"Pffft. Pfee? Wif all thiff, we can bbuy that ffucking ffactory and get all the maffical biffes money can buy! Get it?" Larry says, looking mighty pleased with his load of cocaine.
"Fffo who do ffell thiff ffit to?" he then thinks aloud as
Halesey starts to shove him in a nonspecific direction.
"Guefff we juff hnnnnng out in ffffff bad spoth till we thefffehheee liffly cuftomerth? And vortexth fffth thit out of any rivalth? Leth fffking go, my dateth fcked, man, leth thell drugth," Halesey slurs at his friend, getting out his phone and dialing a number at the same time. It takes a moment for the personnel of Chez Ronardo's to pick up the call.
"You have reached Chez Ronardo's. What is the nature of your call?" a genteel male voice affecting a posh southern English accent speaks on the other end.
"Yeth, I'm c'lling tf ffay that theff's thiff l'dy that tllks in pink that I hd thiff d'te wiff, and I cnn't mfake it.""Oh my. Sounds quite awful, it does," the man sympathizes.
"Yeth, I'm at the hffpithal wiff fvere laffevationf, h'd thiff fcuffve, 'nd I cn't fathe 'er in thithe thtate. I'm vrry forry, and I hope fee doefn't thnk too badfy of me.""Will be sure to relay the message, good sir. Lady who talks in pink, date got hospitalized from severe beating, is very sorry and hopes she doesn't think too badly of him. Got it," the man on the other end parrots in a chipper manner.
"Good luck with your injuries, sir, and we hope we can receive you and possibly your date some other day," he then says, and Halesey promptly terminates the call after attempting to thank him for his helpfulness.
It's at this point that he and Larry both realize that they seem to be expecting the other to know where to go from here to sell all their drugs and get all their money, and that neither seems to actually have a clue presently.
* * * * *
Dave, feeling unjustly confident in the powers of magic since they've happened to solve exactly zero of his problems so far, tries to get some better spells to tide him over, lighting a match in the underwear storm and hoping that the green flame doesn't set too many things on fire.
[Dave's mind roll: 3+2]
Staring into the flame, he shifts into a happier place suddenly, a place of cold metal, one-way panes of reinforced glass and implied stares of some faceless entities behind said panes. Almost like home, in a way. And awfully non-prophetic this time at that. Not bad! He takes a look around to see if there's anything he should be doing, and notices that there seem to be small pegs strewn about everywhere, but no holes to put them in, sadly. In an odd instance of pure clown-thought, Dave has the brilliant idea of using the only holes he knows of in the area - his own, and begins shoving appropriately-sized pegs in his nose, his mouth, his ears, his pig's various orifices and other places as well - as soon as he has placed about half the pegs in certain slots, a very wonderful 'ping' goes off in his head, filling Dave with the relieved confidence that this was not just an incredibly ridiculous waste of time and precious orifice space.
1. Teleport Wig
2. Wave of Diseased Beef Jerky
3. Thylacine River
Ah! Back to testing at last! One spell for you this time!
* * * * *
THE DUNKER, enticed by the promise of donuts, goes out to entice the rest of the world in turn. Walking out of the donut shop, he raises his arms like a street preacher and begins to call up a flock.
"*ahem* HEY EVERYONE IN EARSHOT! FREE LOTTERY TICKETS IF YOU COME INTO THIS DONUT SHOP!" he shouts, but nobody seems to be around. Well, aside from a passing cyclist who throws a newspaper at him before speeding off into the distance.
Back inside the donut shop,
Eta continues conversing with Donut Girl, as she currently identifies her fellow witch.
"Oh... Well, he's a good start at least. He probably knows more than me simply by virtue of being in contact with magic for longer. And I do kinda owe it to him. I got magic for less than a day and (barring some minor setbacks) my life seems to have already taken a turn for the best. So, could you perhaps if it's not too much trouble tell me how you found magic and why you all work together? Or is this one of those 'If I tell you, I'm going to have to kill you.' kind of things?""I guess the best way to put it would be that we kinda dreamed it. And we work together because... I dunno, it's more convenient to? Each of us got our leyline, and now we're trying to figure out where to go from here. You know what a leyline is?"* * * * *
"Surely, just jumping overboard isn't a good idea. Perhaps one of these doors?" John narrates as his naval adventure continues. He walks up to a door and opens it, finding a cow on the other side, floating in a dark void and looking straight into John's eyes.
"Hello, sir. I am immensely glad you opened that door. Very good wrist action on that, by the way. Fantastic twist. Speaking of, have you heard the good news?" it asks casually.