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Author Topic: Experiments in Magic: A perplexicon Game: All good things must come to an end.  (Read 31600 times)

Toaster

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Re: Experiments in Magic: A perplexicon Game
« Reply #210 on: September 06, 2013, 02:17:22 pm »

And whose fault is that?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

HFS

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Re: Experiments in Magic: A perplexicon Game
« Reply #211 on: September 06, 2013, 02:21:42 pm »

Actually, that reminds me.

Will my "Chaotic" skill actually effect contamination effects and such, or merely provide modifiers to rolls regarding them?
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GreatWyrmGold

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Re: Experiments in Magic: A perplexicon Game
« Reply #212 on: September 06, 2013, 02:25:10 pm »

Spoiler: Science Man! (click to show/hide)

Actually, that reminds me.

Will my "Chaotic" skill actually effect contamination effects and such, or merely provide modifiers to rolls regarding them?
Channelling.
« Last Edit: September 06, 2013, 02:30:29 pm by GreatWyrmGold »
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Angle

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Re: Experiments in Magic: A perplexicon Game
« Reply #213 on: September 06, 2013, 02:27:07 pm »

Don't forget skills.

Actually, that reminds me.

Will my "Chaotic" skill actually effect contamination effects and such, or merely provide modifiers to rolls regarding them?
It already is affecting them. That time you ended up growing rapier fungus from your heat beams was a result of that.
« Last Edit: September 06, 2013, 02:28:55 pm by Angle »
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The Temple of the Elements: Quirky Dungeon Crawler

mastahcheese

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Re: Experiments in Magic: A perplexicon Game
« Reply #214 on: September 06, 2013, 11:52:28 pm »

"Hmm, I don't think this getting anywhere, and I think these statues are interfering with my powers..."

Leave the room, back the way I came.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Angle

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Re: Experiments in Magic: A perplexicon Game
« Reply #215 on: September 07, 2013, 12:57:50 am »

Spoiler: Terrain Key (click to show/hide)

Spoiler: Gamerlord & HFS (click to show/hide)


Spoiler: Toaster & mastahcheese (click to show/hide)
« Last Edit: September 08, 2013, 10:53:28 am by Angle »
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The Temple of the Elements: Quirky Dungeon Crawler

Gamerlord

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Re: Experiments in Magic: A perplexicon Game
« Reply #216 on: September 07, 2013, 01:07:09 am »

Push the stone over to the door, blocking it. Then say the sentence on the paper.

HFS

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Re: Experiments in Magic: A perplexicon Game
« Reply #217 on: September 07, 2013, 01:11:40 am »

Aurora sits down and focuses on reducing contamination, taking a breather.
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mastahcheese

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Re: Experiments in Magic: A perplexicon Game
« Reply #218 on: September 07, 2013, 01:12:21 am »

"Oh, hello, who might you all be?"
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

HFS

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Re: Experiments in Magic: A perplexicon Game
« Reply #219 on: September 07, 2013, 01:14:03 am »

Aurora looks up, a flash of a psychotic look on her face before it quickly vanishes. She gives a faint smile, focusing on removing contamination. "I'm Aurora."
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mastahcheese

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Re: Experiments in Magic: A perplexicon Game
« Reply #220 on: September 07, 2013, 01:46:36 am »

"I'm Cromwell! Do you know why we're here? Or actually, where did you come from?"
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

HFS

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Re: Experiments in Magic: A perplexicon Game
« Reply #221 on: September 07, 2013, 02:02:06 am »

"I remember my name, some words, and not much else beyond coming through the door behind me. Can't remember what's on the other side."
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Toaster

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Re: Experiments in Magic: A perplexicon Game
« Reply #222 on: September 07, 2013, 01:04:34 pm »

Study the Cake!  Is it a trap?  Is it a lie?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

RathofSTS

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Re: Experiments in Magic: A perplexicon Game
« Reply #223 on: September 07, 2013, 05:03:10 pm »

"Hello!"
Look around the room and try to figure out which @ I am.

You're the one that's -not- next to a door.  The one in the center, next to the large gray circle.  That's the thing you were trapped inside before.
« Last Edit: September 07, 2013, 08:06:10 pm by RathofSTS »
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