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Author Topic: WH40k: Dark Heresy Game Thread - Prologue: Heretical Whispers  (Read 53376 times)

HFS

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Re: Warhammer 40k: Dark Heresy
« Reply #555 on: November 05, 2013, 02:09:55 am »

((Do we need an OOC thread?))
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Xantalos

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Re: Warhammer 40k: Dark Heresy
« Reply #556 on: November 05, 2013, 02:11:16 am »

((...Maybe.))
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HFS

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Re: Warhammer 40k: Dark Heresy
« Reply #557 on: November 05, 2013, 02:13:28 am »

((Done.))
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Evilsx

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Re: Warhammer 40k: Dark Heresy Game Thread
« Reply #558 on: November 05, 2013, 05:45:33 pm »

((Might as well and to do something))

Flavion hear something in his dream trying to wake him up and see the butterfly saying it
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NobodyPro

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Re: Warhammer 40k: Dark Heresy Game Thread
« Reply #559 on: November 05, 2013, 08:49:01 pm »

((I'm back, for real this time.))
If I see the others leave the hab, follow them.

If not, "Scheiße." Check the map and try to work out where the others might have gone.
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HFS

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Re: Warhammer 40k: Dark Heresy
« Reply #560 on: November 17, 2013, 05:30:53 pm »

I'll do NobodyPro's action, first.

((I'm back, for real this time.))
If I see the others leave the hab, follow them.

If not, "Scheiße." Check the map and try to work out where the others might have gone.

Hm. I assume by "others" you mean the tech-priest, the psyker, etc. Judging by the recent posts.

[Per:1d100:85] Unfortunately, you didn't notice them leave. [Int:1d100:72] You can think of countless places they might be. The plaza, one of the manufactorums, another hab...

((What is with these rolls?))

[Int:1d100:3] Chances are, however, that it's one of the manufactorums. Probably a nearby one.

---

"Hrmm."

Ignore the party members, and head straight to the guards.

"Greetings. I wish to gain entrance to this manufactorum. I have heard praise of this facility, and wish to examine it in person."

Eisen raised an eyebrow at the other guardsman's comment. "I fail to see how that's relevant. I accidentally insulted them and now they won't let us into this secure area. Trust has nothing to do with it, unless its them not trusting me. Anyway, unless the cogboy can get us in we'll have to find someplace else to investigate."
"Obviously you pissed them off. My guess is you did as the tech-priest did, you did something to anger them. And would you trust someone with a gun pointed at you? ... Wait, forget I said that"

Xanaros recoils.
I don't swing that way.
Facepalm and keep up with the Tech Priest
"And I didn't mean it that way. Lets deal with the mission and get then we'll talk."

[Fel:1d100:100] (...) "Of course you can enter, tech-priest, but these idiots," the guard gestures at the rest of the group, "don't have clearance." He unlocks the door.
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Xantalos

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Re: Warhammer 40k: Dark Heresy Game Thread
« Reply #561 on: November 17, 2013, 05:46:07 pm »

Xanaros considers if revealing the Inquisitor's insignia was worth it.
Probably not.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

kisame12794

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Re: Warhammer 40k: Dark Heresy Game Thread
« Reply #562 on: November 17, 2013, 07:07:22 pm »

"Blessings of the Omnissiah upon you."

Enter the Manufactorum. Take a look at my surroundings, and see if I can find a way to the shrine of the Omnissiah.

((Wow. Dem rolls.))
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highmax28

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Re: Warhammer 40k: Dark Heresy Game Thread
« Reply #563 on: November 17, 2013, 07:18:44 pm »

"well, looks like the tech priest is going in... And they don't want us to follow... Alright wise guys, what's the plan?"
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just shot him with a balistic arrow, i think he will get stuned from that >.>

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Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

mastahcheese

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Re: Warhammer 40k: Dark Heresy Game Thread
« Reply #564 on: November 17, 2013, 07:46:39 pm »

Xanaros considers if revealing the Inquisitor's insignia was worth it.
Probably not.
Not likely.
Wait where we are at for now.
"I'll sit here until he's back."
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Xantalos

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Re: Warhammer 40k: Dark Heresy Game Thread
« Reply #565 on: November 17, 2013, 07:47:52 pm »

Indeed.

Loiter around while the tech-priest does stuff.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
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((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

NobodyPro

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Re: Warhammer 40k: Dark Heresy Game Thread
« Reply #566 on: November 17, 2013, 09:06:18 pm »

Check the nearby manufactorums for the others.
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highmax28

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Re: Warhammer 40k: Dark Heresy Game Thread
« Reply #567 on: November 17, 2013, 10:04:59 pm »

"Alright, I guess you *looks at the non-heretical psyker* can wait around a bit. I'll go take a look around for another entrance while you distract this guy. Maybe they won't be so inclined to keep us out. You *looks at rogue psyker* are coming with me; I may need a second hand if I find another opening. Plus we can chat along the way...

Peacefully force the rogue psyker to come with me as I look around for another entrance into the manufactorium... Preferably one without guards or the ones we just spoke to.

Also, if we pass by an alleyway or something away from everyone, stop proceed to talk with the Psyker.


((I forgot your character's name! Sorry!))
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Xantalos

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Re: Warhammer 40k: Dark Heresy Game Thread
« Reply #568 on: November 17, 2013, 10:18:05 pm »

Eh what's this about chatting? Shouldn't you take the bloke with the gun if you want to force your way in? Why not just go find another Manufactorum? The problem's the whole sector wide, after all.

Annoying questions to [highmax].

((Xanaros. Don't worry, I don't remember anyone else's either.))
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

highmax28

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Re: Warhammer 40k: Dark Heresy Game Thread
« Reply #569 on: November 17, 2013, 10:26:35 pm »

"You're right on that... And a guardsmen and a psyker in each group will be fine. *looks at the other psyker* keep an eye out for anything suspicious. We'll be at the next nearest manufactorium if you need us.

Pulling the Psyker by his wrist, head to the next closest manufactorium
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.
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