Despite the torrential downpour,
Rune was entirely unable to find any leaves to drink from (1). Instead of broad leaves, he found small rough ones, which gave him insignificant but irritating pricks. Setting off to look for something edible, he found only plants he recognized as poisonous.
Draco, about to experiment with his recently crafted runestone, was interrupted by the stranger yelling something about animal torture. Not wanting to start any fights after the recent tragedy, he relinquished control of the wolf to the stranger and welcomed him into the cave.
Patrick, after having interrupted Draco's attempt to manipulate Waldo, began trying to approach the trapped creature, and succeeded in placating it to a degree. (4)
In a swirling vortex of souls,
Tomcost began trying to climb his way up the strand connecting him to reality. (4) Some of the souls noticed him at this point and began flying closer, begging and pleading for him to take them with him.
Persus, noticing the cave entrance is still quite shabby, took an ax to the branches of the tree just outside the entrance and used them to make a bar to lock the door from the inside, providing an extra degree of security. (4)
Scapheap snapped out of his stunned condition and began singing a dirge out of key to lament the fallen. (3)
Urist searched around in the dry cave for some more rocks to be used to improve the survivors situation, and found some shiny black rocks with rather sharp edges. (5)
Meanwhile, the weather cleared up, the rain clouds dissipating in the sky to leave a bright sun shining through. The weather is getting chillier though.
Drink from a large leaf that is accumulating water, and find some edible plants.
"Um, ok... Sorry if I upset you, I'll practice with the runestone some other way.. Do you want to come in? We have food and water if you need it."
Danath picks up the rune-stone from the floor before showing the stranger around.
(This seemed to replace your action)
Climb the strand
Make friends with Waldo.
Collect rocks inside the cave. Welcome the stranger.
Continue working on improving my entrances to the cave.
Snap back from daydream and starts singing a song for the dead.
Waldo the Wolf – Disgust towards the survivors
(1.7 consumed) Your food stocks are fantastic. (19.6 edible)
You have one barrel of freshwater, and one barrel of cave water. You have 1 turns of fresh water and 4 turns of cave water.
Rune has no food, will experience ill effects in 3 turns. Will experience ill effects from water in 2.
The rain comes to an end. (6)
You are have a small door with a basic locking mechanism protecting your cave from animals. Passage to the left is protected by makeshift door.
You know where a fresh stream is just outside the cave. There is a pool which seems safe in the cave's atrium.
Description: A young brown-haired man in tattered priest's robes seeking to maintain the spiritual well-being of the group
Stats:
Strength – 7
Agility – 10
Dexterity – 10
Intelligence – 16
Intuition – 10
Willpower – 10
Charisma – 13
Resilience – 10
Items: Holy book, Makeshift crucifix
Profession: Priest
Feats:
Description: Tall and thin, with gray eyes who wears a hooded cloak
Str:10
Agi:14
Dex:9
Int:10
Intu:13
Will:10
Cha: 10
Res:10
Items: Pocket knife and leather belt, 3 spears and 2 axes
Profession: Thief
Feats: Survival Crafstman (+1 to crafting objects using crude supplies)
Description: A tall and sturdy, with brown curly hair and a small beard.
Stats:
Strength – 6
Agility – 11
Dexterity – 13
Intelligence – 10
Intuition – 10
Willpower – 10
Charisma – 10
Resilience – 10
Items: Seed bag, small knife, Totem
Profession: Herbalist
Feats:
Description: A long black haired man with tattoos all over his body. He has an ice glare as his only face, he could be very happy, but it will still be an ice glare.
Stats:
Strength – 16
Agility – 10
Dexterity – 10
Intelligence – 10
Intuition – 9
Willpower – 10
Charisma – 10
Resilience – 15
Items: Letter opener, clothes, Psycho Mantis (Attached) - +1 against large creatures, -1 in enclosed spaces and negates bonus
Profession: Knight
Feats: Polearm-Novice – No penalty in enclosed spaces
Description: Relatively thin build. Mid twenties. Has short curly brown hair, and green eyes. He prefers to be alone, and feels uncomfortable around large groups.
Skills:
Strength – 10
Agility – 10
Dexterity – 10
Intelligence –12
Intuition – 13
Willpower – 10
Charisma –9
Items: belt knife, flint & steel, rune-stone, claw spiked club
Profession: Tracker
Feats:
??
Description: Tall, with his face covered by a hood. From what you can make from the holes in his hood, he is brown-haired. He is slim in build
Stats:
Strength – 10
Agility – 13
Dexterity – 10
Intelligence –10
Intuition – 5
Willpower – 10
Charisma – 10
Resilience – 14
Items: Tattered hood (Head) Quiver (Back, Empty) Bow (Right hand) Tattered Cloak (Body) Mostly intact pants (Lower body) Worn shoes (Feet)
Profession: Hunter/Archer
Feats:
Description : Short black hair and pale yellow eyes, lean and well muscled.
Strength : 14
Agility : 12
Dexterity : 10
Intelligence : 6
INtuition : 10
Willpower : 10
Charisma : 10
Resilience : 10
Items : Butchers kit, Skinning/Leatherworking kit. Pair of knives
Profession : BeastMaster
Feats :