Turn 6Fire the eternal cannon at Gunbeard!
[3] - Well, that’s silly. Kyle doesn’t even know the words to summon the Eternal Cannon! He’s embarrassed to be making such a silly mistake!
[Luck: 6] However, he manages to find the seven cannonballs anyway and loads them into the cannon. All seven of them. That’s what you do with a cannon, right? He fires the cannon!
[Luck: 6] As luck would have it, the shots end up being powerful. So powerful, the cannon explodes! [Dodge: 3] Some of the shrapnel nicks Kyle, but he avoids the majority of it. The shots rain onto the battlefield!
[Aim (Requires 5+): 3 / 4 / 4 / 5 / 5 / 6 / 1 = CRITICAL HIT! x1] Three of cannonballs fire past the ship and land into the sea with giant splashes. Three more miraculously strike Gunbeard, one in the right leg, another into his left shoulder, and the third right to his gunbeard!
“I hope you brought your umbrellas, folks, because it’s raining cannonballs!” Mr. Man booms into the microphone. Unfortunately, the last cannonball strikes the bleachers, killing half a dozen fans. These fans had not, in fact, brought umbrellas.
“My beautiful gunbeard! You’ll pay for that!” He marks Kyle for his next opponent.
-1 HP"I am deeply sorry for that sir, but punching me was a bit too extr-" Hank is about to scold Sir Nautingham, but then notices the pirate captain shooting innocent bystanders. This enrages Hank and brings forth a memory from his past. That captain is an evil man and he must be stopped.
Search for a gun.
[2] - Hank searches for a gun, but becomes too engrossed in the cannon attack to actually find one. If he were to miss this, how could he bring it up later when it was the least relevant?!?
Oh dear, it seems that for some time, my programs are set to rhyme. I'll just pop below deck, just for sec. It's to do some repairs, if anyone cares."
Tiny goes inside, leaving the battle aside. And tries to get him himself repaired, for right now he's quite impared.
[4] - With his Rhyme Logic Circuit on the fritz, he decides to stop acting like a ditz. He ducks below deck, to fix himself. He even manages to avoid that shelf! He finds a very sturdy table. Levels it; makes sure it’s stable. Cleans out his insides (It’s pretty gross.) Tells the dead merchant adios. Makes a patch to stop the dust, the water, and also the rust.
And then he switches off his Rhyme Circuit, because he really wants that to quistop. I said stop.
[Heal: 4] Looks like that patch and cleaning did a fairly good job. He’s fixed a fair amount of the damage!
+2 HPTry to somehow heal my wounds, or at least not bleed so much.
Beseech Wisteria's help.
she continues, and then with all her strength and explorer wit, she tries to use both to get Lurf up onto the merchant ship's deck. There was no time to waste!
Do not allow self to be carried on deck, the ocean is my home now! And that's not just the massive blood loss talking!
[4 / 4 ] - Lurf asks the young woman for help, and she acknowledges trying to drag him toward the ship. However, Lurf flails around, clearly not wanting to leave his shark brethren. Wisteria thinks for a second and then decides that it’s just another adventure!
[Heal: 2] She takes a deep breath and dives into the ocean, as she's not really able to do much CPR or even the Heimlich on this big fellow in the water. Of course, seeing as how Lurf has only a few scrapes on his legs, her attempts to patch them are pretty weak. She seems to have missed the more important wounds in Lurf’s shoulders and neck. But, she makes a makeshift bandage out of seaweed around a small cut. She's definitely a rescuer now!
[Heal: 3] Lurf, on the other hand, tries to fix his own shoulder and neck wounds. He thinks against putting too much pressure on the neck wound and focuses on the shoulder, slowing the bleeding.
Overall, the two manage to patch Lurf up rather well. Also, Wisteria touches the Shark Hands some more. Hehehe. A merchant throws a rope down to the two.
Lurf: +3 HPBoth: Rope - Can easily board the merchant's ship.
Gunbeard [6] - Gunbeard decides to first deal with the Announcer Man. He wasn’t a particular fan of his booing him, so he goes to attack!
“Looks like the Captain is after me now, folks! We’ll see if his strategy pays off!” [Aim: 4] Gunbeard lands a wicked punch to the Announcer Man’s shoulder. “Ouch, folks. I can tell you that this pirate certainly packs a punch!” The crowd laughs, only making Gunbeard angrier.
[Dodge: 4 / 5] Gunbeard dodges two microphones headed for him. The microphones crash into the side of the boat, causing a horrible shriek to emit from the speakers, [Dodge: 1] bringing Gunbeard to his knees.
Gunbeard groans, having taken a lot of damage, but gets back to his feet.
Status:Lalasa
HP: 6
Items:
Shiny Spyglass: Unknown Effect
Skills:
Exploring: +1 to explore, +1 to trap avoidance
Pancaek
HP: 3
Items:
None
Skills:
Explosions Aficionado: +1 to explosives
Harry Baldman
HP: 4
Items:
Shark Hands: These trophies mark your victory over the Thuraxian Shark Brothers. Your attacks deal double damage, and your grabs are twice as strong!
Skills:
Double Win: Double pinning now only requires a single roll!
Wrestlemaniac: +1 to wrestling
kj1225
HP: 5
Items:
Walking Cane
Skills:
Medicine: +1 to medical
JackoftheBox
HP: 5
Items:
None
Skills:
Death Dealer: +1 to death dealings
Obscurator: +1 to random knowledge