Eta, all by her lonesome on this excursion, thinks on whether obtained magic might be more fascinating in the vicinity of a magical power source of some kind. That is, if this is a magical power source of some kind. Maybe God lied to her or something. Maybe that's God's thing or something of that nature. In any case, she lights the match, and it burns a forbidding black as she regards it.
[Eta's mind roll: 6-->4+1]
The world disappears in darkness, and she is once again in one of the entrapment rooms - this she knows fairly well by now. At least this time there's a floor to stand on, and at least some kind of gravity. She takes a step forward, and is rather disappointed to find out that the floor is spinning rapidly, a fact she only notices as she steps out of the center of rotation. Further examination reveals that there is a circle of other segments of floor around this one, except they're spinning in what seems like the opposite direction (so it really feels like the same direction). Realizing this to be a useful thing to remember, Eta steps on the next circle, then locates the next one with the same method, and thus quickly moves through all nine circles, each of which seems to increase in size significantly, until she finally finds herself on a non-spinning bit of floor - the sudden lack of movement is enough to disorient her quite a bit, though she moves on forward until she reaches a wall, which she walks along until she reaches what feels like a light switch. Another one of the blindness rooms, it seems. So she flicks it and bathes her mind in the light that follows, magical knowledge flooding her brain at a rapid, though pleasant pace.
1. Transform Into Flaming Margarine
2. Electric Sponge Form
3. Upgrade Vinegar
4. Pit of Blue Skeletons
5. Make Russians Stupid
Exemplificarious wizzimachuses! Choosinate wheresowhat you wishicate!
And with that, she heads deeper inside the school, its confines feeling rather hauntingly quiet aside from very distant shuffling sounds. She explores the first floor rather thoroughly, though it takes her a while to come to the giant hole in the roof - it seems the most disturbing room she's seen so far, as it seems to have actual half-eaten corpses of people lying about in it, and three unfriendly-looking hairy people presumably responsible for this state of half-eatenness.
* * * * *
Halesey tries to show the skeptical man the error of his ways in the very best possible way - through the power of vortexes!
"Don't constipotato me, dude, the power of the potato god is undeniable!"[Halesey's affinity roll: 6-->4+1]
And behold, a giant hole in the man's chest appears, filled with potatoes and sucking the current objects on the counter right into it! The man looks at it and blinks for a moment.
[Man's body roll: 5-1]
"Got anything cooler, maybe?" he asks, still unimpressed, putting his hand inside it, then pulling it out.
"It's a hole. Kind of hard to be excited about a hole of all things. If you're so gifted by the potato god, have you got any nicer miracles? This one's just eating up all the muffins and not being much good. Does it at least lead anywhere?" he continues, grabbing a few coffee cups and shoving them within, watching them spiral into the nether dimensions impassively.
* * * * *
Dave's always up for some magic, and ponders why the voice even asked. And immediately as he agrees, he is thrown into the wild world of magical research!
[Dave's mind roll: 6-->3+2]
He is immediately thrown into a giant hallway. The test before him is simplistic. On one side of the hallway, ultimate magical knowledge. On the other, a lifetime supply of carrots. Dave looks at one, then at the other, then at his pig-leg.
His leg has to spend a few moments to convince him that with ultimate magical knowledge he could probably have potentially infinite carrots, which is like a lifetime supply one can carry around every day, and Dave cautiously believes the pig-leg's word on this. They immediately make for the magic, and nearly grab onto its unspeakable radiance as they sprint forth to reach it, only for the knowledge to be snatched away before he can rightly grab it, leaving him with but a sizable handful of scraps, which his oversized mind greedily absorbs.
1. Invasion of the Undulating Porcelain Gremlin Kings
2. Summon Depressing Communist
3. Twin Rivers of Hats
4. Locate Baboon
5. Thought of Hookers
A kickass test deserves some kickass spells, don't you think, Dave?
* * * * *
"Hmm. What happened when they were sent after you? And why'd you run away?" THE DUNKER asks of the two girls.
"Well, John and his crew found us, knocked on our window, we had a chat, and he made a pretty convincing argument why we should go home already, so me and Raven did without all that much of a fuss.""Trey and Luz prolly didn't go along so easily, though," Raven chips in.
"Yeah, pretty sure they didn't, considering they didn't seem to be home yet this morning as far as I know. They were the people who actually put us up to it - they got in some kind of shit with Luz's dad, and so they ran off. And the two of us are sort of Luz's friends, so when she went all like 'hey, let's be magical outlaws and do whatever', we went all 'sure'.""Well, she did, anyway. I felt real queasy about the whole thing, but went along anyway. I mostly spent my time trying to convince Shauna to go home already.""But you're shit at magic, so it makes sense you'd be that way, and I didn't really listen."Raven just smiles and nods.