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Author Topic: Evil Overlord - A suggestion Game  (Read 259571 times)

Eotyrannus

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Re: Evil Overlord - A suggestion Game
« Reply #2460 on: November 25, 2013, 02:43:49 pm »

Well we should find a nicer beach. I'm fairly sure that our one isn't the best one around.
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10ebbor10

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Re: Evil Overlord - A suggestion Game
« Reply #2461 on: November 25, 2013, 02:45:02 pm »

As I said, our volcano should have nice coral reef beaches, with palm trees and white sand and nice seas and Evil Doomsday Temples below the surface.
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shadenight123

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Re: Evil Overlord - A suggestion Game
« Reply #2462 on: November 25, 2013, 02:48:35 pm »

Oh. Well. If you want a trip to a 'Caribbean' beach there's really no problem.
I'm imagining, you know, those anime where there is an 'obligatory' swimsuit episode/fanservice episode.
You know, the borderline 'kids can watch this, but shouldn't' episode.
And well, you are an Evil Overlord.
No need to fight over the 'beach episode'. It's Downkeep
(By 'Assault Guardogs' do you mean the 'Assault Cogs' or the 'Hammer Cogs' or a new type of Cog?)
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“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

10ebbor10

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Re: Evil Overlord - A suggestion Game
« Reply #2463 on: November 25, 2013, 02:51:06 pm »

I don't know anymore, having a grand list of all thing we can build would be nice.

For example, haven't we been forgetting about making new Wuffle Cogs for several turns now?
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shadenight123

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“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

Cain12

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Re: Evil Overlord - A suggestion Game
« Reply #2465 on: November 25, 2013, 02:53:54 pm »

I'm not against our want to go to a beach (Edit:In fact do want a "beach/island episode", like in a good deal of mediocre anime.) just think that you are wrong in assuming nothing can go wrong because it is fluff, even if nothing bad is going to happen this time.

And javier, no rolls, no fights, (Edit:Well no real fights) think before you post and check the enemies argument first.

Lol, forgot about the catfish beach, nicer one would be best though.
Assault if you can't be bothered to make a new one, otherwise new one.
« Last Edit: November 25, 2013, 03:07:54 pm by Cain12 »
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10ebbor10

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Re: Evil Overlord - A suggestion Game
« Reply #2466 on: November 25, 2013, 02:54:22 pm »

That list misses the amount of each unit we can build though.
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Knit tie

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Re: Evil Overlord - A suggestion Game
« Reply #2467 on: November 25, 2013, 02:57:19 pm »

Wait, when we first made an assault cog, didn't you, Shadenight, say that we have managed to successfully stick a machinegun onto a guardog? Hold on a sec, I'll search for that post.
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Eotyrannus

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Re: Evil Overlord - A suggestion Game
« Reply #2468 on: November 25, 2013, 02:58:13 pm »

I'm fairly sure that the catfish beach won't be a good place to go for beach-ification, as fish prefer to spawn in gravelly places. Sand, while very nice for screwing around on, is useless for eggs.
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Knit tie

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Re: Evil Overlord - A suggestion Game
« Reply #2469 on: November 25, 2013, 03:05:44 pm »


Assault Cog: Skills Unknown.
Machinegun Guardog: 0.25 Des attack, 0.50 Des defense minimum (probably) -real skills unknown.


You can probably build one of each this turn in Upkeep, and probably a maximum of Three per 'Full' Turn. (Upkeep+Downkeep)


There. Build machinegun guardogs.
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Tomcost

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Re: Evil Overlord - A suggestion Game
« Reply #2470 on: November 25, 2013, 03:09:10 pm »

Quote from: GM
1 assault Cog: 1.50 Atk/ 0.25 Def

No, better keep building assault cogs

Knit tie

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Re: Evil Overlord - A suggestion Game
« Reply #2471 on: November 25, 2013, 03:32:04 pm »

Well, we have no idea what their real stats are. We can build one machineguardog and two assault cogs, if you wish.
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Tomcost

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Re: Evil Overlord - A suggestion Game
« Reply #2472 on: November 25, 2013, 03:35:48 pm »

Well, do whatever you want. By this time I just want a more important update than the number of cogs.

Naryar

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Re: Evil Overlord - A suggestion Game
« Reply #2473 on: November 25, 2013, 09:16:16 pm »

Well, we have no idea what their real stats are. We can build one machineguardog and two assault cogs, if you wish.

We can do that. Let's no go duck season/wabbit season about this like we did for the succubus.

Execute/Dumbo.exe

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Re: Evil Overlord - A suggestion Game
« Reply #2474 on: November 25, 2013, 09:21:12 pm »

Well, we need to sort out a basic timeline for what we need to do, so far:
1. Upgrade so we can have steelworks and upgrade our mooks, the most used might as well be the best we can make it.
2.testing of the stats, figure out what it all is, and perhaps make some new kind of cog.
3. Experimenting with the SAD system, we've learnt the less items, the better and we have a truckload of succubus ideas.
4. Splinter cog, splinter cog, he deserves to have a team.
5.break ze mind of Zak wench, simply so she is absoloutly loyal to us.
6. Gamington is smarter than he appears, he was capable of doing so much without us knowing, that takes some skill.
7,BEACH FLUFF!
« Last Edit: November 26, 2013, 04:27:23 pm by Execute/Dumbo.exe »
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He knows how to fix River's tiredness.
Alan help.
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IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."
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