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FEF2 Extended Edition?

Yas pls, for extra epicness and plot and FEF1 lore connections!
Nah, we had enough and this game should end with Julius' coronation.

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Author Topic: Fire Emblem on Forums 2 (FEF2), OOC Thread. ~FIN~  (Read 363024 times)

Rolepgeek

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4125 on: March 26, 2014, 12:26:48 pm »

I meant more of a 'next turn because you actually have the mobility to get somewhere', Blade. :P Knights are notoriously immobile.
The really nice thing, though? It spends all your MOV, so PS based around using all your MOV activate. >:D

And you aren't actually moving, so PS based on not moving at all activate too!
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SeriousConcentrate

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4126 on: March 26, 2014, 12:27:40 pm »

Ooooh, that's a good idea. I didn't even think of that. Then you can also have a PS if you don't move in a round so Hold the Line would activate two PS's...

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Rolepgeek

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4127 on: March 26, 2014, 12:30:37 pm »

It's like half the reason I used Building Momentum as my skill; If Cabel uses all his MOV in a round, +1 to MOV for a round. It fits with the whole Great Knight Hold The Line thing too; you Hold the Line where it's needed, then dash off to go do some other thing with your MOV boost. I think of it in that case like runners at a starting line.
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Xanmyral

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4128 on: March 26, 2014, 12:34:17 pm »

@Glorious Pilums: Yeah, that would do it. But it sounds like everything I thought of them.

I've been hoping for a pilum of any kind on Sal, but those hopes are dashed. I still wonder about what could of been.

@HtL Shenanigans: Genius.

Rolepgeek

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4129 on: March 26, 2014, 12:40:02 pm »

Well, if you're going to be a class whose only redeeming features(supposedly >.>) is it's class skill, may as well make the very most of it. With this many people, i can probably afford to be Holding the Line more often, too.

Since enemies(bosses,mainly) seem to be willing to move about in this, Rescue shenanigans aren't really a possibility, are they? (I've only recently started playing FE6...)
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Xanmyral

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4130 on: March 26, 2014, 12:43:08 pm »

Nah, they're still as possible and useful. The occurrence of them doesn't come up often, but it does come up.

Rolepgeek

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4131 on: March 26, 2014, 01:00:14 pm »

So, if a Mercenary chooses Charisma as his starting skill, does it stack with Inspiration? And does he lose Inspiration upon Promotion?
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Haspen

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4132 on: March 26, 2014, 01:05:25 pm »

* Haspen adds Nullify to (F/N)EF3 nerf list.
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Rolepgeek

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4133 on: March 26, 2014, 01:09:22 pm »

D:

Y U no <3 Knights, Haspen?
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Sirus

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4134 on: March 26, 2014, 01:09:47 pm »

* Haspen adds Nullify to (F/N)EF3 nerf list.
How would you nerf that? ???
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Rolepgeek

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4135 on: March 26, 2014, 01:10:28 pm »

* Haspen adds Nullify to (F/N)EF3 nerf list.
How would you nerf that? ???

Probably make it so Effective weapons double instead of triple. Or simply get rid of it entirely. >.<
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Xanmyral

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4136 on: March 26, 2014, 01:12:27 pm »

Not sure what this fixes or alleviates honestly.

Rolepgeek

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4137 on: March 26, 2014, 01:13:22 pm »

Makes it so no one will ever be a Knight or flier again. :'(
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Xanmyral

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4138 on: March 26, 2014, 01:16:28 pm »

Or mounted I guess. I doubt anyone would be a wyvern rider now, since lightning, wind, arrows, and any vs wyvern weapons are effective against them.

How does this affect Paladins?

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4139 on: March 26, 2014, 01:17:04 pm »

Haspen, there's a difference between balancing something and nerfing something so hard that it breaks options and reduces the desirability of the game compared to others.
It's like kicking a crutch away from an old man.
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