower you find yourself momentarily blinded as a number of spotlights spark into existence all focused at you, as your vision returns you find around six men pointing their guns in your direction and two more coming closer every second from further down the portion of the wall that was made of old ship hulls from the look of it. One of the guards, some fellow wearing an old military armor suit modified to cover his entire body, yells out towards you,

"If you are looking for entrance to Port Royal know you are welcome so long as you don't cause trouble ... and pay the toll required of all that come here for any reason. Here are your choices, pay with thirty-five bullets or agree to accept a job from the Mayor as payment for entering Port Royal, of course you will be compensated for the job minus the toll fee. If you'll do neither turn and leave now."

What do you do?



Spoiler: GM Note (click to show/hide)

Spoiler: Your Equipment (click to show/hide)
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Dragor23

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Re: Tale of Dark Tides - A Deadlands Suggestion Game
« Reply #12 on: October 09, 2013, 08:01:59 pm »

(Oh great, we are a mainstream cyborg. Great job guys. ANYWAY)

Go do a job for the mayor. We are in Port Royal and making contacts with some people and impress them is probably not the shabbiest idea.
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GiglameshDespair

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Re: Tale of Dark Tides - A Deadlands Suggestion Game
« Reply #13 on: October 09, 2013, 08:04:40 pm »

(Oh great, we are a mainstream cyborg. Great job guys. ANYWAY)

Go do a job for the mayor. We are in Port Royal and making contacts with some people and impress them is probably not the shabbiest idea.
+1
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Hugehead

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Re: Tale of Dark Tides - A Deadlands Suggestion Game
« Reply #14 on: October 10, 2013, 02:32:00 pm »

Ask our head spirit what he thinks we should do.
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.
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